/// <summary> /// Resets editor tool state /// </summary> private void ResetEditorState() { editorViewport.ResetViewports(); RubberBand.SetToZeroVolume(); Selection.Clear(); CopyBoard.Clear(); ResetRenderModeToolbarAndMenu(); creationButtonsPanel.UpdatePrimitiveToolbar("box"); SetSolidManipulationMode("solid"); UpdateSolidManipulationToolbar(SolidManipulationMode.Solid); UpdateGroupToolbar(); CurrentTool = new SolidManipulationTool(); CurrentTool.Initialize(this); }
/// <summary> /// Initializes the editor /// </summary> private void InitializeEditor() { // events Move += editorViewport.OnEditorMoves; Activated += editorViewport.OnEditorGotFocus; Deactivate += editorViewport.OnEditorLostFocus; Disposed += EditorForm_Dispose; editorViewport.OnViewportFocus += OnViewportFocus; textureSelector.ApplyButton.Click += OnApplySelectedTexture; textureSelector.ReplaceButton.Click += OnReplaceSelectedTexture; creationButtonsPanel.OnCreationButtonPressed = HandleGeometryBarItems; solidProperties.OnPropertiesChanged = OnSolidPropertiesChanged; textureProperties.OnPropertiesChanged = OnTexturePropertiesChanged; textureProperties.OnJustify = OnTexturePropertiesJustifyClicked; // initialization EditorSettings = new EditorSettings(); RubberBand = new RubberBand(); Selection = new MapObjectGroup(); CopyBoard = new MapObjectGroup(); CurrentTool = new SolidManipulationTool(); defaultMapSaver = new RuneMapExporter(); defaultMapLoader = new RuneMapImporter(); TextureCollection = new TextureCollection(EditorSettings.TextureFolder); if (!DesignMode) { EditorSettings.Load(); SetupSolidFactory(); solidProperties.UpdateProperties(Selection); editorViewport.SetController(this); textureSelector.TextureCollection = TextureCollection; CurrentTool.Initialize(this); Rotate = GeneralUtility.CreateCursor(Resources.rotate, 16, 16); NewDocument(); } }