コード例 #1
0
        //protected override void ParseInternals(SakuraiArchiveHeader* hdr)
        //{
        //    base.ParseInternals(hdr);
        //}

        protected override TableEntryNode GetTableEntryNode(string name, int index)
        {
            TableEntryNode section = null;

            if (name.Contains("AnimCmd"))
            {
                section = new Script();
                //_commonSubRoutines.Add(entry as Script);
            }

            return(section);
        }
コード例 #2
0
ファイル: MovesetNode.cs プロジェクト: PeterHatch/brawltools
        //protected override void ParseInternals(SakuraiArchiveHeader* hdr)
        //{
        //    base.ParseInternals(hdr);
        //}

        protected override TableEntryNode GetTableEntryNode(string name, int index)
        {
            TableEntryNode section = base.GetTableEntryNode(name, index);

            if (section != null)
            {
                return(section);
            }

            //switch (name)
            //{
            //Don't parse data sections until the very end
            //case "data":
            //case "dataCommon":
            //    dataIndex = i;
            //    _sectionList.Add(null);
            //    continue;
            //case "animParam":
            //    entry = _animParam = Parse<AnimParamSection>(offset);
            //    break;
            //case "subParam":
            //    entry = _subParam = Parse<SubParamSection>(offset);
            //    break;
            //default:
            //    if (name.Contains("AnimCmd"))
            //    {
            //        entry = Parse<Script>(offset);
            //        _commonSubRoutines.Add(entry as Script);
            //    }
            //    else
            //        entry = Parse<RawDataNode>(offset);
            //    break;
            //}

            return(section);
        }