コード例 #1
0
 public void NotifyPlayerSpawnedHandlers(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     if (OnPlayerSpawned != null)
     {
         OnPlayerSpawned(_cInfo, _respawnReason, _pos);
     }
 }
コード例 #2
0
        //public override bool ChatMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary) { }

        //public override void CalcChunkColorsDone(Chunk _chunk) { }

        //public override void GameStartDone() { }

        public override void PlayerSpawnedInWorld(ClientInfo cInfo, RespawnType respawnReason, Vector3i pos)
        {
            try
            {
                //Log spawns explictly
                Synapse.PlayerTracker(cInfo, respawnReason);

                //check for respawn events
                switch (respawnReason)
                {
                case RespawnType.Died:
                    Synapse.DeadIsDead(cInfo);
                    break;

                case RespawnType.Teleport:
                    Synapse.PlayerTeleported(cInfo, pos);
                    break;

                case RespawnType.EnterMultiplayer:
                    Synapse.NewPlayer(cInfo, pos);
                    break;

                case RespawnType.JoinMultiplayer:
                    Synapse.ReturnPlayer(cInfo, pos);
                    break;
                }
            }
            catch (Exception e)
            {
                Log.Out($"{Config.ModPrefix} Error in {GetType().Name}.{MethodBase.GetCurrentMethod().Name}: {e}");
            }
        }
コード例 #3
0
ファイル: API.cs プロジェクト: 7DaysToMod/src_7dtmlib
        public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
        {
            Log.Out(_respawnReason.ToString());
            if (_respawnReason == RespawnType.JoinMultiplayer || _respawnReason == RespawnType.EnterMultiplayer)
            {
                EntityPlayer eplayer = PlayerUtils.GetEntityPlayer(_cInfo);
                Log.Out("PLAYER JOINED");
                if (API.Events.hasPlayerBuffAddedHandlers || API.Events.hasPlayerBuffRemovedHandlers)
                {
                    Log.Out("ADDING BUFF LISTENERS");
                    EntityBuffChangedHandler bch = new EntityBuffChangedHandler(eplayer);
                    eplayer.Stats.AddBuffChangedDelegate(bch);
                }

                if (API.Events.hasPlayerWellnessChangedHandlers)
                {
                    EntityWellnessChangedHandler ech = new EntityWellnessChangedHandler(eplayer);
                    eplayer.Stats.AddWellnessChangedDelegate(ech);
                }

                //eplayer.inventory.AddChangeListener (new InventoryChangedHandler (eplayer));
            }

            API.Events.NotifyPlayerSpawnedHandlers(_cInfo, _respawnReason, _pos);
        }
コード例 #4
0
        static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
        {
            try
            {
#if DEBUG
                Log.Out("[WalkerSim] PlayerSpawnedInWorld \"{0}\", \"{1}\", \"{2}\"", _cInfo, _respawnReason, _pos);
#endif
                if (_sim != null)
                {
                    int entityId = GetPlayerEntityId(_cInfo);
                    switch (_respawnReason)
                    {
                    case RespawnType.NewGame:
                    case RespawnType.LoadedGame:
                    case RespawnType.EnterMultiplayer:
                    case RespawnType.JoinMultiplayer:
                        _sim.AddPlayer(entityId);
                        break;
                    }
                }
            }
            catch (Exception e)
            {
                Log.Out(string.Format("[WalkerSim] Error in API.PlayerSpawnedInWorld: {0}.", e.Message));
            }
        }
コード例 #5
0
 public void HookPlayer(ClientInfo clientInfo, RespawnType respawnType, Vector3i position)
 {
     _httpTool.Post(new NameValueCollection()
     {
         ClientInfoAsNameValueCollection(clientInfo),
         HookTypeNameValueCollection(EnumHookType.PlayerRespawn),
         { "RespawnType", respawnType.ToString() },
         { "Position", position.ToStringNoBlanks() },
     }
                    );
 }
コード例 #6
0
 public Vector2 Respawn(RespawnType type)
 {
     switch (type) {
         case RespawnType.Randomize:
             return RespawnRandom();
         case RespawnType.RandomizeLeftOnly:
             return RespawnRandomLeft();
         case RespawnType.RandomizeRightOnly:
             return RespawnRandomRight();
         case RespawnType.Center:
         default:
             return RespawnCenter();
     }
 }
コード例 #7
0
 public static void GameManager_PlayerSpawnedInWorld_Postfix(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos, int _entityId)
 {
     try
     {
         if (SpeedDetector.Flags.ContainsKey(_cInfo.entityId))
         {
             SpeedDetector.Flags.Remove(_cInfo.entityId);
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in Injections.GameManager_PlayerSpawnedInWorld_Postfix: {0}", e.Message));
     }
 }
コード例 #8
0
ファイル: Api.cs プロジェクト: kingfahad777/7DTD-ScriptingMod
 /// <summary>
 /// Called when the player was made visible and the loading screen disappeared.
 /// </summary>
 /// <param name="clientInfo"></param>
 /// <param name="respawnReason"></param>
 /// <param name="pos"></param>
 public override void PlayerSpawnedInWorld(ClientInfo clientInfo, RespawnType respawnReason, Vector3i pos)
 {
     try
     {
         Log.Debug("Api.PlayerSpawnedInWorld called.");
         CommandTools.InvokeScriptEvents(ScriptEvent.playerSpawnedInWorld, () => new PlayerSpawnedInWorldEventArgs()
         {
             reason     = respawnReason.ToString(),
             position   = pos,
             clientInfo = clientInfo,
         });
     }
     catch (Exception ex)
     {
         CommandTools.HandleEventException(ex);
     }
 }
コード例 #9
0
        public void CmdUpdateAllDeathTimers()
        {
            if (UsersRespawnController.instance)
            {
                foreach (var user in NetworkUser.readOnlyInstancesList)
                {
                    if (UsersRespawnController.instance.usersTimedRespawn.readOnlyInstances.TryGetValue(user.id, out var userTimer))
                    {
                        float       respawnTime     = userTimer.TimeRemaining;
                        bool        canTimedRespawn = UsersRespawnController.instance.CheckIfCanTimedRespawn(user?.master);
                        bool        canRespawnAfter = UsersRespawnController.instance.CheckIfCanRespawn(user?.master) && UsersRespawnController.instance.IsTimedRespawnBlocked;
                        RespawnType respawnType     = UsersRespawnController.instance.RespawnType;

