コード例 #1
0
        static void Main()
        {
            var serverPublicKey = new X509Certificate2(@"C:\Users\node\Desktop\scs\SSLSamples\CertificateFiles\Server\publicKey.cer");

            Console.WriteLine("Press enter to connect to the server...");
            Console.ReadLine(); //Wait user to press enter

            //Create a client object to connect a server on 127.0.0.1 (local) IP and listens 10085 TCP port
            // using (var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint("127.0.0.1", 10085)))
            using (var client = SslScsClientFactory.CreateSslClient(new ScsTcpEndPoint("127.0.0.1", 10085)
                                                                    , serverPublicKey
                                                                    , "127.0.0.1"))
            {
                //Create a RequestReplyMessenger that uses the client as internal messenger.
                using (var requestReplyMessenger = new RequestReplyMessenger <IScsClient>(client))
                {
                    requestReplyMessenger.Start(); //Start request/reply messenger
                    client.Connect();              //Connect to the server

                    Console.Write("Write some message to be sent to server: ");
                    var messageText = Console.ReadLine(); //Get a message from user

                    //Send user message to the server and get response
                    var response = requestReplyMessenger.SendMessageAndWaitForResponse(new ScsTextMessage(messageText));

                    Console.WriteLine("Response to message: " + ((ScsTextMessage)response).Text);

                    Console.WriteLine("Press enter to disconnect from server...");
                    Console.ReadLine(); //Wait user to press enter
                }
            }
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: BorjaSanchidrian/scs
        static void Main()
        {
            Console.WriteLine("Press enter to connect to the server...");
            Console.ReadLine(); //Wait user to press enter

            //Create a client object to connect a server on 127.0.0.1 (local) IP and listens 10085 TCP port
            using (var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint("127.0.0.1", 10085)))
            {
                //Create a RequestReplyMessenger that uses the client as internal messenger.
                using (var requestReplyMessenger = new RequestReplyMessenger<IScsClient>(client))
                {
                    requestReplyMessenger.Start(); //Start request/reply messenger
                    client.Connect(); //Connect to the server

                    Console.Write("Write some message to be sent to server: ");
                    var messageText = Console.ReadLine(); //Get a message from user

                    //Send user message to the server and get response
                    var response = requestReplyMessenger.SendMessageAndWaitForResponse(new ScsTextMessage(messageText));
                    
                    Console.WriteLine("Response to message: " + ((ScsTextMessage) response).Text);

                    Console.WriteLine("Press enter to disconnect from server...");
                    Console.ReadLine(); //Wait user to press enter
                }
            }
        }
コード例 #3
0
ファイル: Program.cs プロジェクト: mustafaasaber/POSMVVM
        static void Main()
        {
            Console.WriteLine("Press enter to connect to the server...");
            Console.ReadLine(); //Wait user to press enter

            //Create a client object to connect a server on 127.0.0.1 (local) IP and listens 10085 TCP port
            using (var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint("127.0.0.1", 10085)))
            {
                //Create a RequestReplyMessenger that uses the client as internal messenger.
                using (var requestReplyMessenger = new RequestReplyMessenger <IScsClient>(client))
                {
                    requestReplyMessenger.Start(); //Start request/reply messenger
                    client.Connect();              //Connect to the server

                    Console.Write("Write some message to be sent to server: ");
                    var messageText = Console.ReadLine(); //Get a message from user

                    //Send user message to the server and get response
                    var response = requestReplyMessenger.SendMessageAndWaitForResponse(new ScsTextMessage(messageText));

                    Console.WriteLine("Response to message: " + ((ScsTextMessage)response).Text);

