public LogBook() { var setup = new Setup(); board = setup.board; setup.AddRoomEventTokens(board); // setup.AddIntrudersTokens(board); player = new Captain(); player.firstPlayer = true; player.FillHand(); board.activePlayer = player; board.targets.Add(player); Console.WriteLine("game started"); player.CalculateOptions(board); Console.WriteLine(player.DescribeSituation(board)); AwaitUserInput(); }