virtual public void Start() { bfm = GameObject.Find("BattleFieldManager").GetComponent <BattleFieldManager>(); uime = GameObject.Find("Canvas_UI").GetComponent <UIMessageExchanger>(); operationPoint = maxOperationPoint; }
virtual public void Start() { bfm = GameObject.Find("BattleFieldManager").GetComponent <BattleFieldManager>(); uime = GameObject.Find("Canvas_UI").GetComponent <UIMessageExchanger>(); ReadBasicAttributes(); }