//fillImageをfillFluctで拡大縮小させる static public void ImageInFluctUpdate(Image fillImage, t13.TimeFluct fillFluct, float endFillAmount, float count, float regulation) { float imageFill = fillImage.fillAmount; imageFill = fillFluct.InFluct(count, imageFill, endFillAmount, regulation); fillImage.fillAmount = imageFill; }
//moveObjectのz軸をmoveFluctで移動させる static public void ObjectInFluctUpdatePosZ(GameObject moveObject, t13.TimeFluct moveFluct, float endValue, float count, float regulation) { Vector3 objectPos = moveObject.transform.localPosition; objectPos.z = moveFluct.InFluct(count, objectPos.z, endValue, regulation); moveObject.transform.localPosition = objectPos; }