public int SearchandDestroy(bool reset) { System.Media.SoundPlayer player = new System.Media.SoundPlayer(Properties.Resources.kachu); System.Media.SoundPlayer playerInf = new System.Media.SoundPlayer(Properties.Resources.pikapika); TargetManager tm = TargetManager.GetInstance(); Controller controller = Controller.GetInstance(); int i = 0; foreach (Target target in tm.TMTargets) { i++; controller.MoveTo(target.x, target.y); player.Play(); controller.Fire(); controller.SetNum(controller.GetNum() - 1); playerInf.PlayLooping(); if (i != tm.TMTargets.Count) { if (reset == true) { controller.Launcher.Reset(); } } Thread.Sleep(250); } return i; }
private void Start_Animals_Click(object sender, EventArgs e) { var strButton_Text=Start_Animals.Text; System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = "C:\\temp\\play.wav"; if (strButton_Text == "Start_Animals") { player.LoadAsync(); player.PlayLooping(); Start_Animals.Text = "Stop"; timer_animals.Enabled = true; //listfile[j].Remove(0); //animals.Image = Image.FromFile("c:\\temp\\dog.png"); //anim //Timer timer = new Timer(); //timer.Interval = 500; //timer.Enabled = true; //timer.Start(); } else { player.Stop(); Start_Animals.Text = "Start_Animals"; timer_animals.Enabled = false; } // //animals.SizeMode = "StretchImage"; }
public AVForm(Jid to_Jid) { try { callSoundPlayer = new System.Media.SoundPlayer(CSS.IM.UI.Util.Path.CallPath);//视频的呼叫声音; } catch (Exception) { } InitializeComponent(); this.Text = "正在与" + to_Jid.User + "视频通话中"; aVcommunicationEx1.UDPListen(); if (CSS.IM.UI.Util.Path.CallSwitch) { try { callSoundPlayer.PlayLooping(); } catch (Exception) { } } }
private void bgMusic() { _bgplayer = new System.Media.SoundPlayer(@"C:\Users\Tjark\Dropbox\Bezirksjugendtreffen 2012\Abendprogramm\bgmusic-loop.wav"); Random rnd = new Random(); if (rnd.Next(2) == 1) { _bgplayer.PlayLooping(); } }
public static void Main(string[] args) { bool infinito = args[1] == "-i"; System.Media.SoundPlayer player = new System.Media.SoundPlayer(args[0]); Console.WriteLine("Plaing:"+args[0]); if (!infinito) player.PlaySync(); else{ player.PlayLooping(); for(;;); } }
public void game_over(int wynik) { System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = "loose.wav"; if (muzik == true) { player.PlayLooping(); } Console.Clear(); for (int i = 0, j= 0 ; i < 25; i++) { if (i >= j) Clear_line_of_numbers(i - j, 7); if (j<6) j++; if (i > 3) { Console.SetCursorPosition(75, i - 4); Console.Write(" ____ ___ "); } if (i > 2) { Console.SetCursorPosition(75, i - 3); Console.Write(" / ___| __ _ _ __ ___ ___ / _ \\__ _____ _ __ "); } if (i > 1) { Console.SetCursorPosition(75, i - 2); Console.Write("| | _ / _` | '_ ` _ \\ / _ \\ | | | \\ \\ / / _ \\ '__|"); } if (i > 0) { Console.SetCursorPosition(75, i - 1); Console.Write("| |_| | (_| | | | | | | __/ | |_| |\\ V / __/ | ");} if (i > -1) {Console.SetCursorPosition(75, i); Console.Write(" \\____|\\__,_|_| |_| |_|\\___| \\___/ \\_/ \\___|_| ");} Thread.Sleep(60); } Console.ForegroundColor = ConsoleColor.DarkGray; int hoffset = 78; int voffset = 30; Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("╔══════════════════════════════════════════╗"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("╠─────────────Podaj swoje imię─────────────╣"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("╠══════════════════════════════════════════╣"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("║ ║"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("╠══════════════════════════════════════════╣"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("╠───────────────Twój wynik to──────────────╣"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("║ ║"); Console.SetCursorPosition(hoffset, voffset++); Console.WriteLine("╚══════════════════════════════════════════╝"); Console.SetCursorPosition(hoffset + 20, 36); Console.Write(wynik); Console.SetCursorPosition(hoffset+2, 33); Console.ForegroundColor = ConsoleColor.White; Console.CursorVisible=true; string name = Console.ReadLine(); Console.CursorVisible = false; Scoreboard scoreboard = new Scoreboard(); if (name != "") { Player winner = new Player(); winner.name = name; winner.score = wynik; scoreboard.dodaj(winner); } Thread.Sleep(500); player.Stop(); scoreboard.muzik = this.muzik; scoreboard.wypisz(muzik); }
/// <summary> /// Play sound /// </summary> public void play() { if (missing || !render.music_opt) { return; } if (looper) { player.PlayLooping(); } else { player.Play(); } }
private void PlaySound() { try { string file = CurrentSetting.FilePath; if (string.IsNullOrEmpty(file)) { file = "alarm0"; } string filePath = $@"{AppDomain.CurrentDomain.BaseDirectory}data\{file}.wav"; player = new System.Media.SoundPlayer(filePath); player.PlayLooping(); } catch (Exception ex) { } }
