/// <summary> /// 移出一个观察 /// </summary> /// <param name="entity"></param> protected virtual void RemoveWatch(RecordWatchEntity entity) { if (entity == null || string.IsNullOrEmpty(entity.WatchKey)) { return; } RemoveWatch(entity.WatchKey); }
/// <summary> /// 增加一个观察 /// </summary> /// <param name="entity"></param> protected virtual void AddWatch(RecordWatchEntity entity) { if (entity == null || string.IsNullOrEmpty(entity.WatchKey)) return; if (_recordEnitys.ContainsKey(entity.WatchKey)) _recordEnitys[entity.WatchKey] = entity; else _recordEnitys.Add(entity.WatchKey, entity); CurrentWatch = entity; }
/// <summary> /// 清理观察 /// </summary> public void ClearWatch() { RecordWatchEntity entity = CurrentWatch; if (entity == null) { return; } RemoveWatch(entity); }
/// <summary> /// 开始观察 /// </summary> /// <param name="key"></param> /// <returns></returns> public void StartWatch(string key) { RecordWatchEntity entity = CurrentWatch; if (entity != null && entity.IsWatch) { LCSConsole.WriteError("已经开始观察性能......"); return; } if (entity == null) entity = new RecordWatchEntity { WatchKey = string.IsNullOrEmpty(key) ? LCSGuid.NewUpperGuid() : key }; entity.BeginWatch(); AddWatch(entity); }
/// <summary> /// 结束观察 /// </summary> /// <returns></returns> public double EndWatch() { RecordWatchEntity entity = CurrentWatch; if (entity == null) { LCSConsole.WriteError("观察还未开始..."); return(0); } entity.IsWatch = false; entity.EndTime = Time.realtimeSinceStartup; LCSConsole.Write(string.Format(" [RecordTime] {0} use {1}s.", entity.WatchKey, entity.DiffTime)); return(entity.DiffTime); }
/// <summary> /// 得到观察的时间 /// </summary> /// <returns></returns> public double GetWatchTime() { RecordWatchEntity entity = CurrentWatch; if (entity == null) { LCSConsole.WriteError("观察还未开始..."); return(0); } if (entity.IsWatch) { LCSConsole.WriteError("观察还未结束..."); return(0); } return(entity.DiffTime); }
/// <summary> /// 增加一个观察 /// </summary> /// <param name="entity"></param> protected virtual void AddWatch(RecordWatchEntity entity) { if (entity == null || string.IsNullOrEmpty(entity.WatchKey)) { return; } if (_recordEnitys.ContainsKey(entity.WatchKey)) { _recordEnitys[entity.WatchKey] = entity; } else { _recordEnitys.Add(entity.WatchKey, entity); } CurrentWatch = entity; }
/// <summary> /// 结束观察 /// </summary> public double EndWatch() { RecordWatchEntity entity = CurrentWatch; if (entity == null) { LCSConsole.WriteError("观察还未开始..."); return(0); } entity.EndWatch(); double watchTime = entity.GetWatchTime(); // 7位精度 LCSConsole.WriteWarning("[Watch] {0} use time : {1}s.", entity.WatchKey, watchTime.ToString("F7")); return(watchTime); }
/// <summary> /// 开始观察 /// </summary> /// <param name="key">指定key值</param> public void StartWatch(string key) { RecordWatchEntity entity = CurrentWatch; if (entity != null && entity.IsWatch) { LCSConsole.WriteError("已经开始观察性能......"); return; } if (entity == null) entity = new RecordWatchEntity { WatchKey = string.IsNullOrEmpty(key) ? LCSGuid.NewUpperGuid() : key }; entity.IsWatch = true; entity.StartTime = Time.realtimeSinceStartup; // 记录 自游戏开始的实时时间 AddWatch(entity); }
/// <summary> /// 开始观察 /// </summary> /// <param name="key"></param> /// <returns></returns> public void StartWatch(string key) { RecordWatchEntity entity = CurrentWatch; if (entity != null && entity.IsWatch) { LCSConsole.WriteError("已经开始观察性能......"); return; } if (entity == null) { entity = new RecordWatchEntity { WatchKey = string.IsNullOrEmpty(key) ? LCSGuid.NewUpperGuid() : key } } ; entity.BeginWatch(); AddWatch(entity); }
/// <summary> /// 开始观察 /// </summary> /// <param name="key">指定key值</param> public void StartWatch(string key) { RecordWatchEntity entity = CurrentWatch; if (entity != null && entity.IsWatch) { LCSConsole.WriteError("已经开始观察性能......"); return; } if (entity == null) { entity = new RecordWatchEntity { WatchKey = string.IsNullOrEmpty(key) ? LCSGuid.NewUpperGuid() : key } } ; entity.IsWatch = true; entity.StartTime = Time.realtimeSinceStartup; // 记录 自游戏开始的实时时间 AddWatch(entity); }
/// <summary> /// 移出一个观察 /// </summary> /// <param name="entity"></param> protected virtual void RemoveWatch(RecordWatchEntity entity) { if (entity == null || string.IsNullOrEmpty(entity.WatchKey)) return; RemoveWatch(entity.WatchKey); }