                        TargetUpdateDeathTimer(user.connectionToClient, respawnTime, canTimedRespawn, canRespawnAfter, respawnType);
                    }
                }
            }
        }
コード例 #10
0
 public static void StartOnPlayerSpawn(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos, int playerId)
 {
     /* Careful, may be called multiple times
      * - If some DMT patch use ApplyAll()
      * - On respawn and on teleport (=> check RespawnType)
      * - On multiple local players
      */
     Printer.Write("Zombiome..StartOnPlayerSpawn:", _cInfo, _respawnReason, _pos, playerId);
     Routines.Start(); // in case we left a previous game
     if (buffUnicization)
     {
         GameManager.Instance.StartCoroutine(setBuff(playerId));
     }
     else
     {
         Init(playerId);
     }
     Printer.Write("Zombiome.StartOnPlayerSpawn Done. Unicize=", buffUnicization);
 }
コード例 #11
0
 public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     if (Jail.IsEnabled)
     {
         Jail.CheckPlayer(_cInfo);
     }
     if (NewSpawnTele.IsEnabled)
     {
         NewSpawnTele.TeleNewSpawn(_cInfo);
     }
     if (Motd.IsEnabled)
     {
         Motd.Send(_cInfo);
     }
     if (Bloodmoon.ShowOnSpawn)
     {
         Bloodmoon.GetBloodmoon(_cInfo, false);
     }
 }
コード例 #12
0
 /// <summary>
 /// Called every time a player spawns into the world.
 /// </summary>
 /// <param name="client">The <see cref="ClientInfo"/> object representing the player.</param>
 /// <param name="respawnReason">The <see cref="RespawnType"/> value indicating the reason for the player spawning.</param>
 /// <param name="pos">The <see cref="Vector3i"/> object representing the position of the player in the world.</param>
 private void OnPlayerSpawnedInWorld(ClientInfo client, RespawnType respawnReason, Vector3i pos)
 {
     foreach (var k in PluginManager.Plugins.Keys.ToArray())
     {
         if (PluginManager.Plugins.TryGetValue(k, out var plugin) && plugin.LoadStatus == PluginContainer.Status.Loaded)
         {
             try
             {
                 plugin.Plugin.OnPlayerSpawnedInWorld(new SMClient(client), (SMRespawnType)respawnReason, new Pos(pos));
             }
             catch (HaltPluginException)
             {
             }
             catch (Exception e)
             {
                 plugin.SetFailState(e);
             }
         }
     }
 }
コード例 #13
0
ファイル: Synapse.cs プロジェクト: dcsobral/BadCompanySM
        public static void PlayerTracker(ClientInfo cInfo, RespawnType respawnReason, bool create = true)
        {
            var synapse = Brain.GetSynapse("tracker");

            if (synapse == null || !synapse.IsEnabled)
            {
                return;
            }

            var world = GameManager.Instance.World;

            if (world == null)
            {
                return;
            }

            var playerlog = PersistentContainer.Instance.PlayerLogs[cInfo.playerId, create];

            if (playerlog == null)
            {
                return;
            }

            var ts = $"{DateTime.UtcNow:yyyy-MM-dd_HH_mm_ss.fffZ}";