//bool awalcek = true; private void G2WrongPormBajuAdat_Load(object sender, EventArgs e) { this.CenterToScreen(); tmrG2.Enabled = true; SoundMain.PlayLooping(); tmrWait.Enabled = true; //label1.BackColor = Color.FromArgb(80, 100, 84, 66); //label9.BackColor = Color.FromArgb(80, 100, 84, 66); picTiraiKiri.Visible = true; picTiraiKanan.Visible = true; tiraiKi = picTiraiKiri.Location; tiraiKa = picTiraiKanan.Location; timer2.Enabled = true; }
/// <summary> /// Metoda wysterowywuje przycisk wyciszBtn oraz zatrzymuje i odtwarza dzwiek w zaleznosci od pola wycisz /// </summary> private void WyciszDzwiek() { if (wycisz) { wyciszBtn.BackgroundImage = Properties.Resources.playSound; odtDzwiek.Stop(); wycisz = false; } else { wyciszBtn.BackgroundImage = Properties.Resources.muteSound; odtDzwiek.PlayLooping(); wycisz = true; } }
//private public GamePanel(Controller c) { System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = ZombiesVsPlants.FilesPath.AudioLong; player.Load(); player.PlayLooping(); this.c = c; initSubPanel(); this.SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.AllPaintingInWmPaint, true); this.BorderStyle = BorderStyle.Fixed3D; this.Paint += new PaintEventHandler(GamePanel_Paint); this.MouseClick += new MouseEventHandler(GamePanel_MouseClick); this.MouseMove += new MouseEventHandler(GamePanel_MouseMove); }
private void Form_Peta_Load(object sender, EventArgs e) { this.BackgroundImage = Image.FromFile(Application.StartupPath + "\\Peta\\map.jpg"); picBack.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombol-07.png"); picExit.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombol-04.png"); if (rumah == 1) { picRumah1.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolGudang.png"); picRumah2.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolTamanTerkunci.png"); picRumah3.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolRKTerkunci.png"); } else if (rumah == 2) { picRumah1.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolGudangSelesai.png"); picRumah2.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolTaman.png"); picRumah3.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolRKTerkunci.png"); } else if (rumah == 3) { picRumah1.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolGudangSelesai.png"); picRumah2.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolTamanSelesai.png"); picRumah3.Image = Image.FromFile(Application.StartupPath + "\\Peta\\tombolRK.png"); } if (sound == 1) { SoundMap.PlayLooping(); picSound.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombolSoundOn.png"); } else if (sound == 0) { SoundMap.Stop(); picSound.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombolSoundOff.png"); } }
public static void PlaySound(string pvTrack, bool pvLoop) { if (Properties.Settings.Default.PlaySounds) { MediaPlayer.SoundLocation = SoundFolder + pvTrack; if (pvLoop) { MediaPlayer.PlayLooping(); } else { MediaPlayer.Play(); } } }
private void pictureBox1_Click(object sender, EventArgs e) { if (playing) { pictureBox1.Image = Properties.Resources.musicOFF; playing = false; player.Stop(); } else { pictureBox1.Image = Properties.Resources.musicON; playing = true; player.PlayLooping(); } }
static void Main(string[] args) { Console.WriteLine("Hello, Welcom to C# World!"); // Console.Beep(37, 10000); Console.Beep(); // string audioPath = "http://www.wavsource.com/snds_2018-06-03_5106726768923853/music/such_a_state_x.wav"; string audioPath = "C:/Windows/media/Ring06.wav"; System.Media.SoundPlayer player = new System.Media.SoundPlayer(audioPath); player.Load(); player.PlayLooping(); Console.WriteLine("Now playlooping:-> {0}", audioPath); Console.ReadKey(); }
private void Form_Count_The_Plants_Load(object sender, EventArgs e) { if (sound == 1) { SoundGame2.PlayLooping(); picSound.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombolSoundOn.png"); } else if (sound == 0) { SoundGame2.Stop(); picSound.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombolSoundOff.png"); } this.BackgroundImage = Image.FromFile(Application.StartupPath + "\\Game2\\2-6-INGAME.jpg"); picNext.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombolMulaiBermain.png"); //picNext2.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombol-06.png"); picBack.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombol-07.png"); picExit.