//public GameObject TransitionCam; void Start() { HUDcharacter = characterImage.GetComponent <Animator>(); if (!isInitialized) { GameObject gameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (gameInstancer != null) { instance = gameInstancer.GetComponent <scr_GameInstance> (); } instance.LoadUserProfile(); GetComponent <scr_PowerUpMethods>().FindMethod(ref powerupAction, instance.UserProfile.playerEngine.CodeName, ref HUDcharacter); HUDcharacter.Play("idle"); GameObject user = Instantiate(instance.ShipObjects.Find(obj => obj.name == instance.UserProfile.playerShip.ShipName), spawnPoint); Debug.Log("Thiis guy is" + user.tag); player = user.GetComponent <scr_playerBehaviour> (); ChangeStats(); player.stats.difficulty = player.stats.Difficulty(); powerupAction("Start", player); leaveSpeed = player.stats.speed / 2; Initialize(); isInitialized = true; } enabled = false; }
// Use this for initialization void Start() { btnGoBack.onClick.AddListener(GoBack); HideAllScores(); GameObject gameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (gameInstancer != null) { instance = gameInstancer.GetComponent <scr_GameInstance> (); } instance.LoadHighscores(); SlotsAmount = txsNames.Length; for (int i = 0; i < SlotsAmount; i++) { if (instance.Highscores.highscores[i] != null & i < SlotsAmount) { txsNames [i].SetActive(true); txsNames [i].GetComponentInChildren <Text> ().text = instance.Highscores.highscores[i].User; txsLevels [i].SetActive(true); txsLevels [i].GetComponentInChildren <Text> ().text = instance.Highscores.highscores[i].levelName; txsScores [i].SetActive(true); txsScores [i].GetComponentInChildren <Text> ().text = instance.Highscores.highscores[i].score.ToString(); } } }
void Start() { GameObject gameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (gameInstancer != null) { instance = gameInstancer.GetComponent <scr_GameInstance> (); ships = new LinkedList <Ship> (); foreach (Ship s in instance.shipList.ships) { if (s.isUnlocked) { ships.AddLast(s); Debug.Log("ADDING THIS ONE"); } } ship = ships.First; Instantiate(ShipObjs.Find(s => s.name == "menu_" + ship.Value.ShipName).gameObject, ShipSpawnPoint.transform); UpdateStats(); btnGoBack.onClick.AddListener(GoBack); } else { Debug.Log("Game Instancer has not been added to the Scene! Fix that first!"); } btnNext.onClick.AddListener(CreateProfile); btnGoBack.onClick.AddListener(GoBack); }
void Start() { GameObject GameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (GameInstancer != null) { instance = GameInstancer.GetComponent <scr_GameInstance> (); if (instance.DoesProfileExist()) { if (instance.UserProfile != null) { ProfileFoundLayout(); instance.ReloadShips(); instance.ReloadEngines(); txtCurrentUser.text = string.Format("Hello {0}, What would you like to do?", instance.UserProfile.ProfileName); } } else { NoProfileLayout(); txtCurrentUser.text = string.Format("No Profile Found. Create New Profile Above."); } } btnStartGame.onClick.AddListener(StartGame); btnCheckProfile.onClick.AddListener(CheckProfile); btnEraseProfile.onClick.AddListener(DeleteProfileAndRestart); btnLottery.onClick.AddListener(Lottery); btnLeaderboards.onClick.AddListener(Leaderboards); btnSettings.onClick.AddListener(Settings); btnCreateProfile.onClick.AddListener(CreateProfile); btnQuitGame.onClick.AddListener(QuitGame); }
