コード例 #1
0
ファイル: CDomainShader.cs プロジェクト: Zulkir/Beholder
 public CDomainShader(ICDevice device, CShaderReflection reflection)
     : base(device, reflection)
 {
     glShadersToGeometry = new TightConcurrentDictionary<TesselationLayout, TesselationEvaluationShader>(TesselationLayout.Equal);
     glShadersToPixel = new TightConcurrentDictionary<TesselationLayout, TesselationEvaluationShader>(TesselationLayout.Equal);
     domain = Reflection.GetTesselationDomain();
 }
コード例 #2
0
        protected ShaderSpecialParametersHolder(string name, IEnumerable<KeyValuePair<string, string>> specialParameters)
        {
            if (name == null)
                throw new ArgumentNullException("name");
            if (specialParameters == null)
                throw new ArgumentNullException("specialParameters");

            this.name = name;
            this.specialParameters = new TightConcurrentDictionary<string, string>(string.Equals, specialParameters.Count());
            foreach (var specialParameter in specialParameters)
                this.specialParameters.GetOrAdd(specialParameter.Key, specialParameter.Value, (k, v) => v);
        }