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombol-04.png"); pictureBox21.Image = Image.FromFile(Application.StartupPath + "\\Button\\tombol-06.png"); //picNext2.Visible = false; picCheck.Image = Image.FromFile(Application.StartupPath + "\\Button\\cek hasil-03.png"); picCheck.Visible = false; pic1.Image = Image.FromFile(Application.StartupPath + "\\Button\\1-02.png"); pic2.Image = Image.FromFile(Application.StartupPath + "\\Button\\2-02.png"); pic3.Image = Image.FromFile(Application.StartupPath + "\\Button\\3-02.png"); pic4.Image = Image.FromFile(Application.StartupPath + "\\Button\\4-02.png"); pic5.Image = Image.FromFile(Application.StartupPath + "\\Button\\5-02.png"); pic6.Image = Image.FromFile(Application.StartupPath + "\\Button\\6-02.png"); pic7.Image = Image.FromFile(Application.StartupPath + "\\Button\\7-02.png"); pic8.Image = Image.FromFile(Application.StartupPath + "\\Button\\8-02.png"); pic9.Image = Image.FromFile(Application.StartupPath + "\\Button\\9-02.png"); pic0.Image = Image.FromFile(Application.StartupPath + "\\Button\\0-02.png"); picAC.Image = Image.FromFile(Application.StartupPath + "\\Button\\ac-02.png"); }
/// <summary> /// Play a sound /// </summary> /// <param name="audioPath"></param> public void playSound(bool loop = false) { try { _soundPlayer.Play(); if (loop == true) { _soundPlayer.PlayLooping(); _playing = true; } } catch (Exception) { } }
private void button1_Click(object sender, EventArgs e) { timer1.Start(); timer3.Stop(); label2.Text = "Please make sure to wear headphones and stay seated at all times."; label4.ForeColor = Color.Red; label5.ForeColor = Color.Red; label6.ForeColor = Color.Red; button1.Enabled = false; button2.Enabled = false; button3.Enabled = false; label1.ForeColor = Color.Red; string path = System.Reflection.Assembly.GetExecutingAssembly().Location; string directory = Path.GetDirectoryName(path); path = Path.Combine(directory, "halt.wav"); System.Media.SoundPlayer sound = new System.Media.SoundPlayer(path); sound.PlayLooping(); label7.Text = "Learn the components"; label7.ForeColor = Color.Red; label8.Visible = false; label9.Visible = false; label10.Visible = false; label11.Visible = false; label12.Visible = false; label13.Visible = false; label14.Visible = false; label15.Visible = false; label16.Visible = false; label17.Visible = false; label18.Visible = false; label19.Visible = false; label20.Visible = false; label21.Visible = false; label22.Visible = false; label23.Visible = false; label24.Visible = false; label25.Visible = false; label26.Visible = false; label27.Visible = false; notepad.Visible = false; pictureBox3.Visible = false; pictureBox1.Visible = false; a1textbox.Visible = false; pictureBox2.Visible = false; button4.Visible = false; attempt1.Visible = false; }
public GameMain() { InitializeComponent(); Cursor.Hide(); ReadLevel(file); GenerateLevel(); ShowLevel(); width = this.ClientRectangle.Width; height = this.ClientRectangle.Height; System.Media.SoundPlayer sp = new System.Media.SoundPlayer("HeyYou.wav"); sp.PlayLooping(); if (ok[9] == 1) { sp.Stop(); } }
public Form1() { // aborts the load to allow the splash screen to be shown first Thread load = new Thread(new ThreadStart(StartSplash)); load.Start(); Thread.Sleep(2600); load.Abort(); // assign the sound file to the variable backSound.SoundLocation = "Victory.wav"; InitializeComponent(); // play background sound. backSound.PlayLooping(); }
public SuperAdventure() { InitializeComponent(); _player = new Player(10, 10, 20, 0, 1); MoveTo(World.LocationByID(World.LOCATION_ID_HOME)); _player.Inventory.Add(new InventoryItem(World.ItemByID(World.ITEM_ID_RUSTY_SWORD), 1)); lblHitPoints.Text = _player.CurrentHitPoints.ToString(); lblGold.Text = _player.Gold.ToString(); lblExperience.Text = _player.ExperiencePoints.ToString(); lblLevel.Text = _player.Level.ToString(); PlayMusic.SoundLocation = "rpg.wav"; PlayMusic.PlayLooping(); //PlayMusic.Play(); }
public static void PlayWav(string fileName) { Player = null ?? new System.Media.SoundPlayer(); string wavPath = string.Format(AppDomain.CurrentDomain.BaseDirectory + "Wave\\{0}", fileName); try { Player.SoundLocation = wavPath; Player.Load(); Player.PlayLooping(); } catch (Exception ex) { LogHelper.ErrorLog(ex); } }
private void Music_Click(object sender, EventArgs e) { if (!musicloop) { BackgroundMusic.PlayLooping(); musicloop = true; Music.Text = "Slå av Stämning"; } else { BackgroundMusic.Stop(); musicloop = false; Music.Text = "Slå på Stämning"; } }
public StartMeun() { String Words = "免责声明:此项目修改仅用于个人好玩\n 欢迎进入曾晨宇的修改的游戏\n 祝您游戏愉快\n 修改不易请勿抄袭\n警告:\n 请勿修改文件夹内任何内容"; if (ZombiesVsPlants.PlansTime.flag == false) { MessageBox.Show(Words); } ZombiesVsPlants.PlansTime.flag = true; System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = ZombiesVsPlants.FilesPath.AudioShort; player.Load(); player.PlayLooping(); InitializeComponent(); //this.ControlBox = false; // 设置不出现关闭按钮 }
