public void HandlePanels(Panel currentPanel) { switch (currentPanel) { case Panel.MainMenu: LobbyMainMenu.Show(); break; case Panel.CampaignMenu: CampaignMenu.Show(); break; case Panel.InGame: ShowTopMenu(false); ShowBottomMenu(false); BattleHUD.Show(); return; case Panel.LeaderBoards: Leaderboard.Show(); break; case Panel.ArmyPanel: CardCollectionMenu.Show(); break; case Panel.TasksPanel: TasksMenu.Show(); break; case Panel.ShopPanel: IAPPanel.Show(); break; case Panel.SocialPanel: SocialPanel.Show(); break; default: LobbyMainMenu.Show(); break; } }
private UniRx.IObservable <Unit> HidePreviousPanel() { return(Observable.Create <Unit>(observer => { if (PreviousPanel.Value == CurrentPanel.Value) { observer.OnCompleted(); return null; } switch (PreviousPanel.Value) { case Panel.MainMenu: LobbyMainMenu.Hide(); break; case Panel.CampaignMenu: CampaignMenu.Hide(); break; case Panel.Lobby: this.lobbyPanel.SetActive(false); break; case Panel.InGame: BattleHUD.Hide(); BattleResultsPanel.Hide(); break; case Panel.LeaderBoards: Leaderboard.Hide(); break; case Panel.ArmyPanel: CardCollectionMenu.Hide(); break; case Panel.ShopPanel: IAPPanel.Hide(); break; case Panel.TasksPanel: TasksMenu.Hide(); break; case Panel.ServerPanel: this.serverPanel.SetActive(false); break; case Panel.SocialPanel: SocialPanel.Hide(); break; case Panel.BattleResultsPanel: BattleResultsPanel.Hide(); break; default: Debug.LogError("Unsupported panel: " + PreviousPanel); break; } observer.OnCompleted(); return null; })); }
protected void Start() { if (SocialBtn == null) { Debug.LogError("Please add a Social Btn in main menu controller"); } if (QuitBtn == null) { Debug.LogError("Please add a QuitBtn in main menu controller"); } if (SettingsBtn == null) { Debug.LogError("Please add a SettingsBtn in main menu controller"); } if (SocialPanel == null) { Debug.LogError("SocialPanel is missing in main menu controller"); } //Refactor this soon, just make as shortcut for now if (SettingsBtn != null) { SettingsBtn.onClick.AddListener(delegate { SettingsPanel.SetActive(true); SocialBtn.GetComponent <AudioSource>().Play(); }); } if (QuitBtn != null) { QuitBtn.onClick.AddListener(delegate { QuitBtn.GetComponent <AudioSource>().Play(); //Instantiate the modal var modal = new Modal("QUIT", "Do you want to quit?", Modal.Type.QuitGame); modal.AddConfirmListener(() => Application.Quit()); modal.AddCancelListener(() => Destroy(modal.GetReference())); modal.Render(); }); } if (SocialBtn != null) { SocialBtn.onClick.AddListener(delegate { if (!SocialPanel.activeSelf) { SocialPanel.SetActive(true); } SocialBtn.GetComponent <AudioSource>().Play(); if (!SocialPanel.GetComponent <UI_Social>().isActive) { SocialPanel.GetComponent <Animator>().SetTrigger("SlideIn"); SocialPanel.GetComponent <UI_Social>().isActive = true; } else { SocialPanel.GetComponent <UI_Social>().isActive = false; SocialPanel.GetComponent <Animator>().SetTrigger("SlideOut"); } }); } }