// Use this for initialization void Start() { playerMask = LayerMask.GetMask("Player"); layerNum = LayerMask.NameToLayer("Player"); buildObject.SetActive(false); overlayScript = overlay.GetComponent <WorldOverlayScript>(); container = transform.parent.gameObject.GetComponent <PadContainer>(); padLight = transform.GetComponentInChildren <Light>(); if (isSwitch) { bot.SetActive(false); } if (padLight != null) { padLight.enabled = false; } }
// Use this for initialization void Start() { bots = 0; overlayScript = overlay.GetComponent <WorldOverlayScript>(); }