コード例 #1
0
ファイル: GameManager.cs プロジェクト: jacobcheatley/GGJ2019
    public void Start()
    {
        startingMoney   = money;
        cameraTransform = Camera.main.transform;
        //Spawn food in fridge
        for (int i = 0; i < spawnLocations.Length; i++)
        {
            Transform location = spawnLocations[i];
            fridgeFoodObjects.Add(Instantiate(Randomization.RandomObject(foodPrefabs), location.position, Quaternion.identity).GetComponent <FoodItem>());
        }

        for (int i = 0; i <= (int)FoodGroup.Dairy; i++)
        {
            scores.Add((FoodGroup)i, 0);
        }

        scoreCanvas.UpdateScore(scores, bonusScore);
    }