private void Draw() { // LoadContent has been called at this point for (int y = 0; y < 32; y++) { for (int x = 0; x < 64; x++) { int index = (y * 64) + x; if (_chip8.Graphics[index] == 1 || _displayBuffer[index] > 0) { _bmp.SetPixel(x, y, Color.White); _displayBuffer[index] |= (uint)((_chip8.Graphics[index] << 15) & 0x8000); //If _chip8.Graphics[index] == 1, set the first bit in displayBuffer[index] to 1 } else { _bmp.SetPixel(x, y, Color.Black); } _displayBuffer[index] = (uint)((_displayBuffer[index] >> 1) & _bufferedFrameMask); //Shift buffered frames right, apply mask to cap amount of buffered frames } } _renderImage.Dispatcher.Invoke(new Action(() => { _wbmp.WritePixels(new System.Windows.Int32Rect(0, 0, 64, 32), _bmp.Bits, _bmp.Width, 0); //_wbmp.Lock(); //Marshal.Copy(_bmp.Bits, 0, _wbmp.BackBuffer, _bmp.Bits.Length); //_wbmp.AddDirtyRect(new System.Windows.Int32Rect(0, 0, _bmp.Width, _bmp.Height)); //_wbmp.Unlock(); })); if (_chip8.SoundFlag) { if (_audioTime != 0) { _soundPlayer.PlayLooping(); } _audioTime = 0; } else if (_audioTime < _minAudioTime) { _audioTime++; } else { _soundPlayer.Stop(); } }
private void gameSounds() { if (!keyPressed) //Note that these Booleans are either true/false { player = new System.Media.SoundPlayer(@"C:\Users\Parker\Desktop\Game\car_still.wav"); player.PlayLooping(); } else { player2 = new System.Media.SoundPlayer(@"C:\Users\Parker\Desktop\Game\car_speeding.wav"); player2.PlayLooping(); if (player != null) { player.Stop(); } } }
public static void Play() { if (File.Exists(STYLE.MUSIC_FILE_PATH)) { if (player == null) { player = new System.Media.SoundPlayer(); player.SoundLocation = STYLE.MUSIC_FILE_PATH; } if (MUSIC_IS_STOPPED) { player.PlayLooping(); MUSIC_IS_STOPPED = false; } } }
private void Pause_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (soundFlag) //music is being playing { player.Stop(); //pause.Source = new ImageSourceConverter().ConvertFromString("C:/Users/riki/Documents/לוסטיג/שנה_ב/סמסטר_א/מיני_פרוייקט/project/Project01_5982_6824_dotNet5779/WpfUI/images/play.jpg") as ImageSource; pause.Source = new ImageSourceConverter().ConvertFromString(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "play.jpg")) as ImageSource; // to get relative location soundFlag = false; } else //music is not being playing { player.PlayLooping(); //pause.Source = new ImageSourceConverter().ConvertFromString("C:/Users/riki/Documents/לוסטיג/שנה_ב/סמסטר_א/מיני_פרוייקט/project/Project01_5982_6824_dotNet5779/WpfUI/images/pause.jpg") as ImageSource; pause.Source = new ImageSourceConverter().ConvertFromString(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "pause.jpg")) as ImageSource; // to get relative location soundFlag = true; } }
private void btn_mod_Click(object sender, EventArgs e) { actualVersion = modBox.Text; Gamepath = System.IO.Path.GetFullPath("../Domino-s-Pizza-C/" + actualVersion + "/Imagens/Button_01.jpg"); btn_play.Image = Image.FromFile(Gamepath); Gamepath = System.IO.Path.GetFullPath("../Domino-s-Pizza-C/" + actualVersion + "/Imagens/Button_02.jpg"); btn_mod.Image = Image.FromFile(Gamepath); Gamepath = System.IO.Path.GetFullPath("../Domino-s-Pizza-C/" + actualVersion + "/Imagens/Background.jpg"); this.BackgroundImage = Image.FromFile(Gamepath); Gamepath = System.IO.Path.GetFullPath("../Domino-s-Pizza-C/" + actualVersion + "/Imagens/Icone.ico"); this.Icon = new Icon(Gamepath); MessageBox.Show("Mod " + actualVersion + " selecionado."); System.Media.SoundPlayer backmusic = new System.Media.SoundPlayer("../Domino-s-Pizza-C/" + actualVersion + "/Imagens/Backmusic.wav"); backmusic.PlayLooping(); //sbackmusic.Play(); }
uint score = 0; //分數 public Form1() { InitializeComponent(); block_type = (uint)rander.Next(0, 7) + 1; //產生1~7之間的亂數 block_type_pre = block_type; //因為是第一個,所以指定為跟現在一樣的類型 block_type_next = block_type; //因為是第一個,所以沒有之後的類型 for (int i = 0; i < 20; i++) //遊戲範圍 黑框 { for (int j = 0; j < 10; j++) { grids[i, j] = new Label(); grids[i, j].Width = 30; //方塊寬度 grids[i, j].Height = 30; //方塊高度 grids[i, j].BorderStyle = BorderStyle.FixedSingle; //單行邊線 grids[i, j].BackColor = Color.Black; //顏色為黑色 grids[i, j].Left = 150 + 30 * j; grids[i, j].Top = 600 - i * 30; grids[i, j].Visible = true; this.Controls.Add(grids[i, j]); } } for (int i = 0; i < 4; i++)//提示框範圍 白框 { for (int j = 0; j < 3; j++) { next[i, j] = new Label(); next[i, j].Width = 20; next[i, j].Height = 20; next[i, j].BorderStyle = BorderStyle.FixedSingle; next[i, j].BackColor = Color.White; next[i, j].Left = 515 + 20 * j; next[i, j].Top = 150 - i * 20; next[i, j].Visible = true; this.Controls.Add(next[i, j]); } } init_game(); System.Media.SoundPlayer player = new System.Media.SoundPlayer();//音效 player.SoundLocation = "xblocks.wav"; player.Load(); player.PlayLooping(); }
/// <summary> /// Play a sound /// </summary> /// <param name="audioPath"></param> public void playSound(bool loop) { try { _soundPlayer.Play(); if (loop == true) { _soundPlayer.PlayLooping(); _playing = true; } } catch (Exception ex) { Console.WriteLine($"Error playing Sound File: {_audioFile} \n"); Console.WriteLine(ex.Message); } }
