public void NotifyPlayerSpawnedHandlers(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { if (OnPlayerSpawned != null) { OnPlayerSpawned(_cInfo, _respawnReason, _pos); } }
//public override bool ChatMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary) { } //public override void CalcChunkColorsDone(Chunk _chunk) { } //public override void GameStartDone() { } public override void PlayerSpawnedInWorld(ClientInfo cInfo, RespawnType respawnReason, Vector3i pos) { try { //Log spawns explictly Synapse.PlayerTracker(cInfo, respawnReason); //check for respawn events switch (respawnReason) { case RespawnType.Died: Synapse.DeadIsDead(cInfo); break; case RespawnType.Teleport: Synapse.PlayerTeleported(cInfo, pos); break; case RespawnType.EnterMultiplayer: Synapse.NewPlayer(cInfo, pos); break; case RespawnType.JoinMultiplayer: Synapse.ReturnPlayer(cInfo, pos); break; } } catch (Exception e) { Log.Out($"{Config.ModPrefix} Error in {GetType().Name}.{MethodBase.GetCurrentMethod().Name}: {e}"); } }
public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { Log.Out(_respawnReason.ToString()); if (_respawnReason == RespawnType.JoinMultiplayer || _respawnReason == RespawnType.EnterMultiplayer) { EntityPlayer eplayer = PlayerUtils.GetEntityPlayer(_cInfo); Log.Out("PLAYER JOINED"); if (API.Events.hasPlayerBuffAddedHandlers || API.Events.hasPlayerBuffRemovedHandlers) { Log.Out("ADDING BUFF LISTENERS"); EntityBuffChangedHandler bch = new EntityBuffChangedHandler(eplayer); eplayer.Stats.AddBuffChangedDelegate(bch); } if (API.Events.hasPlayerWellnessChangedHandlers) { EntityWellnessChangedHandler ech = new EntityWellnessChangedHandler(eplayer); eplayer.Stats.AddWellnessChangedDelegate(ech); } //eplayer.inventory.AddChangeListener (new InventoryChangedHandler (eplayer)); } API.Events.NotifyPlayerSpawnedHandlers(_cInfo, _respawnReason, _pos); }
static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { try { #if DEBUG Log.Out("[WalkerSim] PlayerSpawnedInWorld \"{0}\", \"{1}\", \"{2}\"", _cInfo, _respawnReason, _pos); #endif if (_sim != null) { int entityId = GetPlayerEntityId(_cInfo); switch (_respawnReason) { case RespawnType.NewGame: case RespawnType.LoadedGame: case RespawnType.EnterMultiplayer: case RespawnType.JoinMultiplayer: _sim.AddPlayer(entityId); break; } } } catch (Exception e) { Log.Out(string.Format("[WalkerSim] Error in API.PlayerSpawnedInWorld: {0}.", e.Message)); } }
public void HookPlayer(ClientInfo clientInfo, RespawnType respawnType, Vector3i position) { _httpTool.Post(new NameValueCollection() { ClientInfoAsNameValueCollection(clientInfo), HookTypeNameValueCollection(EnumHookType.PlayerRespawn), { "RespawnType", respawnType.ToString() }, { "Position", position.ToStringNoBlanks() }, } ); }
public Vector2 Respawn(RespawnType type) { switch (type) { case RespawnType.Randomize: return RespawnRandom(); case RespawnType.RandomizeLeftOnly: return RespawnRandomLeft(); case RespawnType.RandomizeRightOnly: return RespawnRandomRight(); case RespawnType.Center: default: return RespawnCenter(); } }
public static void GameManager_PlayerSpawnedInWorld_Postfix(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos, int _entityId) { try { if (SpeedDetector.Flags.ContainsKey(_cInfo.entityId)) { SpeedDetector.Flags.Remove(_cInfo.entityId); } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in Injections.GameManager_PlayerSpawnedInWorld_Postfix: {0}", e.Message)); } }
/// <summary> /// Called when the player was made visible and the loading screen disappeared. /// </summary> /// <param name="clientInfo"></param> /// <param name="respawnReason"></param> /// <param name="pos"></param> public override void PlayerSpawnedInWorld(ClientInfo clientInfo, RespawnType respawnReason, Vector3i pos) { try { Log.Debug("Api.PlayerSpawnedInWorld called."); CommandTools.InvokeScriptEvents(ScriptEvent.playerSpawnedInWorld, () => new PlayerSpawnedInWorldEventArgs() { reason = respawnReason.ToString(), position = pos, clientInfo = clientInfo, }); } catch (Exception ex) { CommandTools.HandleEventException(ex); } }
