/// <summary> /// 创建线程超时辅助类 /// </summary> /// <param name="timeOut">超时时间 </param> /// <param name="timeOutEventHandler"></param> public void SetTimeOutHelper(float timeOut,DownloadTimeOutEventHandler timeOutEventHandler) { if (timeOut <= 0.0001 && (timeOutEventHandler == null)) { return; } mTimeOutHelper = new GameObject("TimeOutHelper").AddComponent<TimeOutHelper>(); mTimeOutHelper.Init(timeOut, timeOutEventHandler); }