                    Console.WriteLine("Press enter to disconnect from server...");
                    Console.ReadLine(); //Wait user to press enter
                }
            }
        }
コード例 #4
0
        /// <summary>
        /// Handles MessageReceived events of all clients, evaluates each message,
        ///             finds appropriate service object and invokes appropriate method.
        ///
        /// </summary>
        /// <param name="sender">Source of event</param><param name="e">Event arguments</param>
        private void Client_MessageReceived(object sender, MessageEventArgs e)
        {
            RequestReplyMessenger <IScsServerClient> requestReplyMessenger = (RequestReplyMessenger <IScsServerClient>)sender;
            ScsRemoteInvokeMessage remoteInvokeMessage = e.Message as ScsRemoteInvokeMessage;

            if (remoteInvokeMessage == null)
            {
                return;
            }
            try
            {
                IScsServiceClient scsServiceClient = this._serviceClients[requestReplyMessenger.Messenger.ClientId];
                if (scsServiceClient == null)
                {
                    requestReplyMessenger.Messenger.Disconnect();
                }
                else
                {
                    ScsServiceApplication.ServiceObject serviceObject = this._serviceObjects[remoteInvokeMessage.ServiceClassName];
                    if (serviceObject == null)
                    {
                        ScsServiceApplication.SendInvokeResponse((IMessenger)requestReplyMessenger, (IScsMessage)remoteInvokeMessage, (object)null, new ScsRemoteException("There is no service with name '" + remoteInvokeMessage.ServiceClassName + "'"));
                    }
                    else
                    {
                        try
                        {
                            serviceObject.Service.CurrentClient = scsServiceClient;
                            object returnValue;
                            try
                            {
                                returnValue = serviceObject.InvokeMethod(remoteInvokeMessage.MethodName, remoteInvokeMessage.Parameters);
                            }
                            finally
                            {
                                serviceObject.Service.CurrentClient = (IScsServiceClient)null;
                            }
                            ScsServiceApplication.SendInvokeResponse((IMessenger)requestReplyMessenger, (IScsMessage)remoteInvokeMessage, returnValue, (ScsRemoteException)null);
                        }
                        catch (TargetInvocationException ex)
                        {
                            Exception innerException = ex.InnerException;
                            ScsServiceApplication.SendInvokeResponse((IMessenger)requestReplyMessenger, (IScsMessage)remoteInvokeMessage, (object)null, new ScsRemoteException(innerException.Message + Environment.NewLine + "Service Version: " + serviceObject.ServiceAttribute.Version, innerException));
                        }
                        catch (Exception ex)
                        {
                            ScsServiceApplication.SendInvokeResponse((IMessenger)requestReplyMessenger, (IScsMessage)remoteInvokeMessage, (object)null, new ScsRemoteException(ex.Message + Environment.NewLine + "Service Version: " + serviceObject.ServiceAttribute.Version, ex));
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                ScsServiceApplication.SendInvokeResponse((IMessenger)requestReplyMessenger, (IScsMessage)remoteInvokeMessage, (object)null, new ScsRemoteException("An error occured during remote service method call.", ex));
            }
        }
コード例 #5
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 /// <summary>
 /// Creates a new ScsServiceClient object.
 ///
 /// </summary>
 /// <param name="client">Underlying IScsClient object to communicate with server</param><param name="clientObject">The client object that is used to call method invokes in client side.
 ///             May be null if client has no methods to be invoked by server.</param>
 public ScsServiceClient(IScsClient client, object clientObject)
 {
     this._client                = client;
     this._clientObject          = clientObject;
     this._client.Connected     += new EventHandler(this.Client_Connected);
     this._client.Disconnected  += new EventHandler(this.Client_Disconnected);
     this._requestReplyMessenger = new RequestReplyMessenger <IScsClient>(client);
     this._requestReplyMessenger.MessageReceived += new EventHandler <MessageEventArgs>(this.RequestReplyMessenger_MessageReceived);
     this._realServiceProxy = new AutoConnectRemoteInvokeProxy <T, IScsClient>(this._requestReplyMessenger, (IConnectableClient)this);
     this.ServiceProxy      = (T)this._realServiceProxy.GetTransparentProxy();
 }
コード例 #6
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        /// <summary>
        /// Handles ClientConnected event of _scsServer object.
        ///
        /// </summary>
        /// <param name="sender">Source of event</param><param name="e">Event arguments</param>
        private void ScsServer_ClientConnected(object sender, ServerClientEventArgs e)
        {
            RequestReplyMessenger <IScsServerClient> requestReplyMessenger = new RequestReplyMessenger <IScsServerClient>(e.Client);

            requestReplyMessenger.MessageReceived += new EventHandler <MessageEventArgs>(this.Client_MessageReceived);
            requestReplyMessenger.Start();
            IScsServiceClient serviceClient = ScsServiceClientFactory.CreateServiceClient(e.Client, requestReplyMessenger);

