public static void PlayerGames(string username, Action <IEnumerable <Game> > success, Action failure) { var sc = new StorageServiceClient(); sc.PlayerGamesCompleted += (o, a) => { if (a.Error == null) { success(a.Result); } else { failure(); } }; sc.PlayerGamesAsync(username); }
public static void PlayerGames(string username, Action<IEnumerable<Game>> success, Action failure) { var sc = new StorageServiceClient(); sc.PlayerGamesCompleted += (o, a) => { if (a.Error == null) success(a.Result); else failure(); }; sc.PlayerGamesAsync(username); }