コード例 #1
0
 // Use this for initialization
 void Start()
 {
     spillerStor = FindObjectOfType <SpillerStor> ();
     StartCoroutine(StartAnim());
     player = GetComponent <Transform>();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     spillerStor = FindObjectOfType <SpillerStor> ();
 }