            if (world.Players.dict.ContainsKey(cInfo.entityId))
            {
                var ep = world.Players.dict[cInfo.entityId];
                if (!playerlog.LogDataCache.ContainsKey(ts) && ep != null)
                {
                    playerlog.LogDataCache.Add(ts,
                                               new LogData(new BCMVector4(ep.position, (int)Math.Floor(ep.rotation.y)),
                                                           $"{(respawnReason == RespawnType.Unknown ? "DISCONNECT" : $"SPAWN: {respawnReason}")}"));
                }
            }
            PersistentContainer.Instance.Save("logs");
        }
コード例 #14
0
ファイル: API.cs プロジェクト: Noggog/7dtd-WalkerSim
 static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     try
     {
         Logger.Debug("PlayerSpawnedInWorld \"{0}\", \"{1}\", \"{2}\"", _cInfo, _respawnReason, _pos);
         if (_sim != null)
         {
             int entityId = GetPlayerEntityId(_cInfo);
             switch (_respawnReason)
             {
             case RespawnType.NewGame:
             case RespawnType.LoadedGame:
             case RespawnType.EnterMultiplayer:
             case RespawnType.JoinMultiplayer:
                 _sim.AddPlayer(entityId);
                 break;
             }
         }
     }
     catch (Exception e)
     {
         Logger.Error("Error in API.PlayerSpawnedInWorld: {0}.", e.Message);
     }
 }
コード例 #15
0
 //Player is now spawned into world
 public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
 }
コード例 #16
0
ファイル: Api.cs プロジェクト: usnail/7dtd-ServerTools
 private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player
 {
     try
     {
         if (_cInfo != null && _cInfo.playerId.Length == 17)
         {
             if (CredentialCheck.IsEnabled && !CredentialCheck.AccCheck(_cInfo))
             {
                 SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for false credentials. Contact an admin if this is a mistake\"", _cInfo.playerId), null);
                 return;
             }
             if (CountryBan.IsEnabled && CountryBan.IsCountryBanned(_cInfo))
             {
                 SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for country IP region\"", _cInfo.playerId), null);
                 return;
             }
             PersistentContainer.Instance.Players[_cInfo.playerId].LastJoined = DateTime.Now;
             if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawning. Game bug has returning players trigger this on server restarts
             {
                 PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                 PersistentOperations.SessionTime(_cInfo);
                 if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer)
                 {
                     Timers.NewPlayerExecTimer(_cInfo);
                 }
                 else
                 {
                     OldPlayerJoined(_cInfo);
                 }
             }
             else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawning
             {
                 PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                 PersistentOperations.SessionTime(_cInfo);
                 if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer)
                 {
                     Timers.NewPlayerExecTimer(_cInfo);
                 }
                 else
                 {
                     OldPlayerJoined(_cInfo);
                 }
             }
             else if (_respawnReason == RespawnType.Died)//Player died, respawning
             {
                 PersistentOperations.SessionTime(_cInfo);
                 PlayerDied(_cInfo);
             }
             else if (_respawnReason == RespawnType.Teleport)
             {
                 if (Teleportation.Teleporting.Contains(_cInfo.entityId))
                 {
                     Teleportation.Teleporting.Remove(_cInfo.entityId);
                 }
             }
             if (BattleLogger.IsEnabled && !BattleLogger.Exit.Contains(_cInfo.playerId) && GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo) > BattleLogger.Admin_Level)
             {
                 BattleLogger.Exit.Add(_cInfo.playerId);
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}", e.Message));
     }
 }
コード例 #17
0
 private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player
 {
     try
     {
         if (_cInfo != null)
         {
             if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawned
             {
                 PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                 PersistentContainer.Instance.Save();
                 PersistentOperations.SessionTime(_cInfo);
                 Timers.NewPlayerExecTimer(_cInfo);
             }
             else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawned
             {
                 PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                 PersistentContainer.Instance.Save();
                 PersistentOperations.SessionTime(_cInfo);
                 if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer)
                 {
                     Timers.NewPlayerExecTimer(_cInfo);
                 }
                 else
                 {
                     if (Hardcore.IsEnabled && !Hardcore.Optional)
                     {
                         string    _sql    = string.Format("SELECT * FROM Hardcore WHERE steamid = '{0}'", _cInfo.playerId);
                         DataTable _result = SQL.TypeQuery(_sql);
                         if (_result.Rows.Count == 0)
                         {
                             EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
                             if (_player != null)
                             {
                                 int    _deaths     = XUiM_Player.GetDeaths(_player);
                                 string _playerName = SQL.EscapeString(_cInfo.playerName);
                                 SQL.FastQuery(string.Format("INSERT INTO Hardcore (steamid, playerName, deaths) VALUES ('{0}', '{1}', {2})", _cInfo.playerId, _playerName, _deaths), null);
                             }
                         }
                         _result.Dispose();
                     }
                     if (LoginNotice.IsEnabled && LoginNotice.dict.ContainsKey(_cInfo.playerId))
                     {
                         LoginNotice.PlayerNotice(_cInfo);
                     }
                     if (Motd.IsEnabled)
                     {
                         Motd.Send(_cInfo);
                     }
                     if (Bloodmoon.IsEnabled)
                     {
                         Bloodmoon.Exec(_cInfo);
                     }
                     if (AutoShutdown.IsEnabled && AutoShutdown.Alert_On_Login)
                     {
                         AutoShutdown.NextShutdown(_cInfo);
                     }
                     if (Hardcore.IsEnabled)
                     {
                         if (!Hardcore.Optional)
                         {
                             Hardcore.Alert(_cInfo);
                         }
                         else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore)
                         {
                             Hardcore.Alert(_cInfo);
                         }
                     }
                     if (BattleLogger.IsEnabled)
                     {
                         BattleLogger.AlertPlayer(_cInfo);
                     }
                     if (PollConsole.IsEnabled)
                     {
                         string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'";
                         if (!string.IsNullOrEmpty(_sql))
                         {
                             DataTable _result = SQL.TypeQuery(_sql);
                             if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId))
                             {
                                 PollConsole.Message(_cInfo);
                             }
                             _result.Dispose();
                         }
                     }
                     if (Event.Open)
                     {
                         if (Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                         {
                             string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                             if (!string.IsNullOrEmpty(_sql))
                             {
                                 DataTable _result1      = SQL.TypeQuery(_sql);
                                 bool      _eventRespawn = false;
                                 if (_result1.Rows.Count > 0)
                                 {
                                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                                 }
                                 _result1.Dispose();
                                 if (_eventRespawn)
                                 {
                                     Event.Died(_cInfo);
                                 }
                                 else
                                 {
                                     _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                                     DataTable _result2 = SQL.TypeQuery(_sql);
