/// <summary> /// Perform mouse movement handling. /// </summary> /// <param name="e">A MouseEventArgs that contains the event data.</param> /// <param name="rawPt">The actual point provided from the windows message.</param> public override void MouseMove(MouseEventArgs e, Point rawPt) { Debug.Assert(e != null); // Validate incoming reference if (e == null) { throw new ArgumentNullException(nameof(e)); } if (!_ribbon.InDesignMode) { // Only interested if the application window we are inside is active or a docking floating window is active if (_active || (CommonHelper.ActiveFloatingWindow != null)) { // Only hot track groups if in the correct mode if (_minimizedMode == _ribbon.RealMinimizedMode) { // Get the view group instance that matches this point ViewDrawRibbonGroup viewGroup = _viewGroups.ViewGroupFromPoint(new Point(e.X, e.Y)); // Is there a change in active group? if (viewGroup != _activeGroup) { if (_activeGroup != null) { _activeGroup.Tracking = false; _activeGroup.PerformNeedPaint(false, _activeGroup.ClientRectangle); } _activeGroup = viewGroup; if (_activeGroup != null) { _activeGroup.Tracking = true; _activeGroup.PerformNeedPaint(false, _activeGroup.ClientRectangle); } } } } } // Remember to call base class for standard mouse processing base.MouseMove(e, rawPt); }
/// <summary> /// Perform mouse movement handling. /// </summary> /// <param name="e">A MouseEventArgs that contains the event data.</param> /// <param name="rawPt">The actual point provided from the windows message.</param> public override void MouseMove(MouseEventArgs e, Point rawPt) { Debug.Assert(e != null); // Validate incoming reference if (e == null) { throw new ArgumentNullException(nameof(e)); } // Should the group be active var tracking = _viewGroup.ClientRectangle.Contains(new Point(e.X, e.Y)); // Is there a change in active group? if (tracking != _viewGroup.Tracking) { _viewGroup.Tracking = tracking; _viewGroup.PerformNeedPaint(false, _viewGroup.ClientRectangle); } // Remember to call base class for standard mouse processing base.MouseMove(e, rawPt); }