public void GoNext() { if (isNext) { aleft = this.Left; TimerN.Start(); } }
private bool isNext = true; //是否可以开启动画 public virtual string GoNext() { if (isNext) { aleft = this.Left; TimerN.Start(); } return(null); }
static void Main(string[] args) { TimerN nowaTimer = new TimerN(); MyClass someExample = new MyClass(nowaTimer); nowaTimer.DayMethod(6); nowaTimer.MinutesMethod(7); nowaTimer.MonthMethod(1); nowaTimer.SecondsMethod(2); }
private void TimerN_Tick(object sender, EventArgs e) { if (this.Left + this.Width > 0) { this.Left -= Speed; } else { TimerN.Stop(); isNext = false; } }
public MyClass(TimerN time) { this.hurryUp = time; this.hurryUp.MyEvent += new ChangedEventHandler(SomethingChanged); // hard with this events.... }