public override void ExecuteLaneClear() { int laneQValue = Program.laneclear["Lane.UseQ"].Cast <ComboBox>().CurrentValue; if (laneQValue != 0 && Q.IsReady()) { Vector2 minions = Q.GetCircularFarmMinions(laneQValue); if (minions != Vector2.Zero) { Q.Cast(minions); } } int laneEValue = Program.laneclear["Lane.UseE"].Cast <ComboBox>().CurrentValue; if (laneEValue != 0 && E.IsReady()) { int minCount = E.GetMinionCountsInRange(); if (minCount >= laneEValue) { E.Cast(); } } int laneRValue = Program.laneclear["Lane.UseR"].Cast <ComboBox>().CurrentValue; if (laneRValue != 0 && ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Ammo >= Program.laneclear["Lane.UseR.Lim"].Cast <Slider>().CurrentValue) { int rocketType = Program.laneclear["Lane.UseR.Bomb"].Cast <ComboBox>().CurrentValue; if (R1.IsReady() && (rocketType == 0 || rocketType == 2) && !HasBigRocket()) { Vector2 minions = R1.GetCircularFarmMinions(laneRValue); if (minions != Vector2.Zero) { R1.Cast(minions); } } if (R2.IsReady() && (rocketType == 1 || rocketType == 2) && HasBigRocket()) { Vector2 minions = R2.GetCircularFarmMinions(laneRValue); if (minions != Vector2.Zero) { R2.Cast(minions); } } } }
public override void ExecuteLaneClear() { int laneQValue = GetValue <StringList>("Lane.UseQ").SelectedIndex; if (laneQValue != 0 && Q.IsReady()) { Vector2 minions = Q.GetCircularFarmMinions(laneQValue); if (minions != Vector2.Zero) { Q.Cast(minions); } } int laneEValue = GetValue <StringList>("Lane.UseE").SelectedIndex; if (laneEValue != 0 && E.IsReady()) { int minCount = E.GetMinionCountsInRange(); if (minCount >= laneEValue) { E.Cast(); } } int laneRValue = GetValue <StringList>("Lane.UseR").SelectedIndex; if (laneRValue != 0 && ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Ammo >= GetValue <Slider>("Lane.UseR.Lim").Value) { int rocketType = GetValue <StringList>("Lane.UseR.Bomb").SelectedIndex; if (R1.IsReady() && (rocketType == 0 || rocketType == 2) && !HasBigRocket()) { Vector2 minions = R1.GetCircularFarmMinions(laneRValue); if (minions != Vector2.Zero) { R1.Cast(minions); } } if (R2.IsReady() && (rocketType == 1 || rocketType == 2) && HasBigRocket()) { Vector2 minions = R2.GetCircularFarmMinions(laneRValue); if (minions != Vector2.Zero) { R2.Cast(minions); } } } }
private static void Combo() { var useQCombo = Config.Item("QuseCombo").GetValue <bool>(); var useECombo = Config.Item("EuseCombo").GetValue <bool>(); var useRCombo = Config.Item("RuseCombo").GetValue <bool>(); if (Q.IsReady() && useQCombo) { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t == null) { return; } Q.CastIfHitchanceEquals(t, qHitChance); } if (E.IsReady() && useECombo) { var t = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (t == null) { return; } E.Cast(t); } var bigMiss = isBigMissle(); if (bigMiss ? R2.IsReady() : R1.IsReady() && useRCombo) { var t = TargetSelector.GetTarget(bigMiss ? R2.Range : R1.Range, TargetSelector.DamageType.Magical); if (t == null) { return; } if (!bigMiss) { R1.CastIfHitchanceEquals(t, rHitChance); } else { R2.CastIfHitchanceEquals(t, rHitChance); } } }
private static void afterAttack(AttackableUnit unit, AttackableUnit target) { if (_Ob.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { var useQCombo = Config.Item("QuseCombo").GetValue <bool>(); var useRCombo = Config.Item("RuseCombo").GetValue <bool>(); if (Q.IsReady() && useQCombo) { var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t == null) { return; } Q.Cast(t); } var bigMiss = isBigMissle(); if (bigMiss ? R2.IsReady() : R1.IsReady() && useRCombo) { var t = TargetSelector.GetTarget(bigMiss ? R2.Range : R1.Range, TargetSelector.DamageType.Magical); if (t == null) { return; } if (!bigMiss) { R1.Cast(t, false, true); } else { R2.Cast(t, false, true); } } } }