public void CmdUpdateAllDeathTimers() { if (UsersRespawnController.instance) { foreach (var user in NetworkUser.readOnlyInstancesList) { if (UsersRespawnController.instance.usersTimedRespawn.readOnlyInstances.TryGetValue(user.id, out var userTimer)) { float respawnTime = userTimer.TimeRemaining; bool canTimedRespawn = UsersRespawnController.instance.CheckIfCanTimedRespawn(user?.master); bool canRespawnAfter = UsersRespawnController.instance.CheckIfCanRespawn(user?.master) && UsersRespawnController.instance.IsTimedRespawnBlocked; RespawnType respawnType = UsersRespawnController.instance.RespawnType; TargetUpdateDeathTimer(user.connectionToClient, respawnTime, canTimedRespawn, canRespawnAfter, respawnType); } } } }
public static void StartOnPlayerSpawn(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos, int playerId) { /* Careful, may be called multiple times * - If some DMT patch use ApplyAll() * - On respawn and on teleport (=> check RespawnType) * - On multiple local players */ Printer.Write("Zombiome..StartOnPlayerSpawn:", _cInfo, _respawnReason, _pos, playerId); Routines.Start(); // in case we left a previous game if (buffUnicization) { GameManager.Instance.StartCoroutine(setBuff(playerId)); } else { Init(playerId); } Printer.Write("Zombiome.StartOnPlayerSpawn Done. Unicize=", buffUnicization); }
public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { if (Jail.IsEnabled) { Jail.CheckPlayer(_cInfo); } if (NewSpawnTele.IsEnabled) { NewSpawnTele.TeleNewSpawn(_cInfo); } if (Motd.IsEnabled) { Motd.Send(_cInfo); } if (Bloodmoon.ShowOnSpawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } }
/// <summary> /// Called every time a player spawns into the world. /// </summary> /// <param name="client">The <see cref="ClientInfo"/> object representing the player.</param> /// <param name="respawnReason">The <see cref="RespawnType"/> value indicating the reason for the player spawning.</param> /// <param name="pos">The <see cref="Vector3i"/> object representing the position of the player in the world.</param> private void OnPlayerSpawnedInWorld(ClientInfo client, RespawnType respawnReason, Vector3i pos) { foreach (var k in PluginManager.Plugins.Keys.ToArray()) { if (PluginManager.Plugins.TryGetValue(k, out var plugin) && plugin.LoadStatus == PluginContainer.Status.Loaded) { try { plugin.Plugin.OnPlayerSpawnedInWorld(new SMClient(client), (SMRespawnType)respawnReason, new Pos(pos)); } catch (HaltPluginException) { } catch (Exception e) { plugin.SetFailState(e); } } } }
public static void PlayerTracker(ClientInfo cInfo, RespawnType respawnReason, bool create = true) { var synapse = Brain.GetSynapse("tracker"); if (synapse == null || !synapse.IsEnabled) { return; } var world = GameManager.Instance.World; if (world == null) { return; } var playerlog = PersistentContainer.Instance.PlayerLogs[cInfo.playerId, create]; if (playerlog == null) { return; } var ts = $"{DateTime.UtcNow:yyyy-MM-dd_HH_mm_ss.fffZ}"; if (world.Players.dict.ContainsKey(cInfo.entityId)) { var ep = world.Players.dict[cInfo.entityId]; if (!playerlog.LogDataCache.ContainsKey(ts) && ep != null) { playerlog.LogDataCache.Add(ts, new LogData(new BCMVector4(ep.position, (int)Math.Floor(ep.rotation.y)), $"{(respawnReason == RespawnType.Unknown ? "DISCONNECT" : $"SPAWN: {respawnReason}")}")); } } PersistentContainer.Instance.Save("logs"); }
static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { try { Logger.Debug("PlayerSpawnedInWorld \"{0}\", \"{1}\", \"{2}\"", _cInfo, _respawnReason, _pos); if (_sim != null) { int entityId = GetPlayerEntityId(_cInfo); switch (_respawnReason) { case RespawnType.NewGame: case RespawnType.LoadedGame: case RespawnType.EnterMultiplayer: case RespawnType.JoinMultiplayer: _sim.AddPlayer(entityId); break; } } } catch (Exception e) { Logger.Error("Error in API.PlayerSpawnedInWorld: {0}.", e.Message); } }
//Player is now spawned into world public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { }
