/// <summary> /// Starter eller genstarter timer /// </summary> public void StartTimer() { // Sikrer at der ikke oprettes mere end én timer ad gangen if (TimeSinceLastKeyDownTimer != null) // Hvis timer er i gang { TimeSinceLastKeyDownTimer.Dispose(); // Sletter timer TimeSinceLastKeyDownTimer = new Timer(Callback, null, 10000, Timeout.Infinite); // Opretter ny timer } else { TimeSinceLastKeyDownTimer = new Timer(Callback, null, 10000, Timeout.Infinite); // Opretter ny timer } }
/// <summary> /// Stopper timer /// </summary> public void StopTimer() { TimeSinceLastKeyDownTimer?.Dispose(); }