public Form1() { InitializeComponent(); block_type = (uint)rander.Next(0, 7) + 1; block_type_pre = block_type; block_type_next = block_type; // generate 20x10 labels for "main" area, dynamically. for (int i = 0; i < 20; i++) { for (int j = 0; j < 10; j++) { grids[i, j] = new Label(); grids[i, j].Width = 30; grids[i, j].Height = 30; grids[i, j].BorderStyle = BorderStyle.FixedSingle; grids[i, j].BackColor = Color.Black; grids[i, j].Left = 150 + 30 * j; grids[i, j].Top = 600 - i * 30; grids[i, j].Visible = true; this.Controls.Add(grids[i, j]); } } // generate 4x3 labels for "next" area, dynamically. for (int i = 0; i < 4; i++) { for (int j = 0; j < 3; j++) { next[i, j] = new Label(); next[i, j].Width = 20; next[i, j].Height = 20; next[i, j].BorderStyle = BorderStyle.FixedSingle; next[i, j].BackColor = Color.White; next[i, j].Left = 515 + 20 * j; next[i, j].Top = 150 - i * 20; next[i, j].Visible = true; this.Controls.Add(next[i, j]); } } // init variables of the game init_game(); System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = "xblocks.wav"; player.Load(); player.PlayLooping(); }
static public void Woods(CharacterClass character) // Done { Console.ForegroundColor = ConsoleColor.Gray; character.SpecialAttackCounter = 3; bool battleOutcome = false; string keepMoving; Random rand1 = new Random(); int creatureType = rand1.Next(1, 4); Console.WriteLine("Going out in the woods to find a monster."); Console.ReadKey(); int monsterSize = rand1.Next(1, 4); Console.WriteLine("Look ahead... You see a monster.. "); Console.ReadKey(); Console.Clear(); System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = Environment.CurrentDirectory + @"\Woods.wav"; player.PlayLooping(); Console.ForegroundColor = ConsoleColor.White; Creature monster = new Creature(monsterSize, creatureType); battleOutcome = Battle(monster, character, 1); if (battleOutcome) { Console.WriteLine("Do you want to go deeper in the woods?? (y/n)"); // kanske hoppar över denna checken och så får han möta en ny direkt.. keepMoving = Console.ReadLine(); if (keepMoving == "y") { Console.WriteLine("get ready.."); Woods(character); } else { Console.WriteLine("you seem nervous, you should probably head back to the city..."); Console.Read(); Console.Clear(); } } player.Stop(); }
public void Call() { try { //Get the IP we want to call. //otherPartyIP = new IPEndPoint(IPAddress.Parse(txtCallToIP.Text), 1450); string ipAddress = Program.secConv.listView1.SelectedItems[0].SubItems[1].Text.ToString(); otherPartyIP = new IPEndPoint(IPAddress.Parse(ipAddress), 14450); otherPartyEP = (EndPoint)otherPartyIP; //Get the vocoder to be used. /* if (cmbCodecs.SelectedText == "A-Law") * { * vocoder = Vocoder.ALaw; * } * else if (cmbCodecs.SelectedText == "u-Law") * { * vocoder = Vocoder.uLaw; * } * else if (cmbCodecs.SelectedText == "None")*/ { vocoder = Vocoder.None; } //Send an invite message. char comm = (char)10; string message = comm + " " + Program.userLogin + " " + vocoder + " <EOF>"; SendMessage(message, otherPartyEP); player = new System.Media.SoundPlayer(); player.Stream = Properties.Resources.Wait; player.PlayLooping(); //if (callOut.ShowDialog(Program.secConv) == DialogResult.No) //{ // message = (char)6 + " <EOF>"; //FAIL // SendMessage(message, otherPartyEP); //} } catch (Exception) { MessageBox.Show("Wystąpił problem z nawiązaniem połączenia!", "Błąd", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
//methods to play different song types public static void PlayWAV(String Location, Boolean Repeat) { //Declare player as a new SoundPlayer with SoundLocation as the sound location System.Media.SoundPlayer player = new System.Media.SoundPlayer(Location); //If the user has Repeat equal to true if (Repeat == true) { //Play the sound continuously player.PlayLooping(); } else { //Play the sound once player.Play(); System.Media.SystemSound sound = System.Media.SystemSounds.Beep; sound.Play(); } }
/// <summary> /// Jakmile je upozornění načteno, tak se zapne alarm a pro danou událost se nastaví, že na ni bylo upozorněno, v případě narozenin se upozornění posune o rok /// </summary> private void Upozorneni_Load(object sender, EventArgs e) { Prehravac.PlayLooping(); Databaze db = new Databaze(); if (Typ != (int)Obecne.UdalostiTypy.narozeniny) { db.Dotaz("UPDATE udalosti SET Upozorneno=" + ((int)Obecne.UpozorneniTypy.upozornenoAutomaticky).ToString() + " WHERE ID=" + Udalost.ToString() + " AND Upozorneno=" + ((int)Obecne.UpozorneniTypy.upozornitAutomaticky).ToString() + ";"); db.Dotaz("UPDATE udalosti SET Upozorneno=" + ((int)Obecne.UpozorneniTypy.upozornenoVlastni).ToString() + " WHERE ID=" + Udalost.ToString() + " AND Upozorneno=" + ((int)Obecne.UpozorneniTypy.upozornitVlastni).ToString() + ";"); } else { db.Dotaz("UPDATE udalosti SET Upozorneni=DATE_ADD(Upozorneni, INTERVAL 1 YEAR) WHERE ID=" + Udalost.ToString() + ";"); comboBoxPosun.Items.Remove("Hodinu"); comboBoxPosun.Items.Remove("Rok"); } db.Close(); }