// Use this for initialization void Start() { GameObject gameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); Engines = new EngineList(); hideAllEffects(); if (gameInstancer != null) { instance = gameInstancer.GetComponent <scr_GameInstance> (); Engines = gameInstancer.GetComponent <scr_GameInstance> ().engineList; } else { Debug.Log("Game Instancer has not been added to the Scene! Fix that first!"); } foreach (var e in Engines.engines) { if (e.CodeName == "GC") { btnGC.interactable = e.isUnlocked; btnGC.onClick.AddListener(GannonCannon); } else if (e.CodeName == "DDD") { btnDDD.interactable = e.isUnlocked; btnDDD.onClick.AddListener(DArcyDefenseDemolisher); } else if (e.CodeName == "KCDC") { btnKCDC.interactable = e.isUnlocked; btnKCDC.onClick.AddListener(KonradCheatDeathContraption); } else if (e.CodeName == "MMC") { btnMMC.interactable = e.isUnlocked; btnMMC.onClick.AddListener(MahadyMatterConverter); } else if (e.CodeName == "SS") { btnSS.interactable = e.isUnlocked; btnSS.onClick.AddListener(SzczodrowskiStrike); } } btnRedPowerup.onClick.AddListener(RedPowerupSelected); btnBluePowerup.onClick.AddListener(BluePowerupSelected); btnGreenPowerup.onClick.AddListener(GreenPowerupSelected); btnGoBack.onClick.AddListener(GoBack); btnStartGame.onClick.AddListener(StartGame); txEngineSelected.text = ""; txPowerupSelected.text = ""; txSpecialAbility.text = ""; }
// Use this for initialization void Start() { GameObject GameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (GameInstancer != null) { instance = GameInstancer.GetComponent <scr_GameInstance> (); } MainMenu.SetActive(true); }
// Use this for initialization void Start() { GameObject GameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (GameInstancer != null) { instance = GameInstancer.GetComponent <scr_GameInstance> (); } inputUserName.onValueChanged.AddListener(ValidateTextBox); inputUserName.onEndEdit.AddListener(OnUsernameEntered); btnCreate.onClick.AddListener(CreateProfile); btnBack.onClick.AddListener(GoBack); }
void Start() { r = new Random(); foreach (GachaDropPool g in dropPools) { range += g.Chance; } GameObject GameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (GameInstancer != null) { instance = GameInstancer.GetComponent <scr_GameInstance> (); eList = instance.engineList; sList = instance.shipList; } }
// Use this for initialization void Start() { GameObject GameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); gacha = GetComponent <Gacha>(); if (GameInstancer != null) { instance = GameInstancer.GetComponent <scr_GameInstance> (); } Timer = -999f; CrystalSpawnStart = CrystalSpawn.transform; CrystalSpawn.SetActive(false); btnGoBack.onClick.AddListener(GoBack); btnNext.onClick.AddListener(Next); btnSinglePull.onClick.AddListener(SingleRoll); btnTriplePull.onClick.AddListener(TripleRoll); btnAddCrystals.onClick.AddListener(AddCrystalsDebug); }
// Use this for initialization void Start() { GameObject gameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (gameInstancer != null) { instance = gameInstancer.GetComponent <scr_GameInstance> (); } DefaultProfileView(); PlayerNameInput.onValueChanged.AddListener(ValidateTextBox); PlayerNameInput.onEndEdit.AddListener(OnUsernameEntered); btnGoBack.onClick.AddListener(GoBack); btnEditProfileName.onClick.AddListener(EditProfileName); btnInventory.onClick.AddListener(Inventory); btnConfirmEdit.onClick.AddListener(ConfirmEdit); LoadValues(); }
// Use this for initialization void Start() { Debug.Log("Waaait a second.."); GameObject gameInstancer = GameObject.FindGameObjectWithTag("GameInstancer"); if (gameInstancer != null) { instance = gameInstancer.GetComponent <scr_GameInstance> (); ships = new LinkedList <Ship> (); lores = new List <Lore> (); foreach (Ship s in instance.shipList.ships) { ships.AddLast(s); } foreach (Lore l in instance.loreList.Lores) { lores.Add(l); } } btnEnlargeShip.onClick.AddListener(EnlargeShip); btnGoBack.onClick.AddListener(GoBack); btnAnaconda.onClick.AddListener(AnacondaSelected); btnScarab.onClick.AddListener(ScarabSelected); btnCebula.onClick.AddListener(CebulaSelected); txShipLore.text = "Select a ship first!"; NoFactionSelectedTx.text = "Select a faction below!"; btnGoBackToInv.onClick.AddListener(GoBackToInventory); cvInventory.SetActive(true); cvPreview.SetActive(false); ship = new LinkedListNode <Ship>(new Ship()); }
void Awake() { control = this; DontDestroyOnLoad(transform.gameObject); }