            this._serviceClients[serviceClient.ClientId] = serviceClient;
            this.OnClientConnected(serviceClient);
        }
コード例 #7
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ファイル: Node.cs プロジェクト: furesoft/P2P
        /// <summary>
        /// ´Send a text command to a static node and get a response
        /// </summary>
        /// <param name="command">the command in sql like syntax</param>
        /// <returns>The Repsonse of the command</returns>
        public byte[] SendCommandAndWaitForResponse(byte[] command)
        {
            //Create a RequestReplyMessenger that uses the client as internal messenger.
            using (var requestReplyMessenger = new RequestReplyMessenger<IScsClient>(_client))
            {
                requestReplyMessenger.Start(); //Start request/reply messenger
                //_client.Connect(); //Connect to the server

                //Send message to the server and get response
                return ((ScsRawDataMessage)requestReplyMessenger.SendMessageAndWaitForResponse(new ScsRawDataMessage(command))).MessageData;
            }
        }
コード例 #8
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        /// <summary>
        /// Handles ClientConnected event of _scsServer object.
        /// </summary>
        /// <param name="sender">Source of event</param>
        /// <param name="e">Event arguments</param>
        private void ScsServer_ClientConnected(object sender, ServerClientEventArgs e)
        {
            var requestReplyMessenger = new RequestReplyMessenger <IScsServerClient>(e.Client);

            requestReplyMessenger.MessageReceived += Client_MessageReceived;
            requestReplyMessenger.Start();

            var serviceClient = ScsServiceClientFactory.CreateServiceClient(e.Client, requestReplyMessenger);

            _serviceClients[serviceClient.ClientId] = serviceClient;
            OnClientConnected(serviceClient);
        }
コード例 #9
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        public override void Dispose()
        {
            try
            {
                if (Messenger != null)
                {
                    Messenger.Dispose();
                    Messenger = null;
                }

                base.Dispose();
            }
            catch { }
        }
コード例 #10
0
ファイル: ScsServiceClient.cs プロジェクト: qqzhw/hcdz
        /// <summary>
        /// Creates a new ScsServiceClient object.
        /// </summary>
        /// <param name="client">Underlying IScsClient object to communicate with server</param>
        /// <param name="clientObject">The client object that is used to call method invokes in client side.
        /// May be null if client has no methods to be invoked by server.</param>
        public ScsServiceClient(IScsClient client, object clientObject)
        {
            _client       = client;
            _clientObject = clientObject;

            _client.Connected    += Client_Connected;
            _client.Disconnected += Client_Disconnected;

            _requestReplyMessenger = new RequestReplyMessenger <IScsClient>(client);
            _requestReplyMessenger.MessageReceived += RequestReplyMessenger_MessageReceived;

            _realServiceProxy = new AutoConnectRemoteInvokeProxy <T, IScsClient>(_requestReplyMessenger, this);
            ServiceProxy      = (T)_realServiceProxy.GetTransparentProxy();
        }
コード例 #11
0
        public override void Dispose()
        {
            try
            {
                if (Messenger != null)
                {
                    Messenger.Dispose();
                    Messenger = null;
                }

                base.Dispose();
            }
            catch { }
        }
コード例 #12
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 /// <summary>
 /// Sends response to the remote application that invoked a service method.
 ///
 /// </summary>
 /// <param name="requestMessage">Request message</param><param name="returnValue">Return value to send</param><param name="exception">Exception to send</param>
 private void SendInvokeResponse(IScsMessage requestMessage, object returnValue, ScsRemoteException exception)
 {
     try
     {
         RequestReplyMessenger <IScsClient> requestReplyMessenger = this._requestReplyMessenger;
         ScsRemoteInvokeReturnMessage       invokeReturnMessage1  = new ScsRemoteInvokeReturnMessage();
         invokeReturnMessage1.RepliedMessageId = requestMessage.MessageId;
         invokeReturnMessage1.ReturnValue      = returnValue;
         invokeReturnMessage1.RemoteException  = exception;
         ScsRemoteInvokeReturnMessage invokeReturnMessage2 = invokeReturnMessage1;
         requestReplyMessenger.SendMessage((IScsMessage)invokeReturnMessage2);
     }
     catch
     {
     }
 }
コード例 #13
0
ファイル: OperAction.cs プロジェクト: khorevaa/MagicUpdater
        public static void SendAction(string ip, int port, int?operationId, string actionName, int connectionTimeout = 3000)
        {
            string message = $"{operationId},{actionName},0";