                                     bool      _return1 = false, _return2 = false;
                                     if (_result2.Rows.Count > 0)
                                     {
                                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                                     }
                                     _result2.Dispose();
                                     if (_return1)
                                     {
                                         if (_return2)
                                         {
                                             _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                             SQL.FastQuery(_sql, "API");
                                         }
                                         _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                         SQL.FastQuery(_sql, "API");
                                         Event.EventSpawn(_cInfo);
                                     }
                                     else if (_return2)
                                     {
                                         Event.EventSpawn(_cInfo);
                                     }
                                 }
                             }
                         }
                     }
                     if (ClanManager.IsEnabled)
                     {
                         List <string[]> _clanRequests = PersistentContainer.Instance.Players[_cInfo.playerId].ClanRequestToJoin;
                         if (_clanRequests != null && _clanRequests.Count > 0)
                         {
                             string[] _request    = _clanRequests[0];
                             string   _playerName = _request[1];
                             ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "There is a request to join the group from " + _playerName + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                         }
                     }
                 }
             }
             else if (_respawnReason == RespawnType.Died)//Player Died
             {
                 PersistentOperations.SessionTime(_cInfo);
                 if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn)
                 {
                     Bloodmoon.Exec(_cInfo);
                 }
                 if (BattleLogger.IsEnabled)
                 {
                     BattleLogger.AlertPlayer(_cInfo);
                 }
                 if (Event.Open)
                 {
                     if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                     {
                         string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         if (!string.IsNullOrEmpty(_sql))
                         {
                             DataTable _result1 = SQL.TypeQuery(_sql);
                             bool      _return1 = false, _return2 = false;
                             if (_result1.Rows.Count > 0)
                             {
                                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                             }
                             _result1.Dispose();
                             if (_return1)
                             {
                                 if (_return2)
                                 {
                                     _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                     SQL.FastQuery(_sql, "API");
                                 }
                                 _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql, "API");
                                 Event.EventSpawn(_cInfo);
                                 return;
                             }
                         }
                     }
                     else
                     {
                         string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         if (!string.IsNullOrEmpty(_sql))
                         {
                             DataTable _result       = SQL.TypeQuery(_sql);
                             bool      _eventRespawn = false;
                             if (_result.Rows.Count > 0)
                             {
                                 bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                             }
                             _result.Dispose();
                             if (_eventRespawn)
                             {
                                 Event.Died(_cInfo);
                                 return;
                             }
                             else
                             {
                                 _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                                 DataTable _result1 = SQL.TypeQuery(_sql);
                                 bool      _return1 = false, _return2 = false;
                                 if (_result1.Rows.Count > 0)
                                 {
                                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                                 }
                                 _result1.Dispose();
                                 if (_return1)
                                 {
                                     if (_return2)
                                     {
                                         _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                         SQL.FastQuery(_sql, "API");
                                     }
                                     _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                     SQL.FastQuery(_sql, "API");
                                     Event.EventSpawn(_cInfo);
                                     return;
                                 }
                                 else if (_return2)
                                 {
                                     Event.EventSpawn(_cInfo);
                                     return;
                                 }
                             }
                         }
                     }
                 }
                 else
                 {
                     string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     if (!string.IsNullOrEmpty(_sql))
                     {
                         DataTable _result1 = SQL.TypeQuery(_sql);
                         bool      _return1 = false, _return2 = false;
                         if (_result1.Rows.Count > 0)
                         {
                             bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                             bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                         }
                         _result1.Dispose();
                         if (_return1)
                         {
                             if (_return2)
                             {
                                 _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql, "API");
                             }
                             _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql, "API");
                             Event.EventSpawn(_cInfo);
                             return;
                         }
                     }
                 }
                 if (Wallet.IsEnabled)
                 {
                     if (Wallet.Lose_On_Death)
                     {
                         Wallet.ClearWallet(_cInfo);
                     }
                     else if (Wallet.Deaths > 0)
                     {
                         Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths);
                     }
                 }
                 if (Hardcore.IsEnabled)
                 {
                     if (!Hardcore.Optional)
                     {
                         Hardcore.Check(_cInfo);
                     }
                     else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore)
                     {
                         Hardcore.Check(_cInfo);
                     }
                 }
                 if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId))
                 {
                     string _response = " type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit.";
                     _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private);
                     _response = _response.Replace("{Command50}", Zones.Command50);
                     ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                     PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now;
                     PersistentContainer.Instance.Save();
                     if (Zones.Forgive.ContainsKey(_cInfo.entityId))
                     {
                         string _response2 = " type {CommandPrivate}{Command55} to release your killer from jail.";
                         _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private);
                         _response2 = _response2.Replace("{Command55}", Jail.Command55);
                         ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response2 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                     }
                 }
             }
             else if (_respawnReason == RespawnType.Teleport)
             {
             }
