static void _RunShowDemo(int id = 2919 /*Burn Notice*/) { // fetch a show - you can use SearchShows() or if you already know the id // of the object you want, just create it with the given id. var show = new TmdbShow(id); //Console.WriteLine(show.Json); // write the json - for now just an id Console.WriteLine(); var name = show.Name; var overview = show.Overview; // watch how it grew after getting some properties Console.WriteLine(show.Json); Console.WriteLine(); Console.WriteLine(name); Console.WriteLine(overview); Console.WriteLine(); // // write out the genres Console.Write("Genres:"); var gbid = show.GenresById; if (null != gbid) { foreach (var g in gbid) { Console.Write(string.Concat(" ", g.Value)); } } Console.WriteLine(); Console.WriteLine(); // write out the cast Console.Write("Cast:"); foreach (var c in show.Cast) { Console.WriteLine("\t{0} as {1}", c.Name, c.Character); } Console.WriteLine(); // write out the crew. Console.Write("Crew:"); foreach (var c in from cs in show.Crew select cs) { Console.WriteLine("\t{1} - {0}", c.Name, c.Job); } Console.WriteLine(); // Seasons zero is Specials when the series has them // To account for that, we look to TotalSeasons instead // of Seasons.Length Console.WriteLine( "{0} Seasons and {1} Episodes in {2} years", show.TotalSeasons, show.TotalEpisodes, Math.Round((show.LastAirDate - show.FirstAirDate).TotalDays / 365) ); // write out the reviews we found, if their are any. // this is not cached, which is why it's a paged method // the individual reviews are still cached var reviews = show.GetReviews(); if (0 < reviews.Length) { Console.WriteLine(); Console.WriteLine("Reviews:"); foreach (var r in reviews) { Console.WriteLine("\t\"{1}\" - {0}", r.Author, r.Content); } } var images = show.Images; if (0 < images.Length) { Console.WriteLine(); Console.WriteLine("Images:"); foreach (var i in images) { Console.WriteLine("{0}: {1}", i.ImageType, Tmdb.GetImageUrl(i.Path)); } } // note how the Json data associated with the object grew even more // in response to use using the object. // Console.WriteLine(show.Json); // write the json again }