コード例 #1
0
        protected void PerformEnemyDieWithExplosion(SCNNode enemy, SCNVector3 direction)
        {
            var explositionScene = SCNScene.FromFile("art.scnassets/enemy/enemy_explosion.scn");

            if (explositionScene != null)
            {
                SCNTransaction.Begin();
                SCNTransaction.AnimationDuration       = 0.4f;
                SCNTransaction.AnimationTimingFunction = CAMediaTimingFunction.FromName(CAMediaTimingFunction.EaseOut);

                SCNTransaction.SetCompletionBlock(() =>
                {
                    explositionScene.RootNode.EnumerateHierarchy((SCNNode node, out bool stop) =>
                    {
                        stop = false;
                        if (node.ParticleSystems != null)
                        {
                            foreach (var particle in node.ParticleSystems)
                            {
                                enemy.AddParticleSystem(particle);
                            }
                        }
                    });

                    // Hide
                    if (enemy.ChildNodes.Length > 0)
                    {
                        enemy.ChildNodes[0].Opacity = 0f;
                    }
                });

                direction.Y = 0;
                enemy.RemoveAllAnimations();
                enemy.EulerAngles = new SCNVector3(enemy.EulerAngles.X, enemy.EulerAngles.X + (float)Math.PI * 4.0f, enemy.EulerAngles.Z);

                enemy.WorldPosition += SCNVector3.Normalize(direction) * 1.5f;
                this.PositionAgentFromNode();

                SCNTransaction.Commit();
            }
            else
            {
                Console.WriteLine("Missing enemy_explosion.scn");
            }
        }