             string _ip = _cInfo.ip;
             if (_ip.Contains(":"))
             {
                 _ip = _ip.Split(':').First();
             }
             if (!string.IsNullOrEmpty(_ip) && BattleLogger.IsEnabled && BattleLogger.LogFound && !StopServer.StopServerCountingDown && !StopServer.Shutdown && GameManager.Instance.adminTools.GetAdminToolsClientInfo(_cInfo.playerId).PermissionLevel > BattleLogger.Admin_Level)
             {
                 if (!BattleLogger.Players.ContainsKey(_cInfo.playerId))
                 {
                     BattleLogger.Players.Add(_cInfo.playerId, _cInfo.ip);
                 }
                 else
                 {
                     string _recordedIp;
                     BattleLogger.Players.TryGetValue(_cInfo.playerId, out _recordedIp);
                     if (_recordedIp != _ip)
                     {
                         BattleLogger.Players[_cInfo.playerId] = _ip;
                     }
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}.", e.Message));
     }
 }
コード例 #18
0
 public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     if (Motd.IsEnabled & Motd.Show_On_Respawn)
     {
         Motd.Send(_cInfo);
     }
     if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn)
     {
         Bloodmoon.GetBloodmoon(_cInfo, false);
     }
     if (_respawnReason == RespawnType.EnterMultiplayer)
     {
         if (NewSpawnTele.IsEnabled)
         {
             NewSpawnTele.TeleNewSpawn(_cInfo);
         }
         if (StartingItems.IsEnabled)
         {
             if (!NewSpawnTele.IsEnabled)
             {
                 StartingItems.StartingItemCheck(_cInfo);
             }
             else if (NewSpawnTele.New_Spawn_Tele_Position != "0,0,0")
             {
                 StartingItems.Que.Add(_cInfo.playerId);
             }
             else
             {
                 StartingItems.StartingItemCheck(_cInfo);
             }
         }
         if (PersistentContainer.Instance.PollOpen && !Poll.PolledYes.Contains(_cInfo.entityId) && !Poll.PolledNo.Contains(_cInfo.entityId))
         {
             Poll.Message(_cInfo);
         }
         if (Hardcore.IsEnabled)
         {
             Hardcore.Announce(_cInfo);
         }
         PersistentContainer.Instance.Players[_cInfo.playerId, true].SessionTime      = 0;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].ZKills           = 0;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].Deaths           = 0;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].Kills            = 0;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerSpentCoins = 0;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerName       = _cInfo.playerName;
         PersistentContainer.Instance.Save();
     }
     if (_respawnReason == RespawnType.JoinMultiplayer)
     {
         EntityPlayer _player     = GameManager.Instance.World.Players.dict[_cInfo.entityId];
         int          _zCount     = XUiM_Player.GetZombieKills(_player);
         int          _deathCount = XUiM_Player.GetDeaths(_player);
         int          _killCount  = XUiM_Player.GetPlayerKills(_player);
         Players.FriendList(_cInfo);
         if (PersistentContainer.Instance.PollOpen && !Poll.PolledYes.Contains(_cInfo.entityId) && !Poll.PolledNo.Contains(_cInfo.entityId))
         {
             Poll.Message(_cInfo);
         }
         if (Hardcore.IsEnabled)
         {
             Hardcore.Check(_cInfo);
         }
         if (PersistentContainer.Instance.Players[_cInfo.playerId, true].EventReturn != null)
         {
             Event.OfflineReturn(_cInfo);
         }
         PersistentContainer.Instance.Players[_cInfo.playerId, true].ZKills     = _zCount;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].Deaths     = _deathCount;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].Kills      = _killCount;
         PersistentContainer.Instance.Players[_cInfo.playerId, true].PlayerName = _cInfo.playerName;
         PersistentContainer.Instance.Save();
     }
     if (_respawnReason == RespawnType.Died)
     {
         if (Hardcore.IsEnabled)
         {
             Hardcore.Check(_cInfo);
         }
         EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
         PersistentContainer.Instance.Players[_cInfo.playerId, true].Deaths = XUiM_Player.GetDeaths(_player);
         PersistentContainer.Instance.Save();
         if (Event.Open && Event.SpawnList.Contains(_cInfo.entityId))
         {
             Event.Died(_cInfo);
         }
         if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId))
         {
             _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}Type /return to teleport back to your death position. There is a time limit.[-]", Config.Chat_Response_Color), Config.Server_Response_Name, false, "ServerTools", false));
             PersistentContainer.Instance.Players[_cInfo.playerId, true].RespawnTime = DateTime.Now;
             PersistentContainer.Instance.Save();
             if (Players.Forgive.ContainsKey(_cInfo.entityId))
             {
                 _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}Type /forgive to release your killer from jail.[-]", Config.Chat_Response_Color), Config.Server_Response_Name, false, "ServerTools", false));
             }
         }
     }
     if (_respawnReason == RespawnType.Teleport)
     {
         if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId))
         {
             StartingItems.StartingItemCheck(_cInfo);
             StartingItems.Que.Remove(_cInfo.playerId);
         }
         if (Players.NoFlight.Contains(_cInfo.entityId))
         {
             Players.NoFlight.Remove(_cInfo.entityId);
         }
         if (HatchElevator.IsEnabled)
         {
             HatchElevator.LastPositionY.Remove(_cInfo.entityId);
         }
     }
     if (Players.Dead.Contains(_cInfo.entityId))
     {
         Players.Dead.Remove(_cInfo.entityId);
     }
 }
コード例 #19
0
ファイル: Api.cs プロジェクト: cassiosm/7dtd-ServerTools
 private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player
 {
     try
     {
         if (_cInfo != null && _cInfo.playerId != null)
         {
             if (CredentialCheck.IsEnabled && !CredentialCheck.AccCheck(_cInfo))
             {
                 SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for false credentials. Contact an admin if this is a mistake\"", _cInfo.playerId), null);
                 return;
             }
             if (CountryBan.IsEnabled && CountryBan.IsCountryBanned(_cInfo))
             {
                 SdtdConsole.Instance.ExecuteSync(string.Format("ban add {0} 1 years \"Auto detection has banned you for country IP region\"", _cInfo.playerId), null);
                 return;
             }
             PersistentContainer.Instance.Players[_cInfo.playerId].LastJoined = DateTime.Now;
             if (GameManager.Instance.World.Players.dict.ContainsKey(_cInfo.entityId))
             {
                 EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
                 if (_player != null)
                 {
                     PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName;
                     PersistentOperations.SessionTime(_cInfo);
                     if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawning. Game bug can trigger this incorrectly
                     {
                         if (_player.distanceWalked < 1 && _player.totalTimePlayed <= 1)
                         {
                             Timers.NewPlayerTimer(_cInfo);
                         }
                         else
                         {
                             OldPlayerJoined(_cInfo, _player);
                         }
                     }
                     else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawning
                     {
                         if (_player.distanceWalked < 1 && _player.totalTimePlayed <= 10)
                         {
                             Timers.NewPlayerTimer(_cInfo);
                         }
                         else
                         {
                             OldPlayerJoined(_cInfo, _player);
                         }
                     }
                     else if (_respawnReason == RespawnType.Died)//Player died, respawning
                     {
                         PlayerDied(_cInfo);
                     }
                     else if (_respawnReason == RespawnType.Teleport)
                     {
                         if (Teleportation.Teleporting.Contains(_cInfo.entityId))
                         {
                             Teleportation.Teleporting.Remove(_cInfo.entityId);
                         }
                     }
                 }
                 if (ExitCommand.IsEnabled && !ExitCommand.Players.ContainsKey(_cInfo.entityId) && GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo) > ExitCommand.Admin_Level)
                 {
                     ExitCommand.Players.Add(_cInfo.entityId, _player.position);
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}", e.Message));
     }
 }
コード例 #20
0
ファイル: API.cs プロジェクト: xorex/BadCompanySM
        //public override bool ChatMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary)
        //{
        //  return ChatHookExample.Hook(_cInfo, _type, _msg, _mainName);
        //}

