public void showCameraPhoto() { HidePanels(); AnimateInBottom(panelCameraPhoto); UIPanelCommunityBackground.ShowBackground(); }
public void showBroadcastRecord() { HidePanels(); AnimateInBottom(panelBroadcastRecord); UpdateState(); UIPanelCommunityBackground.ShowBackground(); }
public virtual void showDialog() { GameCommunity.HideGameCommunity(); UIPanelCommunityBackground.ShowBackground(); if (GameController.Instance.gameRunningState == GameRunningState.RUNNING) { GameController.GameRunningStateOverlay(); } }