/// <summary> /// Generates the trade box for a given session and returns it as as string. /// </summary> /// <param name="Session">The Woodpecker.Sessions.Session object to generate the trade box string for.</param> public string generateTradeBox(Session Session) { fuseStringBuilder Box = new fuseStringBuilder(); if (Session.itemStripHandler.isTrading) { Box.appendTabbedValue(Session.User.Username); Box.appendTabbedValue(Session.itemStripHandler.tradeAccept.ToString().ToLower()); Box.Append(Session.itemStripHandler.getTradeOfferItems()); Box.appendChar(13); } return(Box.ToString()); }
/// <summary> /// Converts this floor item to a string representation and returns it. /// </summary> public override string ToString() { /* Format example: public space object * 2732 invisichair 27 32 1 2 */ /* Format example: furniture * 802610 * chair_polyfon * PB PA I I H 0.0 * 0,0,0 * * H data */ fuseStringBuilder FSB = new fuseStringBuilder(); if (!this.Definition.Behaviour.isPublicSpaceObject) { FSB.appendClosedValue(this.ID.ToString()); FSB.appendClosedValue(this.Definition.Sprite); FSB.appendWired(this.X); FSB.appendWired(this.Y); FSB.appendWired(this.Definition.Length); FSB.appendWired(this.Definition.Width); FSB.appendWired(this.Rotation); FSB.appendClosedValue(stringFunctions.formatFloatForClient(this.Z)); FSB.appendClosedValue(this.Definition.Color); FSB.appendClosedValue(null); FSB.appendWired(this.teleporterID); FSB.appendClosedValue(this.customData); } else { //FSB.appendWhiteSpacedValue(this.ID.ToString()); FSB.appendWhiteSpacedValue(this.customData); FSB.appendWhiteSpacedValue(this.Definition.Sprite); FSB.appendWhiteSpacedValue(this.X.ToString()); FSB.appendWhiteSpacedValue(this.Y.ToString()); FSB.appendWhiteSpacedValue(this.Z.ToString()); FSB.Append(this.Rotation.ToString()); FSB.appendChar(13); } return(FSB.ToString()); }
/// <summary> /// Creates the messenger buddy string of this user information and returns it. /// </summary> public override string ToString() { fuseStringBuilder FSB = new fuseStringBuilder(); FSB.appendWired(this.ID); FSB.appendClosedValue(this.Username); FSB.appendWired(this.Sex == 'M'); FSB.appendClosedValue(messengerMotto); bool isOnline = Engine.Game.Users.userIsLoggedIn(this.ID); FSB.appendWired(isOnline); if (isOnline) // User is online { Session userSession = Engine.Game.Users.getUserSession(this.ID); if (userSession == null) { FSB.Append("Hotel View"); } else { if (userSession.inRoom) { if (userSession.roomInstance.Information.isUserFlat) { FSB.Append("Floor1a"); } else { FSB.Append(userSession.roomInstance.Information.Name); } } this.lastActivity = DateTime.Now; } } else { FSB.Append("Hotel View"); } FSB.appendChar(2); FSB.appendClosedValue(messengerLastActivity); FSB.appendClosedValue(this.Figure); return(FSB.ToString()); }
/// <summary> /// Converts the required fields from this object to a user flat information string. The 'show owner username' property is handled here as well, by checking the permissions of the given user. /// </summary> /// <param name="viewingUser">The userInformation object of the user that requests the flat information string.</param> /// <returns></returns> public string ToUserFlatString() { fuseStringBuilder FSB = new fuseStringBuilder(); FSB.appendTabbedValue(this.ID.ToString()); FSB.appendTabbedValue(this.Name); FSB.appendTabbedValue(this.Owner); FSB.appendTabbedValue(this.accessType.ToString()); FSB.appendTabbedValue("x"); FSB.appendTabbedValue(this.currentVisitors.ToString()); FSB.appendTabbedValue(this.maxVisitors.ToString()); FSB.appendTabbedValue("null"); FSB.appendTabbedValue(this.Description); FSB.appendTabbedValue(this.Description); FSB.appendChar(13); return(FSB.ToString()); }
/// <summary> /// Returns a string with all the string representations of all the wall items in this room instance. /// </summary> /// <returns></returns> public string getWallItems() { if (this.Information.isUserFlat) { fuseStringBuilder FSB = new fuseStringBuilder(); lock (this.wallItems) { foreach (wallItem lItem in this.wallItems) { FSB.Append(lItem.ToString()); FSB.appendChar(13); } } return FSB.ToString(); } else return ""; }
/// <summary> /// Returns a string with all the string representations of all the wall items in this room instance. /// </summary> /// <returns></returns> public string getWallItems() { if (this.Information.isUserFlat) { fuseStringBuilder FSB = new fuseStringBuilder(); lock (this.wallItems) { foreach (wallItem lItem in this.wallItems) { FSB.Append(lItem.ToString()); FSB.appendChar(13); } } return(FSB.ToString()); } else { return(""); } }
/// <summary> /// Creates the messenger buddy status string of this user information and returns it. /// </summary> public string ToStatusString() { fuseStringBuilder FSB = new fuseStringBuilder(); FSB.appendWired(this.ID); FSB.appendClosedValue(messengerMotto); bool isOnline = Engine.Game.Users.userIsLoggedIn(this.ID); FSB.appendWired(isOnline); if (isOnline) // User is online { Session userSession = Engine.Game.Users.getUserSession(this.ID); if (userSession.inRoom) { if (userSession.roomInstance.Information.isUserFlat) { FSB.Append("Floor1a"); } else { FSB.Append(userSession.roomInstance.Information.Name); } } else { FSB.Append("on Hotel View"); } } else { FSB.Append(messengerLastActivity); } FSB.appendChar(2); return(FSB.ToString()); }