        //public override void CalcChunkColorsDone(Chunk _chunk) {
        //}

        //public override void GameStartDone() {
        //}

        public override void PlayerSpawnedInWorld(ClientInfo cInfo, RespawnType respawnReason, Vector3i pos)
        {
            //_cInfo.SendPackage(new NetPackageConsoleCmdClient("dm", true));
            //Log.Out(Config.ModPrefix + " Player Spawned: " + _cInfo.entityId + " @" + _pos.x.ToString() + " " + _pos.y.ToString() + " " + _pos.z.ToString());
        }
コード例 #21
0
ファイル: Api.cs プロジェクト: pharrisee/7dtd-ServerTools
 private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player
 {
     try
     {
         if (_cInfo != null)
         {
             string       id     = _cInfo.CrossplatformId.CombinedString;
             EntityPlayer player = PersistentOperations.GetEntityPlayer(_cInfo.entityId);
             if (player != null)
             {
                 if (_respawnReason == RespawnType.NewGame)
                 {
                     if (player.distanceWalked < 1 && player.totalTimePlayed <= 1 && !PersistentOperations.NewPlayerQue.Contains(_cInfo))
                     {
                         PersistentOperations.NewPlayerQue.Add(_cInfo);
                     }
                 }
                 else if (_respawnReason == RespawnType.LoadedGame)
                 {
                 }
                 else if (_respawnReason == RespawnType.EnterMultiplayer)
                 {
                     PersistentOperations.SessionTime(_cInfo);
                     PersistentContainer.Instance.Players[id].PlayerName = _cInfo.playerName;
                     PersistentContainer.Instance.Players[id].LastJoined = DateTime.Now;
                     PersistentContainer.DataChange = true;
                     if (player.AttachedToEntity != null)
                     {
                         player.Detach();
                     }
                     if (player.distanceWalked < 1 && player.totalTimePlayed <= 1 && !PersistentOperations.NewPlayerQue.Contains(_cInfo))
                     {
                         PersistentOperations.NewPlayerQue.Add(_cInfo);
                     }
                     else
                     {
                         OldPlayerJoined(_cInfo, player);
                     }
                 }
                 else if (_respawnReason == RespawnType.JoinMultiplayer)
                 {
                     PersistentOperations.SessionTime(_cInfo);
                     PersistentContainer.Instance.Players[id].PlayerName = _cInfo.playerName;
                     PersistentContainer.Instance.Players[id].LastJoined = DateTime.Now;
                     PersistentContainer.DataChange = true;
                     if (player.AttachedToEntity != null)
                     {
                         player.Detach();
                     }
                     if (player.distanceWalked < 1 && player.totalTimePlayed <= 1 && !PersistentOperations.NewPlayerQue.Contains(_cInfo))
                     {
                         PersistentOperations.NewPlayerQue.Add(_cInfo);
                     }
                     else
                     {
                         OldPlayerJoined(_cInfo, player);
                     }
                 }
                 else if (_respawnReason == RespawnType.Died)
                 {
                     if (player.AttachedToEntity != null)
                     {
                         player.Detach();
                     }
                     if (Zones.IsEnabled && Zones.ZonePlayer.ContainsKey(_cInfo.entityId))
                     {
                         Zones.ZonePlayer.TryGetValue(player.entityId, out string[] zone);
                         Zones.ZonePlayer.Remove(player.entityId);
                         Zones.Reminder.Remove(player.entityId);
                         if (zone[9] != PersistentOperations.Player_Killing_Mode.ToString())
                         {
                             _cInfo.SendPackage(NetPackageManager.GetPackage <NetPackageConsoleCmdClient>().Setup(string.Format("sgs PlayerKillingMode {0}", PersistentOperations.Player_Killing_Mode), true));
                         }
                         if (Zones.Zone_Message && zone[5] != "")
                         {
                             ChatHook.ChatMessage(_cInfo, Config.Chat_Response_Color + zone[5] + "[-]", -1, Config.Server_Response_Name, EChatType.Whisper, null);
                         }
                         if (zone[7] != "")
                         {
                             Zones.ProcessCommand(_cInfo, zone[7]);
                         }
                     }
                     if (InfiniteAmmo.IsEnabled && InfiniteAmmo.Dict.ContainsKey(_cInfo.entityId))
                     {
                         InfiniteAmmo.Dict.Remove(_cInfo.entityId);
                     }
                     if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn)
                     {
                         Bloodmoon.Exec(_cInfo);
                     }
                 }
                 else if (_respawnReason == RespawnType.Teleport)
                 {
                     if (Teleportation.Teleporting.Contains(_cInfo.entityId))
                     {
                         Teleportation.Teleporting.Remove(_cInfo.entityId);
                     }
                 }
                 if (PlayerChecks.TwoSecondMovement.ContainsKey(_cInfo.entityId))
                 {
                     PlayerChecks.TwoSecondMovement.Remove(_cInfo.entityId);
                 }
                 if (FlyingDetector.Flags.ContainsKey(_cInfo.entityId))
                 {
                     FlyingDetector.Flags.Remove(_cInfo.entityId);
                 }
                 if (SpeedDetector.Flags.ContainsKey(_cInfo.entityId))
                 {
                     SpeedDetector.Flags.Remove(_cInfo.entityId);
                 }
             }
             if (ExitCommand.IsEnabled && !ExitCommand.Players.ContainsKey(_cInfo.entityId) && (GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo.PlatformId) > ExitCommand.Admin_Level &&
                                                                                                GameManager.Instance.adminTools.GetUserPermissionLevel(_cInfo.CrossplatformId) > ExitCommand.Admin_Level))
             {
                 ExitCommand.Players.Add(_cInfo.entityId, player.position);
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}", e.Message));
     }
 }
コード例 #22
0
 private void OnPlayerRespawned(EntityPlayer player, RespawnType reason)
 {
     HookCalled("OnPlayerRespawned");
     PrintWarning($"{player.EntityName} has respawned ({reason}).");
 }
コード例 #23
0
        internal static void PlayerSpawnedInWorld(ClientInfo player, RespawnType respawnReason, Vector3i _pos)
        {
            string   pId         = player.playerId;
            ModState playerState = VariableContainer.GetPlayerState(pId);
            World    world       = GameManager.Instance.World;

            if (respawnReason.Equals(RespawnType.Died))
            {
                if (playerState.Equals(ModState.RECONNECTING_TO_GAME) || playerState.Equals(ModState.IN_GAME) || playerState.Equals(ModState.START_GAME))
                {
                    if (playerState.Equals(ModState.RECONNECTING_TO_GAME))
                    {
                        Team.Member member = new Team.Member
                        {
                            entityId = player.entityId,
                            nick     = player.playerName,
                            pId      = pId
                        };

                        VariableContainer.SetPlayerState(pId, ModState.IN_GAME);
                        TeamMaker.AddPlayerToTeam(member, VariableContainer.GetPlayerLastTeam(pId));
                    }

                    // Has no items, teleport to team spawn and give items
                    Map     map   = VariableContainer.GetMap(VariableContainer.selectedMap);
                    Vector3 spawn = TeamMaker.GetPlayerTeam(pId).spawn;

                    Log.Out(string.Format("Spawn for {0} is {1}", player.playerName, spawn.ToString()));

                    // Find random spor around spawn
                    Vector3 destination = Vector3.zero;
                    //if (!world.GetRandomSpawnPositionMinMaxToPosition(spawn, 0, 2, 2, false, out destination, true))
                    // {
                    destination = spawn;
                    //}

                    player.SendPackage(NetPackageManager.GetPackage <NetPackageTeleportPlayer>().Setup(destination, null, false));

                    // ReGen
                    // Rebuild terrain around spawn
                    if (!refubrishedCords.Contains(spawn))
                    {
                        // But only once
                        refubrishedCords.Add(spawn);

                        PrefabInstance prefab = GameManager.Instance.World.GetPOIAtPosition(spawn);

                        int num  = World.toChunkXZ((int)spawn.x) - 1;
                        int num2 = World.toChunkXZ((int)spawn.z) - 1;
                        int num3 = num + 2;
                        int num4 = num2 + 2;

                        HashSetLong hashSetLong = new HashSetLong();
                        for (int k = num; k <= num3; k++)
                        {
                            for (int l2 = num2; l2 <= num4; l2++)
                            {
                                hashSetLong.Add(WorldChunkCache.MakeChunkKey(k, l2));
                            }
                        }

                        ChunkCluster chunkCache = world.ChunkCache;
                        ChunkProviderGenerateWorld chunkProviderGenerateWorld = world.ChunkCache.ChunkProvider as ChunkProviderGenerateWorld;