// キャラ選択画面 private void Form1_Load(object sender, EventArgs e) { // ループBGMの再生開始 selectBGM = new SpStream(Properties.Resources.BGMselect1); selectBGM.Volume = mm.Volume; sliderVolume.Value = mm.Volume; selectBGMplayer = new System.Media.SoundPlayer(selectBGM); selectBGMplayer.PlayLooping(); // カーソルをオリジナルのものに変更 System.Reflection.Assembly asm = System.Reflection.Assembly.GetExecutingAssembly(); Cursor myCursor = new Cursor(asm.GetManifestResourceStream(asm.GetName().Name + ".Resources.hand_cursor.cur")); this.Cursor = myCursor; // キャラクタの初期化 mm.chara = 0; }
public Form1() { InitializeComponent(); //Sets all labels that track user progress to 0. lblAttempt.Text = "0"; lblCorrect.Text = "0"; lblWrong.Text = "0"; lblPercent.Text = "0%"; lblAnswer.Text = ""; //Names the form. this.Text = "Rondinelli - Math"; //Plays music and loops. System.Media.SoundPlayer music = new System.Media.SoundPlayer(@"01-main-theme-overworld.wav"); music.PlayLooping(); music.Play(); }
// Start serving up frames private void StartWebcam(Webcam cam, ConnectionManager conManager, StreamWriter sw, ImageCodecInfo myImageCodecInfo, EncoderParameters myEncoderParameters) { MemoryStream m = new MemoryStream(20000); Bitmap image = null; IntPtr ip = IntPtr.Zero; Font fontOverlay = new Font("Times New Roman", 14, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point); MotionDetector motionDetector = new MotionDetector(); DateTime lastMotion = DateTime.Now; int interval = 5; stopCondition = false; isRecording = false; player = new System.Media.SoundPlayer(); motionDetector.MotionLevelCalculation = true; player.LoadCompleted += new System.ComponentModel.AsyncCompletedEventHandler((obj, arg) => player.PlayLooping()); cam.Start(); while (!stopCondition) { try { // capture image ip = cam.GetBitMap(); image = new Bitmap(cam.Width, cam.Height, cam.Stride, System.Drawing.Imaging.PixelFormat.Format24bppRgb, ip); image.RotateFlip(RotateFlipType.RotateNoneFlipY); motionDetector.ProcessFrame(ref image); if (motionDetector.MotionLevel >= alarmLevel) { if (!isRecording && (DateTime.Now.Second % interval == 0)) conManager.SendMessage("record"); lastMotion = DateTime.Now; } else { if (DateTime.Now.Subtract(lastMotion).Seconds > interval) { if (isRecording) { conManager.SendMessage("stop-record"); isRecording = false; } if (isAlarming) { player.Stop(); isAlarming = false; } } } // add text that displays date time to the image image.AddText(fontOverlay, 10, 10, DateTime.Now.ToString()); // save it to jpeg using quality options image.Save(m, myImageCodecInfo, myEncoderParameters); // send the jpeg image if server requests it if (requested) conManager.SendImage(m); } catch (Exception ex) { try { sw.WriteLine(DateTime.Now.ToString()); sw.WriteLine(ex); } catch { } } finally { // Empty the stream m.SetLength(0); // remove the image from memory if (image != null) { image.Dispose(); image = null; } if (ip != IntPtr.Zero) { Marshal.FreeCoTaskMem(ip); ip = IntPtr.Zero; } } } cam.Pause(); player.Stop(); fontOverlay.Dispose(); }
public void alarm() { System.Media.SoundPlayer player = new System.Media.SoundPlayer(Properties.Resources.mtl); player.Load(); player.PlayLooping(); }
public void Musicapresentacion() { musicapre = new System.Media.SoundPlayer("musicaconecta4/jugarnormal.wav"); musicapre.PlayLooping(); MusicaON = true; }
public void playSound(string soundName, bool looping) { string path = "..\\..\\Resources\\sounds\\" + soundName + ".wav"; var sound = new System.Media.SoundPlayer(path); if (looping) { sound.PlayLooping(); } else { sound.Play(); } }
private void ToPaly() { string Sound = Application.StartupPath + "\\扫书成功.wav"; //clsPalyWave.Play(Sound); System.Media.SoundPlayer sndPlayer = new System.Media.SoundPlayer(Sound); sndPlayer.PlayLooping(); Tpaly.Abort(); }
private void Music(bool turn_on) { string soundsRoot = "music"; Random rand = new Random(); var soundFiles = Directory.GetFiles(soundsRoot, "*.wav"); var playSound = soundFiles[rand.Next(0, soundFiles.Length)]; player = new System.Media.SoundPlayer(playSound); if (turn_on) { player.PlayLooping(); } else { player.Stop(); } }
/*------------------------------------------ * MUSICA ROCKY * Fecha inicio: 18/11/2010 * Última modificación: 01/12/2010 * ---------------------------------------*/ static void Musicarocky() { musicarocky = new System.Media.SoundPlayer(ubicacion + "rock2.wav"); musicarocky.PlayLooping(); }