private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player { try { if (_cInfo != null && _cInfo.playerId.Length == 17) { if (CredentialCheck.IsEnabled && !CredentialCheck.AccCheck(_cInfo)) { SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for false credentials. Contact an admin if this is a mistake\"", _cInfo.playerId), null); return; } if (CountryBan.IsEnabled && CountryBan.IsCountryBanned(_cInfo)) { SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for country IP region\"", _cInfo.playerId), null); return; } PersistentContainer.Instance.Players[_cInfo.playerId].LastJoined = DateTime.Now; if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawning. Game bug has returning players trigger this on server restarts { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentOperations.SessionTime(_cInfo); if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer) { Timers.NewPlayerExecTimer(_cInfo); } else { OldPlayerJoined(_cInfo); } } else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawning { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentOperations.SessionTime(_cInfo); if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer) { Timers.NewPlayerExecTimer(_cInfo); } else { OldPlayerJoined(_cInfo); } } else if (_respawnReason == RespawnType.Died)//Player died, respawning { PersistentOperations.SessionTime(_cInfo); PlayerDied(_cInfo); } else if (_respawnReason == RespawnType.Teleport) { if (Teleportation.Teleporting.Contains(_cInfo.entityId)) { Teleportation.Teleporting.Remove(_cInfo.entityId); } } if (BattleLogger.IsEnabled && !BattleLogger.Exit.Contains(_cInfo.playerId) && GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo) > BattleLogger.Admin_Level) { BattleLogger.Exit.Add(_cInfo.playerId); } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}", e.Message)); } }
private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player { try { if (_cInfo != null) { if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawned { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); PersistentOperations.SessionTime(_cInfo); Timers.NewPlayerExecTimer(_cInfo); } else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawned { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); PersistentOperations.SessionTime(_cInfo); if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer) { Timers.NewPlayerExecTimer(_cInfo); } else { if (Hardcore.IsEnabled && !Hardcore.Optional) { string _sql = string.Format("SELECT * FROM Hardcore WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TypeQuery(_sql); if (_result.Rows.Count == 0) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (_player != null) { int _deaths = XUiM_Player.GetDeaths(_player); string _playerName = SQL.EscapeString(_cInfo.playerName); SQL.FastQuery(string.Format("INSERT INTO Hardcore (steamid, playerName, deaths) VALUES ('{0}', '{1}', {2})", _cInfo.playerId, _playerName, _deaths), null); } } _result.Dispose(); } if (LoginNotice.IsEnabled && LoginNotice.dict.ContainsKey(_cInfo.playerId)) { LoginNotice.PlayerNotice(_cInfo); } if (Motd.IsEnabled) { Motd.Send(_cInfo); } if (Bloodmoon.IsEnabled) { Bloodmoon.Exec(_cInfo); } if (AutoShutdown.IsEnabled && AutoShutdown.Alert_On_Login) { AutoShutdown.NextShutdown(_cInfo); } if (Hardcore.IsEnabled) { if (!Hardcore.Optional) { Hardcore.Alert(_cInfo); } else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore) { Hardcore.Alert(_cInfo); } } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (PollConsole.IsEnabled) { string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; if (!string.IsNullOrEmpty(_sql)) { DataTable _result = SQL.TypeQuery(_sql); if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result.Dispose(); } } if (Event.Open) { if (Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _eventRespawn = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); } _result1.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result2.Rows.Count > 0) { bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result2.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } } if (ClanManager.IsEnabled) { List <string[]> _clanRequests = PersistentContainer.Instance.Players[_cInfo.playerId].ClanRequestToJoin; if (_clanRequests != null && _clanRequests.Count > 0) { string[] _request = _clanRequests[0]; string _playerName = _request[1]; ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "There is a request to join the group from " + _playerName + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } else if (_respawnReason == RespawnType.Died)//Player Died { PersistentOperations.SessionTime(_cInfo); if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn) { Bloodmoon.Exec(_cInfo); } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } } } else { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result = SQL.TypeQuery(_sql); bool _eventRespawn = false; if (_result.Rows.Count > 0) { bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); } _result.