public void InitTokens(TokenCountDictionary tokens) { StartUpCounts initialCounts = StartUpCounts; tokens.InitDefault(Invader.City, initialCounts.Cities); tokens.InitDefault(Invader.Town, initialCounts.Towns); tokens.InitDefault(Invader.Explorer, initialCounts.Explorers); tokens.Dahan.Init(initialCounts.Dahan); tokens.Blight.Init(initialCounts.Blight); // don't use AddBlight because that pulls it from the card and triggers blighted island }
public void Init(int count) => _tokens.InitDefault(TokenType.Dahan, count);