/// <summary> /// /// </summary> /// <param name="tol"></param> /// <returns></returns> private DSBSplineSurface ApproxBSplineSurface(double tol) { IBSplineSurfaceEntity surface = SurfaceEntity.ApproxBSpline(tol); return(new DSBSplineSurface(surface, true)); }
/// <summary> /// /// </summary> /// <returns></returns> private DSBSplineSurface ApproxBSplineSurface() { IBSplineSurfaceEntity surface = SurfaceEntity.ApproxBSpline(-1.0); return(new DSBSplineSurface(surface, true)); }