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); return; } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } else if (_return2) { Event.EventSpawn(_cInfo); return; } } } } } else { string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } } } if (Wallet.IsEnabled) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } else if (Wallet.Deaths > 0) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths); } } if (Hardcore.IsEnabled) { if (!Hardcore.Optional) { Hardcore.Check(_cInfo); } else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore) { Hardcore.Check(_cInfo); } } if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId)) { string _response = " type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit."; _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private); _response = _response.Replace("{Command50}", Zones.Command50); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now; PersistentContainer.Instance.Save(); if (Zones.Forgive.ContainsKey(_cInfo.entityId)) { string _response2 = " type {CommandPrivate}{Command55} to release your killer from jail."; _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private); _response2 = _response2.Replace("{Command55}", Jail.Command55); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response2 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } else if (_respawnReason == RespawnType.Teleport) { } string _ip = _cInfo.ip; if (_ip.Contains(":")) { _ip = _ip.Split(':').First(); } if (!string.IsNullOrEmpty(_ip) && BattleLogger.IsEnabled && BattleLogger.LogFound && !StopServer.StopServerCountingDown && !StopServer.Shutdown && GameManager.Instance.adminTools.GetAdminToolsClientInfo(_cInfo.playerId).PermissionLevel > BattleLogger.Admin_Level) { if (!BattleLogger.Players.ContainsKey(_cInfo.playerId)) { BattleLogger.Players.Add(_cInfo.playerId, _cInfo.ip); } else { string _recordedIp; BattleLogger.Players.TryGetValue(_cInfo.playerId, out _recordedIp); if (_recordedIp != _ip) { BattleLogger.Players[_cInfo.playerId] = _ip; } } } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}.", e.Message)); } }
public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { if (Motd.IsEnabled & Motd.Show_On_Respawn) { Motd.Send(_cInfo); } if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } if (_respawnReason == RespawnType.EnterMultiplayer) { if (NewSpawnTele.IsEnabled) { NewSpawnTele.TeleNewSpawn(_cInfo); } if (StartingItems.IsEnabled) { if (!NewSpawnTele.IsEnabled) { StartingItems.StartingItemCheck(_cInfo); } else if (NewSpawnTele.New_Spawn_Tele_Position != "0,0,0") { StartingItems.Que.Add(_cInfo.playerId); } else { StartingItems.StartingItemCheck(_cInfo); } } if (PersistentContainer.Instance.PollOpen && !Poll.PolledYes.Contains(_cInfo.entityId) && !Poll.PolledNo.Contains(_cInfo.entityId)) { Poll.Message(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Announce(_cInfo); } PersistentContainer.Instance.Players[_cInfo.playerId, true].SessionTime = 0; PersistentContainer.Instance.Players[_cInfo.playerId, true].ZKills = 0; PersistentContainer.Instance.Players[_cInfo.playerId, true].Deaths = 0; PersistentContainer.Instance.Players[_cInfo.playerId, true].Kills = 0; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerSpentCoins = 0; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); } if (_respawnReason == RespawnType.JoinMultiplayer) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; int _zCount = XUiM_Player.GetZombieKills(_player); int _deathCount = XUiM_Player.GetDeaths(_player); int _killCount = XUiM_Player.GetPlayerKills(_player); Players.FriendList(_cInfo); if (PersistentContainer.Instance.PollOpen && !Poll.PolledYes.Contains(_cInfo.entityId) && !Poll.PolledNo.Contains(_cInfo.entityId)) { Poll.Message(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } if (PersistentContainer.Instance.Players[_cInfo.playerId, true].EventReturn != null) { Event.OfflineReturn(_cInfo); } PersistentContainer.Instance.Players[_cInfo.playerId, true].ZKills = _zCount; PersistentContainer.Instance.Players[_cInfo.playerId, true].Deaths = _deathCount; PersistentContainer.Instance.Players[_cInfo.playerId, true].Kills = _killCount; PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); } if (_respawnReason == RespawnType.Died) { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; PersistentContainer.Instance.Players[_cInfo.playerId, true].Deaths = XUiM_Player.GetDeaths(_player); PersistentContainer.Instance.Save(); if (Event.Open && Event.SpawnList.Contains(_cInfo.entityId)) { Event.Died(_cInfo); } if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId)) { _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}Type /return to teleport back to your death position. There is a time limit.