/*------------------------------------------ * MUSICA MENU * Fecha inicio: 18/11/2010 * Última modificación: 01/12/2010 * ---------------------------------------*/ static void Musicamenu() { musicamenu = new System.Media.SoundPlayer(ubicacion + "menu.wav"); musicamenu.PlayLooping(); }
/*------------------------------------------ * MUSICA QUE SALE CUANDO JUEGAS, ALEATORIA ENTRE 6 CANCIONES * Fecha inicio: 18/11/2010 * Última modificación: 01/12/2010 * ---------------------------------------*/ static void Musicajugar(Random elegir) { int musica; musica = elegir.Next(0, 6); switch (musica) { case 1: musicajugar = new System.Media.SoundPlayer(ubicacion + "jugarnormal2.wav"); break; case 2: musicajugar = new System.Media.SoundPlayer(ubicacion + "jugarnormal.wav"); break; case 3: musicajugar = new System.Media.SoundPlayer(ubicacion + "jugarbond.wav"); break; case 4: musicajugar = new System.Media.SoundPlayer(ubicacion + "jugarkarate.wav"); break; case 5: musicajugar = new System.Media.SoundPlayer(ubicacion + "jugarryu.wav"); break; default: musicajugar = new System.Media.SoundPlayer(ubicacion + "jugarnormal3.wav"); break; } musicajugar.PlayLooping(); }
/*------------------------------------------ * MUSICA FINAL * Fecha inicio: 18/11/2010 * Última modificación: 01/12/2010 * ---------------------------------------*/ static void Musicaganador() { musicaganador = new System.Media.SoundPlayer(ubicacion + "ganar_1.wav"); musicaganador.PlayLooping(); }
//private static AxWMPLib.AxWindowsMediaPlayer mediaPlayer = null; //private static int mediaPlayerLoop = 1; //声音播放 //public static void playSound(AxWMPLib.AxWindowsMediaPlayer mediaPlayerT,String url,int loopCount) //{ // mediaPlayer = mediaPlayerT; // mediaPlayer.PlayStateChange -= instance.mediaPlayer_PlayStateChange; // mediaPlayer.PlayStateChange += instance.mediaPlayer_PlayStateChange; // mediaPlayerLoop = loopCount; // if (mediaPlayerLoop != 0) // { // mediaPlayer.URL = url; // } //} //private void mediaPlayer_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e) //{ // if (e.newState == 1) // { // if (mediaPlayerLoop < 0) // { // Console.WriteLine("===============restart==============="); // mediaPlayer.Ctlcontrols.play(); // } // else // { // mediaPlayerLoop--; // if (mediaPlayerLoop > 0) // { // mediaPlayer.Ctlcontrols.play(); // } // } // } //} public static void playSound(String sound) { System.Media.SoundPlayer sndPlayer = new System.Media.SoundPlayer(sound); sndPlayer.PlayLooping(); }
private void ScreenSaverForm_Load(object sender, EventArgs e) { // Use double buffering to improve drawing performance SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint, true); if (m_parentWindowHandle == IntPtr.Zero) { // Screen saver is in full screen mode (i.e., not the preview window) - make form span all available system screens Left = ScreenArea.LeftMostBound; Top = ScreenArea.TopMostBound; Width = ScreenArea.TotalWidth; Height = ScreenArea.TotalHeight; TopMost = true; // Capture the mouse Capture = true; // Hide the mouse Cursor.Hide(); } else { // Screen saver is in the preview window, set the new parent window WinAPI.SetParent(Handle, m_parentWindowHandle); // Make this a child window WinAPI.SetWindowLong(Handle, WinAPI.GWL_STYLE, WinAPI.GetWindowLong(Handle, WinAPI.GWL_STYLE) | WinAPI.WS_CHILD); // Get the parent window size Rectangle rect; WinAPI.GetClientRect(m_parentWindowHandle, out rect); Size = rect.Size; Location = new Point(0, 0); } // Draw background from screen shot Bitmap bmpScreenshot = new Bitmap(ScreenArea.TotalWidth, ScreenArea.TotalHeight, System.Drawing.Imaging.PixelFormat.Format32bppArgb); Graphics gfxScreenshot = Graphics.FromImage(bmpScreenshot); gfxScreenshot.CopyFromScreen(ScreenArea.LeftMostBound, ScreenArea.TopMostBound, 0, 0, ScreenArea.RectangleMostBound.Size, CopyPixelOperation.SourceCopy); BackgroundImage = bmpScreenshot; // Codes only run when not in preview mode if (!Global.IsPreviewMode) { // Set opacity Opacity = Settings.BackgroundOpacity; // Try to play background music if exist if (System.IO.File.Exists(BG_MUSIC)) try { System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.SoundLocation = BG_MUSIC; player.PlayLooping(); } catch (Exception) { } // Create JX3 Form for (int i = Screen.AllScreens.GetLowerBound(0); i <= Screen.AllScreens.GetUpperBound(0); i++) { int index = i; (new System.Threading.Thread(delegate() { System.Windows.Forms.Application.Run(new JX3ClientForm(index)); })).Start(); } } // Record current mouse position m_mouseLocation = Control.MousePosition; // Set Timer DrawingTimer.Interval = Settings.CreateInterval; DrawingTimer.Enabled = !Global.IsPreviewMode; }
public void MusicaGanar() { musicapre = new System.Media.SoundPlayer("musicaconecta4/ganar.wav"); musicapre.PlayLooping(); }
