private void dispatcherTimerCoin_Tick(object sender, EventArgs e) { bool result = false; dispatcherTimerCoin.Stop(); result = StationSettings.CheckCoinAcceptor(); if (result == true) { IsCoinAcceptorFound = DeviceStatus.STATUS_OK; //CoinAcceptorStatus = "Coin Acceptor\r\n Status: OK"; CoinAcceptorStatus = String.Format( "{0}\r\n {1}", TranslationProvider.Translate(MultistringTags.TERMINAL_VERIFICATION_COIN_ACCEPTOR), TranslationProvider.Translate(MultistringTags.TERMINAL_VERIFICATION_STATUS_OK) ); } else { IsCoinAcceptorFound = DeviceStatus.STATUS_NOK; //CoinAcceptorStatus = "Coin Acceptor\r\n Status: Not Found!"; CoinAcceptorStatus = String.Format( "{0}\r\n {1}", TranslationProvider.Translate(MultistringTags.TERMINAL_VERIFICATION_COIN_ACCEPTOR), TranslationProvider.Translate(MultistringTags.TERMINAL_VERIFICATION_STATUS_NOT_FOUND) ); } }
private void dispatcherTimerCoin_Tick(object sender, EventArgs e) { bool result = false; dispatcherTimerCoin.Stop(); result = StationSettings.CheckCoinAcceptor(); if (result == true) { IsCoinAcceptorFound = DeviceStatus.STATUS_OK; CoinAcceptorStatus = "Coin Acceptor\r\n Status: OK"; } else { IsCoinAcceptorFound = DeviceStatus.STATUS_NOK; CoinAcceptorStatus = "Coin Acceptor\r\n Status: Not Found!"; } }