[-]", Config.Chat_Response_Color), Config.Server_Response_Name, false, "ServerTools", false)); PersistentContainer.Instance.Players[_cInfo.playerId, true].RespawnTime = DateTime.Now; PersistentContainer.Instance.Save(); if (Players.Forgive.ContainsKey(_cInfo.entityId)) { _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}Type /forgive to release your killer from jail.[-]", Config.Chat_Response_Color), Config.Server_Response_Name, false, "ServerTools", false)); } } } if (_respawnReason == RespawnType.Teleport) { if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId)) { StartingItems.StartingItemCheck(_cInfo); StartingItems.Que.Remove(_cInfo.playerId); } if (Players.NoFlight.Contains(_cInfo.entityId)) { Players.NoFlight.Remove(_cInfo.entityId); } if (HatchElevator.IsEnabled) { HatchElevator.LastPositionY.Remove(_cInfo.entityId); } } if (Players.Dead.Contains(_cInfo.entityId)) { Players.Dead.Remove(_cInfo.entityId); } }
private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player { try { if (_cInfo != null && _cInfo.playerId != null) { if (CredentialCheck.IsEnabled && !CredentialCheck.AccCheck(_cInfo)) { SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for false credentials. Contact an admin if this is a mistake\"", _cInfo.playerId), null); return; } if (CountryBan.IsEnabled && CountryBan.IsCountryBanned(_cInfo)) { SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for country IP region\"", _cInfo.playerId), null); return; } PersistentContainer.Instance.Players[_cInfo.playerId].LastJoined = DateTime.Now; if (GameManager.Instance.World.Players.dict.ContainsKey(_cInfo.entityId)) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (_player != null) { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentOperations.SessionTime(_cInfo); if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawning. Game bug can trigger this incorrectly { if (_player.distanceWalked < 1 && _player.totalTimePlayed <= 1) { Timers.NewPlayerTimer(_cInfo); } else { OldPlayerJoined(_cInfo, _player); } } else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawning { if (_player.distanceWalked < 1 && _player.totalTimePlayed <= 10) { Timers.NewPlayerTimer(_cInfo); } else { OldPlayerJoined(_cInfo, _player); } } else if (_respawnReason == RespawnType.Died)//Player died, respawning { PlayerDied(_cInfo); } else if (_respawnReason == RespawnType.Teleport) { if (Teleportation.Teleporting.Contains(_cInfo.entityId)) { Teleportation.Teleporting.Remove(_cInfo.entityId); } } } if (ExitCommand.IsEnabled && !ExitCommand.Players.ContainsKey(_cInfo.entityId) && GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo) > ExitCommand.Admin_Level) { ExitCommand.Players.Add(_cInfo.entityId, _player.position); } } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}", e.Message)); } }
//public override bool ChatMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary) //{ // return ChatHookExample.Hook(_cInfo, _type, _msg, _mainName); //} //public override void CalcChunkColorsDone(Chunk _chunk) { //} //public override void GameStartDone() { //} public override void PlayerSpawnedInWorld(ClientInfo cInfo, RespawnType respawnReason, Vector3i pos) { //_cInfo.SendPackage(new NetPackageConsoleCmdClient("dm", true)); //Log.Out(Config.ModPrefix + " Player Spawned: " + _cInfo.entityId + " @" + _pos.x.ToString() + " " + _pos.y.ToString() + " " + _pos.z.ToString()); }
