public void SetViMode(ViMode value) { if (viMode != value) { ProcessSetViMode(value); } }
public Receiver(Controller controller, ViMode viMode, bool alwaysInputMode) { this.controller = controller; this.lines = controller.Lines; this.alwaysInputMode = alwaysInputMode; context = new Context(this); ProcessSetViMode(viMode); }
private void ProcessSetViMode(ViMode value) { if (value == ViMode.Normal) { context.SetState(new ViReceiver(null, false)); } else if (value == ViMode.Visual) { context.SetState(new ViReceiverVisual(false)); } else if (value == ViMode.LinesVisual) { context.SetState(new ViReceiverVisual(true)); } else { context.SetState(new InputReceiver(null, alwaysInputMode)); } }