private void InitEvents() { UIEventListener.Bind(IconSound.gameObject).OnClick += OnClickEvent; UIEventListener.Bind(IconMusic.gameObject).OnClick += OnClickEvent; UIEventListener.Bind(IconSound.gameObject).OnMouseEnter += OnMouseEnterEvent; UIEventListener.Bind(IconMusic.gameObject).OnMouseEnter += OnMouseEnterEvent; UIEventListener.Bind(AreaSoundSetting.gameObject).OnMouseExit += OnMouseExitEvent; UIEventListener.Bind(AreaMusicSetting.gameObject).OnMouseExit += OnMouseExitEvent; UIEventListener.BindListener(SliderSound, OnSliderSoundListener); UIEventListener.BindListener(SliderMusic, OnSliderMusicListener); }