            //Create a client object to connect a server
            using (var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint(ip, port)))
            {
                //Create a RequestReplyMessenger that uses the client as internal messenger.
                using (var requestReplyMessenger = new RequestReplyMessenger <IScsClient>(client))
                {
                    requestReplyMessenger.Start();         //Start request/reply messenger
                    client.ConnectTimeout = connectionTimeout;
                    client?.Connect();                     //Connect to the server
                    Thread.Sleep(700);
                    //Send user message to the server
                    requestReplyMessenger.SendMessage(new ScsTextMessage(message));
                }
            }
        }
コード例 #14
0
ファイル: AsyncExtensions.cs プロジェクト: furesoft/scs
        /// <summary>
        /// Send a Message and Wati for Reply
        /// </summary>
        /// <typeparam name="T">The expected Value</typeparam>
        /// <param name="msg">the message to send</param>
        /// <returns></returns>
        public static Task<IScsMessage> SendMessageWithReplyAsync(this IScsClient client, IScsMessage msg)
        {
            TaskCompletionSource<IScsMessage> tcs = new TaskCompletionSource<IScsMessage>();

            using (var requestReplyMessenger = new RequestReplyMessenger<IScsClient>(client))
            {
                requestReplyMessenger.Start(); //Start request/reply messenger

                //Send user message to the server and get response
                try {
                    var response = requestReplyMessenger.SendMessageAndWaitForResponse(msg);
                    tcs.SetResult(response);
                }
                catch (Exception ex)
                {
                    tcs.SetException(ex);
                }
            }

            return tcs.Task;
        }
コード例 #15
0
ファイル: OperAction.cs プロジェクト: khorevaa/MagicUpdater
        /// <summary>
        /// Отправка сообщения по сети и ожидание ответа
        /// </summary>
        public static string SendActionAndWaitForResponse(string ip, int port, int?operationId, string actionName, int connectionTimeout = 3000, int responseTimeOut = 5000)
        {
            string result  = null;
            string message = $"{operationId},{actionName},1";

            //Create a client object to connect a server
            using (var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint(ip, port)))
            {
                //Create a RequestReplyMessenger that uses the client as internal messenger.
                using (var requestReplyMessenger = new RequestReplyMessenger <IScsClient>(client))
                {
                    requestReplyMessenger.Start();        //Start request/reply messenger
                    client.ConnectTimeout = connectionTimeout;
                    client.Connect();                     //Connect to the server
                    Thread.Sleep(700);
                    //Send user message to the server and get response
                    var response = requestReplyMessenger.SendMessageAndWaitForResponse(new ScsTextMessage(message), responseTimeOut);

                    result = ((ScsTextMessage)response).Text;
                }
            }
            return(result);
        }
コード例 #16
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        public override bool Connect(string remote_ip, int remote_port, int timeout = 10000)
        {
            try
            {
                this.ServerIp = remote_ip;
                this.ServerPort = remote_port;

                EzWireProtocol protocol = new EzWireProtocol();
                protocol.DataReceived += protocol_DataReceived;//接收到数据,但不一定是message

                _client = ScsClientFactory.CreateClient(new ScsTcpEndPoint(remote_ip, remote_port));
                _client.WireProtocol = protocol;
                _client.ConnectTimeout = timeout;
                _client.Connected += client_Connected;
                _client.Disconnected += client_Disconnected;

                Messenger = new RequestReplyMessenger<IScsClient>(_client);
                Messenger.MessageReceived += messenger_MessageReceived;
                Messenger.Start();

                _client.Connect();

                this._remain_life_number = this.DefaultLifeNumber;

                Helper.start_timer(ref _1s_timer, "1s timer", 1000, _1s_timer_Elapsed);
            }
            catch (Exception ex)
            {
                EzLogger.GlobalLogger.warning(string.Format("{0}{2}{1}{2}", ex.Message, ex.StackTrace, Environment.NewLine));