                        foreach (long key in hashSetLong)
                        {
                            if (!chunkProviderGenerateWorld.GenerateSingleChunk(chunkCache, key, true))
                            {
                                ChatManager.Message(player, string.Format("[FF4136]Failed regenerating chunk at position [FF851B]{0}[FF4136]/[FF851B]{1}", WorldChunkCache.extractX(key) << 4, WorldChunkCache.extractZ(key) << 4));
                            }
                        }

                        world.m_ChunkManager.ResendChunksToClients(hashSetLong);

                        if (prefab != null)
                        {
                            prefab.Reset(world);
                        }
                    }

                    // Give items
                    ClassManager.ApplyClass(player);

                    if (VariableContainer.GetPlayerState(pId).Equals(ModState.START_GAME))
                    {
                        VariableContainer.SetPlayerState(pId, ModState.IN_GAME);
                    }
                    else
                    {
                        HandleDiedInGame(player);
                    }
                    return;
                }
                else
                {
                    VariableContainer.SetPlayerState(pId, ModState.IN_LOBBY);
                    player.SendPackage(NetPackageManager.GetPackage <NetPackageTeleportPlayer>().Setup(VariableContainer.GetLobbyPosition(), null, false));
                    return;
                }
            }

            if (respawnReason.Equals(RespawnType.Teleport))
            {
                return;
            }

            if (VariableContainer.GetPlayerState(pId).Equals(ModState.RECONNECTING_TO_GAME))
            {
                // Have to kill reconected player
                Log.Out("Killing bc of reconnect: " + player.playerName);
                world.Players.dict[player.entityId].DamageEntity(new DamageSource(EnumDamageSource.Internal, EnumDamageTypes.Suicide), 99999, false, 1f);
                return;
            }

