private RobotState.Cmd SerializeCmd(Command cmd) { RobotState.Cmd c = new RobotState.Cmd(); c.name = cmd.display; c.dir = cmd.direction; return(c); }
private void DeserializeCmd(RobotState.Cmd cmd, RobotController r, UnityAction <Command, short, bool> callback) { r.AddRobotCommand(cmd.name, cmd.dir, callback); }