                Dispose();

                return false;
            }
            return true;
        }
コード例 #17
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        public override bool Connect(string remote_ip, int remote_port, int timeout = 10000)
        {
            try
            {
                this.ServerIp   = remote_ip;
                this.ServerPort = remote_port;

                EzWireProtocol protocol = new EzWireProtocol();
                protocol.DataReceived += protocol_DataReceived;//接收到数据,但不一定是message

                _client = ScsClientFactory.CreateClient(new ScsTcpEndPoint(remote_ip, remote_port));
                _client.WireProtocol   = protocol;
                _client.ConnectTimeout = timeout;
                _client.Connected     += client_Connected;
                _client.Disconnected  += client_Disconnected;

                Messenger = new RequestReplyMessenger <IScsClient>(_client);
                Messenger.MessageReceived += messenger_MessageReceived;
                Messenger.Start();

                _client.Connect();

                this._remain_life_number = this.DefaultLifeNumber;

                Helper.start_timer(ref _1s_timer, "1s timer", 1000, _1s_timer_Elapsed);
            }
            catch (Exception ex)
            {
                EzLogger.GlobalLogger.warning(string.Format("{0}{2}{1}{2}", ex.Message, ex.StackTrace, Environment.NewLine));

                Dispose();

                return(false);
            }
            return(true);
        }
コード例 #18
0
 /// <summary>
 /// Creates a new service client object that is used in server-side.
 /// </summary>
 /// <param name="serverClient">Underlying server client object</param>
 /// <param name="requestReplyMessenger">RequestReplyMessenger object to send/receive messages over serverClient</param>
 /// <returns></returns>
 public static IScsServiceClient CreateServiceClient(IScsServerClient serverClient, RequestReplyMessenger <IScsServerClient> requestReplyMessenger)
 {
     return(new ScsServiceClient(serverClient, requestReplyMessenger));
 }
コード例 #19
0
 /// <summary>
 /// Creates a new ScsServiceClient object.
 /// </summary>
 /// <param name="serverClient">Reference to underlying IScsServerClient object</param>
 /// <param name="requestReplyMessenger">RequestReplyMessenger to send messages</param>
 public ScsServiceClient(IScsServerClient serverClient, RequestReplyMessenger <IScsServerClient> requestReplyMessenger)
 {
     _serverClient = serverClient;
     _serverClient.Disconnected += Client_Disconnected;
     _requestReplyMessenger      = requestReplyMessenger;
 }
コード例 #20
0
        /// <summary>
        /// Handles MessageReceived events of all clients, evaluates each message, finds appropriate
        /// service object and invokes appropriate method.
        /// </summary>
        /// <param name="sender">Source of event</param>
        /// <param name="e">Event arguments</param>
        private void Client_MessageReceived(object sender, MessageEventArgs e)
        {
            // Get RequestReplyMessenger object (sender of event) to get client
            RequestReplyMessenger <IScsServerClient> requestReplyMessenger = (RequestReplyMessenger <IScsServerClient>)sender;

            // Cast message to ScsRemoteInvokeMessage and check it
            if (!(e.Message is ScsRemoteInvokeMessage invokeMessage))
            {
                return;
            }

            try
            {
                // Get client object
                IScsServiceClient client = _serviceClients[requestReplyMessenger.Messenger.ClientId];
                if (client == null)
                {
                    requestReplyMessenger.Messenger.Disconnect();
                    return;
                }

                // Get service object
                ServiceObject serviceObject = _serviceObjects[invokeMessage.ServiceClassName];
                if (serviceObject == null)
                {
                    SendInvokeResponse(requestReplyMessenger, invokeMessage, null, new ScsRemoteException("There is no service with name '" + invokeMessage.ServiceClassName + "'"));
                    return;
                }

                // Invoke method
                try
                {
                    // Set client to service, so user service can get client in service method using
                    // CurrentClient property.
                    object returnValue;
                    serviceObject.Service.CurrentClient = client;
                    try
                    {
                        returnValue = serviceObject.InvokeMethod(invokeMessage.MethodName, invokeMessage.Parameters);
                    }
                    finally
                    {
                        // Set CurrentClient as null since method call completed
                        serviceObject.Service.CurrentClient = null;
                    }