/*------------------------------------------ * MUSICA SUPERMAN * Fecha inicio: 18/11/2010 * Última modificación: 01/12/2010 * ---------------------------------------*/ static void Musicasuper() { musicasuper = new System.Media.SoundPlayer(ubicacion + "superman.wav"); musicasuper.PlayLooping(); }
private void Home_Load(object sender, EventArgs e) { System.Media.SoundPlayer player = new System.Media.SoundPlayer(path + @"\Sound\TitleSound.wav"); player.PlayLooping(); }
/* ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ */ /* ■ 関数名:PlayBGM ■ */ /* ■ 内容:BGMを鳴動する処理 ■ */ /* ■ 入力:wavefilename ■ */ /* ■ 出力: ■ */ /* ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ */ //WAVEファイルを再生する private static void PlayBGM(string wavefilename) { System.IO.UnmanagedMemoryStream music; music = GetwaveFile(wavefilename); //再生されているときは止める if (player != null) StopSound(); //読み込む player = new System.Media.SoundPlayer(music); //ループ再生する(DON'T KNOW 非同期とは?) player.PlayLooping(); }
private void Window_Loaded(object sender, RoutedEventArgs e) { var path = System.IO.Path.Combine( System.IO.Path.GetDirectoryName(System.Windows.Forms.Application.ExecutablePath) , "主畫面final.wav"); System.Media.SoundPlayer player = new System.Media.SoundPlayer(path); //player.Stream = Properties.Resources.主畫面_final; try { //player.Load(); player.PlayLooping(); } catch (System.IO.FileNotFoundException err) { MessageBox.Show("找不到音效檔" + err.FileName); } catch (InvalidOperationException err) { MessageBox.Show("播放發生錯誤:" + err.Message); } }
public void playWav(int type) { m_wavfile = new System.Media.SoundPlayer(); switch(type) { case 0: //Dclone if (textBox2.Text.Equals("")) { m_wavfile.Stream = Properties.Resources.death1; } else if (textBox2.Text != null) { wavFile = textBox2.Text; m_wavfile.SoundLocation = wavFile; } try { if (checkBox5.Checked == true && !_paused) { if (radioButton3.Checked) { m_wavfile.PlayLooping(); } else if (radioButton4.Checked) { m_wavfile.Play(); } } } catch (Exception ex) { MessageBox.Show(ex.Message); } break; case 1 : //Hostile if (textBox6.Text.Equals("")) { m_wavfile.Stream = Properties.Resources.death1; } else if (textBox6.Text != null) { wavFile = textBox6.Text; m_wavfile.SoundLocation = wavFile; } try { if (checkBox6.Checked == true && !_paused) { if (radioButton3.Checked) { m_wavfile.PlayLooping(); } else if (radioButton4.Checked) { m_wavfile.Play(); } } } catch (Exception ex) { MessageBox.Show(ex.Message); } break; case 2 : //Embedded Moo try { m_wavfile.Stream = Properties.Resources.death1; if (radioButton3.Checked) { m_wavfile.PlayLooping(); } else if (radioButton4.Checked) { m_wavfile.Play(); } } catch (Exception ex) { MessageBox.Show(ex.Message); } break; case 3: //Embedded Beep try { m_wavfile.Stream = Properties.Resources.beep; if (radioButton3.Checked) { m_wavfile.PlayLooping(); } else if (radioButton4.Checked) { m_wavfile.Play(); } } catch (Exception ex) { MessageBox.Show(ex.Message); } break; } }
/*------------------------------------------ * MUSICA QUE SALE CUANDO JUEGAS 1VS1, ALEATORIA ENTRE 3 CANCIONES * Fecha inicio: 18/11/2010 * Última modificación: 01/12/2010 * ---------------------------------------*/ static void Musica1vs1(Random elegir) { int musica; musica = elegir.Next(1, 4); switch (musica) { case 1: musicajugar1vs1 = new System.Media.SoundPlayer(ubicacion + "1vs1wars.wav"); break; case 2: musicajugar1vs1 = new System.Media.SoundPlayer(ubicacion + "1vs1exc.wav"); break; default: musicajugar1vs1 = new System.Media.SoundPlayer(ubicacion + "1vs1ev.wav"); break; } musicajugar1vs1.PlayLooping(); }
private void Notification_Load(object sender, EventArgs e) { player = new System.Media.SoundPlayer("beep.wav"); player.PlayLooping(); }
private void startTask(int posicion, bool turn_on) { if (posicion != -1) { int output = Convert.ToInt32(Math.Pow(2, posicion)); int total = PortControl.PortControl.Input(888); if (turn_on) { if (((byte)PortControl.PortControl.Input(888) & (byte)output) == (byte)0) PortControl.PortControl.Output(888, total + output); } else if (((byte)PortControl.PortControl.Input(888) & (byte)output) == output) PortControl.PortControl.Output(888, total - output); } else { string soundsRoot = "music"; Random rand = new Random(); var soundFiles = Directory.GetFiles(soundsRoot, "*.wav"); var playSound = soundFiles[rand.Next(0, soundFiles.Length)]; player = new System.Media.SoundPlayer(playSound); player.PlayLooping(); if (turn_on) { player.PlayLooping(); } else { player.Stop(); } } }
private void Window_Loaded(object sender, RoutedEventArgs e) { System.Media.SoundPlayer player = new System.Media.SoundPlayer(); player.Stream = Properties.Resources.主畫面_final; try { //player.Load(); player.PlayLooping(); } catch (System.IO.FileNotFoundException err) { MessageBox.Show("找不到音效檔" + err.FileName); } catch (InvalidOperationException err) { MessageBox.Show("播放發生錯誤:" + err.Message); } }