コード例 #1
0
 public void SetInitData(EnemyWaveData.EnemyWave wave, Transform topRight, Transform bottomLeft, SwarmEnemyGroup swarmEnemyGroup)
 {
     _waveData          = wave;
     _maxScale          = wave.WormholeSize;
     _currentScale      = 0.0f;
     _spawnedEnemy      = false;
     _objectPoolManager = ServiceLocator.Get <ObjectPoolManager>();
     _topright          = topRight;
     _bottomLeft        = bottomLeft;
     _swarmEnemyGroup   = swarmEnemyGroup;
 }
コード例 #2
0
 private void Awake()
 {
     _objectPoolManager = ServiceLocator.Get <ObjectPoolManager>();
     _swarmEnemyGroup   = Instantiate(SwarmEnemyGroup, transform).GetComponent <SwarmEnemyGroup>();
 }