protected override void Execute(CallArgs args) { List <NitroxVector3> randomStartPositions = nitroxRandomStart.GenerateRandomStartPositions(world.Seed); playerManager.SendPacketToAllPlayers(new DebugStartMapPacket(randomStartPositions)); SendMessage(args.Sender, $"Rendered {randomStartPositions.Count} spawn positions"); }
protected override void Execute(CallArgs args) { List <NitroxVector3> randomStartPositions = nitroxRandomStart.GenerateRandomStartPositions(world.Seed); playerManager.SendPacketToAllPlayers(new DebugStartMapPacket(randomStartPositions)); }