                    // Send method invocation return value to the client
                    SendInvokeResponse(requestReplyMessenger, invokeMessage, returnValue, null, invokeMessage.Parameters);
                }
                catch (TargetInvocationException ex)
                {
                    Exception innerEx = ex.InnerException;
                    if (innerEx != null)
                    {
                        SendInvokeResponse(requestReplyMessenger, invokeMessage, null, new ScsRemoteInvocationException(invokeMessage.ServiceClassName, serviceObject.ServiceAttribute?.Version ?? "", invokeMessage.MethodName, innerEx.Message, innerEx));
                    }
                }
                catch (Exception ex)
                {
                    SendInvokeResponse(requestReplyMessenger, invokeMessage, null, new ScsRemoteInvocationException(invokeMessage.ServiceClassName, serviceObject.ServiceAttribute?.Version ?? "", invokeMessage.MethodName, ex.Message, ex));
                }
            }
            catch (Exception ex)
            {
                SendInvokeResponse(requestReplyMessenger, invokeMessage, null, new ScsRemoteException("An error occured during remote service method call.", ex));
            }
        }
コード例 #21
0
ファイル: RemoteInvokeProxy.cs プロジェクト: tbs005/Temu
 /// <summary>
 /// Creates a new RemoteInvokeProxy object.
 ///
 /// </summary>
 /// <param name="clientMessenger">Messenger object that is used to send/receive messages</param>
 public RemoteInvokeProxy(RequestReplyMessenger <TMessenger> clientMessenger)
     : base(typeof(TProxy))
 {
     this._clientMessenger = clientMessenger;
 }
コード例 #22
0
 /// <summary>
 /// Creates a new AutoConnectRemoteInvokeProxy object.
 /// </summary>
 /// <param name="clientMessenger">Messenger object that is used to send/receive messages</param>
 /// <param name="client">Reference to the client object that is used to connect/disconnect</param>
 public AutoConnectRemoteInvokeProxy(RequestReplyMessenger <TMessenger> clientMessenger, IConnectableClient client)
     : base(clientMessenger)
 {
     _client = client;
 }
コード例 #23
0
ファイル: RemoteInvokeProxy.cs プロジェクト: sooqalmelh/scs
 /// <summary>
 /// Creates a new RemoteInvokeProxy object.
 /// </summary>
 /// <param name="clientMessenger">Messenger object that is used to send/receive messages</param>
 public RemoteInvokeProxy(RequestReplyMessenger <TMessenger> clientMessenger)
 {
     _clientMessenger = clientMessenger;
 }
コード例 #24
0
 /// <summary>
 /// Creates a new service client object that is used in server-side.
 /// </summary>
 /// <param name="serverClient">Underlying server client object</param>
 /// <param name="requestReplyMessenger">RequestReplyMessenger object to send/receive messages over serverClient</param>
 /// <returns></returns>
 public static IScsServiceClient CreateServiceClient(IScsServerClient serverClient, RequestReplyMessenger<IScsServerClient> requestReplyMessenger)
 {
     return new ScsServiceClient(serverClient, requestReplyMessenger);
 }
コード例 #25
0
ファイル: ScsServiceClient.cs プロジェクト: tbs005/Temu
 /// <summary>
 /// Creates a new ScsServiceClient object.
 ///
 /// </summary>
 /// <param name="serverClient">Reference to underlying IScsServerClient object</param><param name="requestReplyMessenger">RequestReplyMessenger to send messages</param>
 public ScsServiceClient(IScsServerClient serverClient, RequestReplyMessenger <IScsServerClient> requestReplyMessenger)
 {
     this._serverClient = serverClient;
     this._serverClient.Disconnected += new EventHandler(this.Client_Disconnected);
     this._requestReplyMessenger      = requestReplyMessenger;
 }
コード例 #26
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 public RequestReplyTcpClient(bool auto_heart_beat)
     : base(auto_heart_beat)
 {
     this.Messenger = null;
 }
コード例 #27
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 public ClientSender(IScsClient client, RequestReplyMessenger <IScsClient> clientRequestReply)
 {
     _clientUtility = new ConnectionUtility(client, clientRequestReply);
 }