private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player { try { if (_cInfo != null) { string id = _cInfo.CrossplatformId.CombinedString; EntityPlayer player = PersistentOperations.GetEntityPlayer(_cInfo.entityId); if (player != null) { if (_respawnReason == RespawnType.NewGame) { if (player.distanceWalked < 1 && player.totalTimePlayed <= 1 && !PersistentOperations.NewPlayerQue.Contains(_cInfo)) { PersistentOperations.NewPlayerQue.Add(_cInfo); } } else if (_respawnReason == RespawnType.LoadedGame) { } else if (_respawnReason == RespawnType.EnterMultiplayer) { PersistentOperations.SessionTime(_cInfo); PersistentContainer.Instance.Players[id].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Players[id].LastJoined = DateTime.Now; PersistentContainer.DataChange = true; if (player.AttachedToEntity != null) { player.Detach(); } if (player.distanceWalked < 1 && player.totalTimePlayed <= 1 && !PersistentOperations.NewPlayerQue.Contains(_cInfo)) { PersistentOperations.NewPlayerQue.Add(_cInfo); } else { OldPlayerJoined(_cInfo, player); } } else if (_respawnReason == RespawnType.JoinMultiplayer) { PersistentOperations.SessionTime(_cInfo); PersistentContainer.Instance.Players[id].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Players[id].LastJoined = DateTime.Now; PersistentContainer.DataChange = true; if (player.AttachedToEntity != null) { player.Detach(); } if (player.distanceWalked < 1 && player.totalTimePlayed <= 1 && !PersistentOperations.NewPlayerQue.Contains(_cInfo)) { PersistentOperations.NewPlayerQue.Add(_cInfo); } else { OldPlayerJoined(_cInfo, player); } } else if (_respawnReason == RespawnType.Died) { if (player.AttachedToEntity != null) { player.Detach(); } if (Zones.IsEnabled && Zones.ZonePlayer.ContainsKey(_cInfo.entityId)) { Zones.ZonePlayer.TryGetValue(player.entityId, out string[] zone); Zones.ZonePlayer.Remove(player.entityId); Zones.Reminder.Remove(player.entityId); if (zone[9] != PersistentOperations.Player_Killing_Mode.ToString()) { _cInfo.SendPackage(NetPackageManager.GetPackage <NetPackageConsoleCmdClient>().Setup(string.Format("sgs PlayerKillingMode {0}", PersistentOperations.Player_Killing_Mode), true)); } if (Zones.Zone_Message && zone[5] != "") { ChatHook.ChatMessage(_cInfo, Config.Chat_Response_Color + zone[5] + "[-]", -1, Config.Server_Response_Name, EChatType.Whisper, null); } if (zone[7] != "") { Zones.ProcessCommand(_cInfo, zone[7]); } } if (InfiniteAmmo.IsEnabled && InfiniteAmmo.Dict.ContainsKey(_cInfo.entityId)) { InfiniteAmmo.Dict.Remove(_cInfo.entityId); } if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn) { Bloodmoon.Exec(_cInfo); } } else if (_respawnReason == RespawnType.Teleport) { if (Teleportation.Teleporting.Contains(_cInfo.entityId)) { Teleportation.Teleporting.Remove(_cInfo.entityId); } } if (PlayerChecks.TwoSecondMovement.ContainsKey(_cInfo.entityId)) { PlayerChecks.TwoSecondMovement.Remove(_cInfo.entityId); } if (FlyingDetector.Flags.ContainsKey(_cInfo.entityId)) { FlyingDetector.Flags.Remove(_cInfo.entityId); } if (SpeedDetector.Flags.ContainsKey(_cInfo.entityId)) { SpeedDetector.Flags.Remove(_cInfo.entityId); } } if (ExitCommand.IsEnabled && !ExitCommand.Players.ContainsKey(_cInfo.entityId) && (GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo.PlatformId) > ExitCommand.Admin_Level && GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo.CrossplatformId) > ExitCommand.Admin_Level)) { ExitCommand.Players.Add(_cInfo.entityId, player.position); } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}", e.Message)); } }
private void OnPlayerRespawned(EntityPlayer player, RespawnType reason) { HookCalled("OnPlayerRespawned"); PrintWarning($"{player.EntityName} has respawned ({reason})."); }
internal static void PlayerSpawnedInWorld(ClientInfo player, RespawnType respawnReason, Vector3i _pos) { string pId = player.playerId; ModState playerState = VariableContainer.GetPlayerState(pId); World world = GameManager.Instance.World; if (respawnReason.Equals(RespawnType.Died)) { if (playerState.Equals(ModState.RECONNECTING_TO_GAME) || playerState.Equals(ModState.IN_GAME) || playerState.Equals(ModState.START_GAME)) { if (playerState.Equals(ModState.RECONNECTING_TO_GAME)) { Team.Member member = new Team.Member { entityId = player.entityId, nick = player.playerName, pId = pId }; VariableContainer.SetPlayerState(pId, ModState.IN_GAME); TeamMaker.AddPlayerToTeam(member, VariableContainer.GetPlayerLastTeam(pId)); } // Has no items, teleport to team spawn and give items Map map = VariableContainer.GetMap(VariableContainer.selectedMap); Vector3 