public SteamVRPlayerNodes() { Rig = new SteamVRNode(); Head = new SteamVRNode(); LeftHand = new SteamVRControllerNode(); RightHand = new SteamVRControllerNode(); }
public override void Init(GameObject rig) { GameObject go = rig .GetComponentInChildren <Camera>() .gameObject; Head?.SetNode(go); Rig.SetNode(rig); LeftHand = new SteamVRControllerNode(); RightHand = new SteamVRControllerNode(); }