            if (VariableContainer.selectedMap == "null")
            {
                VariableContainer.SetPlayerState(pId, ModState.IN_LOBBY);
                player.SendPackage(NetPackageManager.GetPackage <NetPackageTeleportPlayer>().Setup(VariableContainer.GetLobbyPosition(), null, false));
            }
        }
コード例 #24
0
 /**
  * Runs every time a player is spawned, logged in, revived after death or teleportation
  */
 private void PlayerSpawnedInWorld(ClientInfo clientInfo, RespawnType respawnReason, Vector3i position)
 {
     _eventHooks.HookPlayer(clientInfo, respawnReason, position);
 }
コード例 #25
0
ファイル: HooksTest.cs プロジェクト: CypressCube/Oxide
 private void OnPlayerRespawned(EntityPlayer player, RespawnType reason)
 {
     HookCalled("OnPlayerRespawned");
     PrintWarning($"{player.EntityName} has respawned ({reason}).");
 }
コード例 #26
0
 public void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     if (_cInfo != null)
     {
         string _name = SQL.EscapeString(_cInfo.playerName);
         if (Motd.IsEnabled & Motd.Show_On_Respawn)
         {
             Motd.Send(_cInfo);
         }
         if (Bloodmoon.Show_On_Login && Bloodmoon.Show_On_Respawn)
         {
             Bloodmoon.GetBloodmoon(_cInfo, false);
         }
         if (_respawnReason == RespawnType.EnterMultiplayer)
         {
             if (NewPlayer.IsEnabled)
             {
                 NewPlayer.Exec(_cInfo);
             }
             if (NewSpawnTele.IsEnabled)
             {
                 NewSpawnTele.TeleNewSpawn(_cInfo);
             }
             if (StartingItems.IsEnabled)
             {
                 if (!NewSpawnTele.IsEnabled)
                 {
                     StartingItems.StartingItemCheck(_cInfo);
                 }
                 else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position != "0,0,0")
                 {
                     StartingItems.Que.Add(_cInfo.playerId);
                 }
                 else if (NewSpawnTele.IsEnabled && NewSpawnTele.New_Spawn_Tele_Position == "0,0,0")
                 {
                     StartingItems.StartingItemCheck(_cInfo);
                 }
             }
             string    _sql     = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'";
             DataTable _result1 = SQL.TQuery(_sql);
             if (_result1.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId))
             {
                 PollConsole.Message(_cInfo);
             }
             _result1.Dispose();
             if (Hardcore.IsEnabled)
             {
                 Hardcore.Announce(_cInfo);
             }
             _sql = string.Format("UPDATE Players SET playername = '{0}', wallet = 0, playerSpentCoins = 0, sessionTime = 0, zkills = 0, kills = 0, deaths = 0 WHERE steamid = '{1}'", _name, _cInfo.playerId);
             SQL.FastQuery(_sql);
         }
         if (_respawnReason == RespawnType.JoinMultiplayer)
         {
             EntityPlayer _player     = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             int          _zCount     = XUiM_Player.GetZombieKills(_player);
             int          _deathCount = XUiM_Player.GetDeaths(_player);
             int          _killCount  = XUiM_Player.GetPlayerKills(_player);
             string       _sql        = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'";
             DataTable    _result     = SQL.TQuery(_sql);
             if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId))
             {
                 PollConsole.Message(_cInfo);
             }
             _result.Dispose();
             if (Event.Open)
             {
                 if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                 {
                     if (Hardcore.IsEnabled)
                     {
                         Hardcore.Check(_cInfo);
                     }
                 }
                 else
                 {
                     _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     DataTable _result1 = SQL.TQuery(_sql);
                     bool      _eventRespawn;
                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                     _result1.Dispose();
                     if (_eventRespawn)
                     {
                         Event.Died(_cInfo);
                     }
                     else
                     {
                         _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         DataTable _result2 = SQL.TQuery(_sql);
                         bool      _return1 = false, _return2 = false;
                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                         bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                         _result2.Dispose();
                         if (_return1)
                         {
                             if (_return2)
                             {
                                 _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql);
                             }
                             _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql);
                             Event.EventReturn(_cInfo);
                         }
                         else if (_return2)
                         {
                             Event.EventSpawn(_cInfo);
                         }
                     }
                 }
             }
             else
             {
                 if (Hardcore.IsEnabled)
                 {
                     Hardcore.Check(_cInfo);
                 }
             }
             _sql = string.Format("UPDATE Players SET playername = '{0}', zkills = {1}, kills = {2}, deaths = {3} WHERE steamid = '{4}'", _name, _zCount, _killCount, _deathCount, _cInfo.playerId);
             SQL.FastQuery(_sql);
             if (Mogul.IsEnabled)
             {
                 if (Wallet.IsEnabled)
                 {
                     int currentCoins = Wallet.GetcurrentCoins(_cInfo);
                     _sql = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId);
                     SQL.FastQuery(_sql);
                 }
             }
         }
         if (_respawnReason == RespawnType.Died)
         {
             EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             if (Event.Open)
             {
                 if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                 {
                     if (Wallet.Lose_On_Death)
                     {
                         Wallet.ClearWallet(_cInfo);
                     }
                     if (Hardcore.IsEnabled)
                     {
                         Hardcore.Check(_cInfo);
                     }
                     string    _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     DataTable _result1 = SQL.TQuery(_sql);
                     bool      _return1 = false, _return2 = false;
                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                     bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                     _result1.Dispose();
                     if (_return1)
                     {
                         if (_return2)
                         {
                             _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql);
                         }
                         _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                         SQL.FastQuery(_sql);
                         Event.EventReturn(_cInfo);
                     }
                 }
                 else
                 {
                     string    _sql    = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                     DataTable _result = SQL.TQuery(_sql);
                     bool      _eventRespawn;
                     bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn);
                     _result.Dispose();
                     if (_eventRespawn)
                     {
                         Event.Died(_cInfo);
                     }
                     else
                     {
                         _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                         DataTable _result1 = SQL.TQuery(_sql);
                         bool      _return1 = false, _return2 = false;
                         bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                         bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                         _result1.Dispose();
                         if (_return1)
                         {
                             if (_return2)
                             {
                                 _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                                 SQL.FastQuery(_sql);
                             }
                             _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                             SQL.FastQuery(_sql);
                             Event.EventReturn(_cInfo);
                         }
                         else if (_return2)
                         {
                             Event.EventSpawn(_cInfo);
                         }
                     }
                 }
             }
             else
             {
                 if (Wallet.Lose_On_Death)
                 {
                     Wallet.ClearWallet(_cInfo);
                 }
                 if (Hardcore.IsEnabled)
                 {
                     Hardcore.Check(_cInfo);
                 }
                 string    _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                 DataTable _result1 = SQL.TQuery(_sql);
                 bool      _return1 = false, _return2 = false;
                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1);
                 bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2);
                 _result1.Dispose();
                 if (_return1)
                 {
                     if (_return2)
                     {
                         _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                         SQL.FastQuery(_sql);
                     }
                     _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId);
                     SQL.FastQuery(_sql);
                     Event.EventReturn(_cInfo);
                 }
             }
             string _sql2 = string.Format("UPDATE Players SET deaths = {0} WHERE steamid = '{1}'", XUiM_Player.GetDeaths(_player), _cInfo.playerId);
             SQL.FastQuery(_sql2);
             if (Zones.IsEnabled && Players.Victim.ContainsKey(_cInfo.entityId))
             {
                 ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /return to teleport back to your death position. There is a time limit.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                 _sql2 = string.Format("UPDATE Players SET respawnTime = '{0}' WHERE steamid = '{1}'", DateTime.Now, _cInfo.playerId);
                 SQL.FastQuery(_sql2);
                 if (Players.Forgive.ContainsKey(_cInfo.entityId))
                 {
                     ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + ", type /forgive to release your killer from jail.[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                 }
             }
             if (Mogul.IsEnabled)
             {
                 if (Wallet.IsEnabled)
                 {
                     int currentCoins = Wallet.GetcurrentCoins(_cInfo);
                     _sql2 = string.Format("UPDATE Players SET wallet = {0} WHERE steamid = '{1}'", currentCoins, _cInfo.playerId);
                     SQL.FastQuery(_sql2);
                 }
             }
         }
         if (_respawnReason == RespawnType.Teleport)
         {
             if (StartingItems.IsEnabled && StartingItems.Que.Contains(_cInfo.playerId))
             {
                 StartingItems.StartingItemCheck(_cInfo);
                 StartingItems.Que.Remove(_cInfo.playerId);
             }
             if (Players.NoFlight.Contains(_cInfo.entityId))
             {
                 Players.NoFlight.Remove(_cInfo.entityId);
             }
             if (HatchElevator.IsEnabled)
             {
                 HatchElevator.LastPositionY.Remove(_cInfo.entityId);
             }
         }
         if (Players.Dead.Contains(_cInfo.entityId))
         {
             Players.Dead.Remove(_cInfo.entityId);
         }
     }
 }
コード例 #27
0
ファイル: API.cs プロジェクト: dcsobral/ModBase
 public override void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)
 {
     //runs each time a player spawns, including on login, respawn from death, and teleport
 }
コード例 #28
0
        public void TargetUpdateDeathTimer(NetworkConnection target, float respawnTime, bool canTimedRespawn, bool canRespawnAfter, RespawnType respawnType)
        {
            if (deathTimerPanel && PluginConfig.UseDeathTimerUI.Value)
            {
                if (canTimedRespawn)
                {
                    deathTimerPanel.show = true;

                    deathTimerPanel.textContext2.text = $"in <color=red>{Mathf.CeilToInt(respawnTime)}</color> seconds";
                }
                else if (canRespawnAfter)
                {
                    switch (respawnType)
                    {
                    case RespawnType.Default:
                        deathTimerPanel.show = false;
                        break;

                    case RespawnType.Teleporter:
                        if (PluginConfig.RespawnOnTPEnd.Value)
                        {
                            deathTimerPanel.textContext2.text = $"after <color=red>teleporter</color> event";
                            deathTimerPanel.show = true;
                        }
                        break;

                    case RespawnType.Mithrix:
                        if (PluginConfig.RespawnOnMithrixEnd.Value)
                        {
                            deathTimerPanel.textContext2.text = $"after <color=red>Mithrix</color> fight";
                            deathTimerPanel.show = true;
                        }
                        break;

                    case RespawnType.Artifact:
                        if (PluginConfig.RespawnOnArtifactTrialEnd.Value)
                        {
                            deathTimerPanel.textContext2.text = $"after <color=red>artifact trial</color> ends";
                            deathTimerPanel.show = true;
                        }
                        break;
                    }
                }
                else
                {
                    deathTimerPanel.show = false;
                }
            }
        }