spawn = TeamMaker.GetPlayerTeam(pId).spawn; Log.Out(string.Format("Spawn for {0} is {1}", player.playerName, spawn.ToString())); // Find random spor around spawn Vector3 destination = Vector3.zero; //if (!world.GetRandomSpawnPositionMinMaxToPosition(spawn, 0, 2, 2, false, out destination, true)) // { destination = spawn; //} player.SendPackage(NetPackageManager.GetPackage <NetPackageTeleportPlayer>().Setup(destination, null, false)); // ReGen // Rebuild terrain around spawn if (!refubrishedCords.Contains(spawn)) { // But only once refubrishedCords.Add(spawn); PrefabInstance prefab = GameManager.Instance.World.GetPOIAtPosition(spawn); int num = World.toChunkXZ((int)spawn.x) - 1; int num2 = World.toChunkXZ((int)spawn.z) - 1; int num3 = num + 2; int num4 = num2 + 2; HashSetLong hashSetLong = new HashSetLong(); for (int k = num; k <= num3; k++) { for (int l2 = num2; l2 <= num4; l2++) { hashSetLong.Add(WorldChunkCache.MakeChunkKey(k, l2)); } } ChunkCluster chunkCache = world.ChunkCache; ChunkProviderGenerateWorld chunkProviderGenerateWorld = world.ChunkCache.ChunkProvider as ChunkProviderGenerateWorld; foreach (long key in hashSetLong) { if (!chunkProviderGenerateWorld.GenerateSingleChunk(chunkCache, key, true)) { ChatManager.Message(player, string.Format("[FF4136]Failed regenerating chunk at position [FF851B]{0}[FF4136]/[FF851B]{1}", WorldChunkCache.extractX(key) << 4, WorldChunkCache.extractZ(key) << 4)); } } world.m_ChunkManager.ResendChunksToClients(hashSetLong); if (prefab != null) { prefab.Reset(world); } } // Give items ClassManager.ApplyClass(player); if (VariableContainer.GetPlayerState(pId).Equals(ModState.START_GAME)) { VariableContainer.SetPlayerState(pId, ModState.IN_GAME); } else { HandleDiedInGame(player); } return; } else { VariableContainer.SetPlayerState(pId, ModState.IN_LOBBY); player.SendPackage(NetPackageManager.GetPackage <NetPackageTeleportPlayer>().Setup(VariableContainer.GetLobbyPosition(), null, false)); return; } } if (respawnReason.Equals(RespawnType.Teleport)) { return; } if (VariableContainer.GetPlayerState(pId).Equals(ModState.RECONNECTING_TO_GAME)) { // Have to kill reconected player Log.Out("Killing bc of reconnect: " + player.playerName); world.Players.dict[player.entityId].DamageEntity(new DamageSource(EnumDamageSource.Internal, EnumDamageTypes.Suicide), 99999, false, 1f); return; } if (VariableContainer.selectedMap == "null") { VariableContainer.SetPlayerState(pId, ModState.IN_LOBBY); player.SendPackage(NetPackageManager.GetPackage <NetPackageTeleportPlayer>().Setup(VariableContainer.GetLobbyPosition(), null, false)); } }
/** * Runs every time a player is spawned, logged in, revived after death or teleportation */ private void PlayerSpawnedInWorld(ClientInfo clientInfo, RespawnType respawnReason, Vector3i position) { _eventHooks.HookPlayer(clientInfo, respawnReason, position); }
public void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { if (_cInfo != null) { string _name = SQL.EscapeString(_cInfo.playerName); if (Motd.IsEnabled & Motd.Show_On_Respawn) { Motd.Send(_cInfo); } if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } if (_respawnReason == RespawnType.EnterMultiplayer) { if (NewPlayer.IsEnabled) { NewPlayer.Exec(_cInfo); } if (NewSpawnTele.IsEnabled) { NewSpawnTele.TeleNewSpawn(_cInfo); } if (StartingItems.IsEnabled) { if (!NewSpawnTele.IsEnabled) { StartingItems.StartingItemCheck(_cInfo); } else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position != "0,0,0") { StartingItems.Que.Add(_cInfo.playerId); } else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position == "0,0,0") { StartingItems.StartingItemCheck(_cInfo); } } string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result1 = SQL.TQuery(_sql); if (_result1.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result1.Dispose(); if (Hardcore.IsEnabled) { Hardcore.Announce(_cInfo); } _sql = string.Format("UPDATE Players SET playername = '{0}', wallet = 0, playerSpentCoins = 0, sessionTime = 0, zkills = 0, kills = 0, deaths = 0 WHERE steamid = '{1}'", _name, _cInfo.playerId); SQL.FastQuery(_sql); } if (_respawnReason == RespawnType.JoinMultiplayer) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; int _zCount = XUiM_Player.GetZombieKills(_player); int _deathCount = XUiM_Player.GetDeaths(_player); int _killCount = XUiM_Player.GetPlayerKills(_player); string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result = SQL.TQuery(_sql); if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result.Dispose(); if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } } else { _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _eventRespawn; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); _result1.