public void Create() { //udpPacketIO.init(host, port, false); udpPacketIO.Init(host, sendPort, receivePort); udpPacketIO.Open(); //udpPacketIO.receivePacket += HandleUdpReceivePacket; //udpPacketIO.receiveData += HandleUdpReceiveData; //if(receivePort != 0){ if (udpPacketIO.isReceiver) { ReadThread = new Thread(Read); ReaderRunning = true; ReadThread.IsBackground = true; ReadThread.Start(); } }