public void OnPointerClick(PointerEventData eventData) { if (isClickable) { sp.color = pressedColor; Debug.Log("Clicked: " + eventData.pointerCurrentRaycast.gameObject.name); stageExplainPanel.setStageInfo(stageLevel); } }
public void setStageExplainPanel(int level) { // sePanel.initializeStageInfo(); sePanel.setStageInfo(level); }