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result2.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } else { if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } } _sql = string.Format("UPDATE Players SET playername = '{0}', zkills = {1}, kills = {2}, deaths = {3} WHERE steamid = '{4}'", _name, _zCount, _killCount, _deathCount, _cInfo.playerId); SQL.FastQuery(_sql); if (Mogul.IsEnabled) { if (Wallet.IsEnabled) { int currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId); SQL.FastQuery(_sql); } } } if (_respawnReason == RespawnType.Died) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } } else { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TQuery(_sql); bool _eventRespawn; bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); _result.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } else { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } if (Hardcore.IsEnabled) { Hardcore.Check(_cInfo); } string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TQuery(_sql); bool _return1 = false, _return2 = false; bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql); Event.EventReturn(_cInfo); } } string _sql2 = string.Format("UPDATE Players SET deaths = {0} WHERE steamid = '{1}'", XUiM_Player.GetDeaths(_player), _cInfo.playerId); SQL.FastQuery(_sql2); if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId)) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /return to teleport back to your death position. There is a time limit.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); _sql2 = string.Format("UPDATE Players SET respawnTime = '{0}' WHERE steamid = '{1}'", DateTime.Now, _cInfo.playerId); SQL.FastQuery(_sql2); if (Players.Forgive.ContainsKey(_cInfo.entityId)) { ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /forgive to release your killer from jail.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } if (Mogul.IsEnabled) { if (Wallet.IsEnabled) { int currentCoins = Wallet.GetcurrentCoins(_cInfo); _sql2 = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId); SQL.FastQuery(_sql2); } } } if (_respawnReason == RespawnType.Teleport) { if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId)) { StartingItems.StartingItemCheck(_cInfo); StartingItems.Que.Remove(_cInfo.playerId); } if (Players.NoFlight.Contains(_cInfo.entityId)) { Players.NoFlight.Remove(_cInfo.entityId); } if (HatchElevator.IsEnabled) { HatchElevator.LastPositionY.Remove(_cInfo.entityId); } } if (Players.Dead.Contains(_cInfo.entityId)) { Players.Dead.Remove(_cInfo.entityId); } } }
public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos) { //runs each time a player spawns, including on login, respawn from death, and teleport }
public void TargetUpdateDeathTimer(NetworkConnection target, float respawnTime, bool canTimedRespawn, bool canRespawnAfter, RespawnType respawnType) { if (deathTimerPanel && PluginConfig.UseDeathTimerUI.Value) { if (canTimedRespawn) { deathTimerPanel.show = true; deathTimerPanel.textContext2.text = $"in <color=red>{Mathf.CeilToInt(respawnTime)}</color> seconds"; } else if (canRespawnAfter) { switch (respawnType) { case RespawnType.Default: deathTimerPanel.show = false; break; case RespawnType.Teleporter: if (PluginConfig.RespawnOnTPEnd.Value) { deathTimerPanel.textContext2.text = $"after <color=red>teleporter</color> event"; deathTimerPanel.show = true; } break; case RespawnType.Mithrix: if (PluginConfig.RespawnOnMithrixEnd.Value) { deathTimerPanel.textContext2.text = $"after <color=red>Mithrix</color> fight"; deathTimerPanel.show = true; } break; case RespawnType.Artifact: if (PluginConfig.RespawnOnArtifactTrialEnd.Value) { deathTimerPanel.textContext2.text = $"after <color=red>artifact trial</color> ends"; deathTimerPanel.show = true; } break; } } else { deathTimerPanel.show = false; } } }