public void WybierzRobota(int robot) { PlayerPrefs.SetInt("Robot", robot); UI_WyborRobotow.SetActive(false); UI_Levels.SetActive(true); SprLevele(); }
public void Play() { if (PlayerPrefs.GetInt("Robot", 4) == 4) { UI_WyborRobotow.SetActive(true); } else { UI_Levels.SetActive(true); } UI_Start.SetActive(false); SprLevele(); }
// Use this for initialization void Start() { //PlayerPrefs.DeleteAll(); PlayerPrefs.SetInt("Level1", 1); if (PlayerPrefs.GetInt("Menu", 0) == 1) { UI_Levels.SetActive(true); UI_Start.SetActive(false); } else { UI_Levels.SetActive(false); UI_Start.SetActive(true); } SprLevele(); PlayerPrefs.SetInt("Menu", 0); }