コード例 #1
0
ファイル: Main.cs プロジェクト: mullovc/project-1
    // Use this for initialization
    void Start()
    {
        character = Instantiate(character_prefab,new Vector3(0,1,0),Quaternion.identity) as GameObject;
        character.transform.parent = this.transform;
        control = character.GetComponent<Control>();
        control.main = this;
        ingameMenu = GetComponent<IngameMenu>();
        ingameMenu.main = this;
        stats = character.GetComponent<Stats>();
        stats.statsOwner = this.transform;
        stats.level = 1;
        stats.updateStats(true);
        saveLoader = GetComponent<SaveLoader>();
        saveLoader.main = this;

        if(GameObject.Find("load") != null)
        {
            saveLoader.loadGame();
            Destroy(GameObject.Find("load"));
        }
    }