void SetTensionAccent ( UltimateButtonJAVA ult ) { if( ult.showTension == true ) { if( ult.tensionAccent == null ) return; if( ult.tensionAccent != null && ult.tensionAccent.gameObject.activeInHierarchy == false ) ult.tensionAccent.gameObject.SetActive( true ); ult.tensionAccent.color = ult.tensionColorNone; } else { if( ult.tensionAccent != null && ult.tensionAccent.gameObject.activeInHierarchy == true ) ult.tensionAccent.gameObject.SetActive( false ); } }
void SetAnimation ( UltimateButtonJAVA ult ) { if( ult.useAnimation == true ) { if( ult.buttonAnimator != null ) if( ult.buttonAnimator.enabled == false ) ult.buttonAnimator.enabled = true; } else { if( ult.buttonAnimator != null ) if( ult.buttonAnimator.enabled == true ) ult.buttonAnimator.enabled = false; } }
void SetHighlight ( UltimateButtonJAVA ult ) { if( ult.showHighlight == true ) { if( ult.buttonHighlight != null && ult.buttonHighlight.gameObject.activeInHierarchy == false ) ult.buttonHighlight.gameObject.SetActive( true ); ult.UpdateHighlight(); } else { if( ult.buttonHighlight != null && ult.buttonHighlight.gameObject.activeInHierarchy == true ) ult.buttonHighlight.gameObject.SetActive( false ); } }