public bool MatchesStates(IList <StateDefinition> states) { ArgumentUtility.CheckNotNullOrItemsNull("states", states); if (StateUsages.Count == 0 && states.Count > 0) { return(false); } return(StateUsages.Select(stateUsage => stateUsage.StateDefinition).All(usedState => states.Contains(usedState))); }
public StateDefinition[] GetStates() { return(StateUsages.Select(stateUsage => stateUsage.StateDefinition).ToArray()); }