//Wygrana jak przeciwnik nie ma pionków //Zrobić refaktor public RulesChecker(IBoard board) { this.board = board; PawnRules = new PawnRules(board); QueenRules = new QueenRules(board); standardRules = new StandardCheckersMoveRules(board); }
public PawnRules(IBoard board) { this.board = board; this.standardMoveRules = new StandardCheckersMoveRules(board); }