private void Play(string name) { Debug.Log("play: " + name); time = Time.time; string path = "Assets/skill/" + name + ".xml"; if (timeline == null) { timeline = new XTimeline(path, PlayMode.Skill); timeline.SetPlaying(true); } else { timeline.BlendTo(path); } }
public void FrameStart() { timeline.SetPlaying(false); timeline?.ProcessTo(0); }