private static void Game_OnTick(EventArgs args) { if (Menu.CheckBox(Menu.Principal, "Skin")) { var id = Menu.Slider(Menu.Principal, "SkinID"); if (Player.Instance.SkinId != id) { Player.Instance.SetSkinId(id); } } if (Ignite.Slot != SpellSlot.Unknown) { if (Ignite.IsReady() && Menu.CheckBox(Menu.Item, "Ignite")) { foreach (var Hero in EntityManager.Heroes.Enemies.Where(x => x.IsValidTarget(Ignite.Range)).OrderBy(x => x.Health)) { if (Hero.Health <= Player.Instance.GetSummonerSpellDamage(Hero, DamageLibrary.SummonerSpells.Ignite)) { Ignite.Cast(Hero); } } } } if (!W.IsReady()) { TTs = false; } if (TTs) { foreach (var Hero in EntityManager.Heroes.Enemies.Where(X => X.Position.Distance(Player.Instance.Position) <= Player.Instance.GetAutoAttackRange()).OrderBy(x => x.Health)) { TT = Hero; } foreach (var Minions in EntityManager.MinionsAndMonsters.EnemyMinions.Where(x => x.Position.Distance(Player.Instance.Position) <= Player.Instance.GetAutoAttackRange()).OrderBy(x => x.Health)) { TT = Minions; } foreach (var Mob in EntityManager.MinionsAndMonsters.GetJungleMonsters().Where(x => x.Position.Distance(Player.Instance.Position) <= Player.Instance.GetAutoAttackRange()).OrderBy(x => x.Health)) { TT = Mob; } if (TT != null) { Core.DelayAction(() => Player.IssueOrder(GameObjectOrder.AttackUnit, TT), 50); } } if (Jungle()) { var Monsters = EntityManager.MinionsAndMonsters.GetJungleMonsters().Where(X => X.IsValidTarget(E.Range + Player.Instance.GetAutoAttackRange())).OrderBy(x => x.MaxHealth).FirstOrDefault(); if (Monsters != null) { if (W.IsReady() && Menu.CheckBox(Menu.W, "Jungle")) { if (Monsters.IsValidTarget(RealW())) { W.Cast(); } } if (E.IsReady() && Menu.CheckBox(Menu.E, "Jungle")) { if (Monsters.IsValidTarget(E.Range)) { E.Cast(Monsters.Position); } } } } if (Lane()) { var Minions = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.Instance.Position, RealW()); var Circle = EntityManager.MinionsAndMonsters.GetCircularFarmLocation(Minions, 200, RealW()); if (Q.IsReady() && CountQ == 2) { Q.Cast(Circle.CastPosition); } if (Menu.CheckBox(Menu.W, "Lane")) { if (Circle.HitNumber >= Menu.Slider(Menu.W, "LaneMin") && W.IsReady()) { W.Cast(); } } } if (Combo() && Target != null) { if (Menu.CheckBox(Menu.Item, "Youmuu")) { if (Target.IsValidTarget(E.Range)) { Use(); } } if (R.IsReady() && Menu.CheckBox(Menu.R, "UseR1") && R.ToggleState == 1) { if (!IsActive && CheckR1(Target)) { if (Target.IsValidTarget(RealW(), true) && W.IsReady()) { Reset(); W.Cast(); R.Cast(); } else if (Target.IsValidTarget(E.Range + Player.Instance.GetAutoAttackRange(), true) && E.IsReady()) { E.Cast(Target.Position); R.Cast(); } else if (Target.IsValidTarget(RealQ(), true) && Q.IsReady()) { Q.Cast(Target.Position); R.Cast(); } else { R.Cast(); } } } if (R2.IsReady() && R.ToggleState >= 2) { if (IsActive && CheckR2(Target)) { var Pred = R2.GetPrediction(Target); if (Pred.HitChance >= HitChance.High) { if (Target.IsValidTarget(R2.Range)) { R2.Cast(Pred.UnitPosition); } } } } if (Q.IsReady() && CountQ == 2) { if (Target.IsValidTarget(RealQ(), true) && !Target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { Q.Cast(Target.Position); } if (Target.IsValidTarget(RealW(), true) && W.IsReady()) { Reset(); W.Cast(); } } if (E.IsReady()) { if (Target.IsValidTarget(E.Range + Player.Instance.GetAutoAttackRange(), true)) { if (!Target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { E.Cast(Target.Position); } } if (W.IsReady() && Target.IsValidTarget(RealW())) { Reset(); W.Cast(); } } if (W.IsReady() && Target.IsValidTarget(RealW())) { Reset(); W.Cast(); } } if (Menu.Keybind(Menu.Misc, "Burst") || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { if (Target.IsValidTarget(E.Range + Flash.Range)) { var Pred = R2.GetPrediction(Target); E.Cast(Player.Instance.Position.Extend(Target.Position, E.Range).To3D()); if (!IsActive) { R.Cast(); } if (Flash.IsReady() && Target.Position.Distance(Player.Instance.Position) <= 650) { Flash.Cast(Player.Instance.Position.Extend(Target.Position, Flash.Range).To3D()); } if (W.IsReady() && Target.IsValidTarget(RealW())) { Reset(); W.Cast(); } if (Menu.CheckBox(Menu.Item, "Youmuu")) { if (Target.IsValidTarget(E.Range)) { Use(); } } if (Q.IsReady()) { Q.Cast(Target.Position); } if (IsActive) { R2.Cast(Target.Position); } } } if (Flee()) { if (Menu.CheckBox(Menu.Q, "Flee") && Q.IsReady()) { Q.Cast((Game.CursorPos.Distance(Player.Instance) > Q.Range ? Player.Instance.Position.Extend(Game.CursorPos, Q.Range - 1).To3D() : Game.CursorPos)); } if (Menu.CheckBox(Menu.E, "Flee") && E.IsReady()) { E.Cast((Game.CursorPos.Distance(Player.Instance) > E.Range ? Player.Instance.Position.Extend(Game.CursorPos, E.Range - 1).To3D() : Game.CursorPos)); } } }
private static void laneClear() { var Qmana = Config.Item("ManaFarmQ").GetValue <Slider>().Value; var Emana = Config.Item("ManaFarmE").GetValue <Slider>().Value; var Rmana = Config.Item("ManaFarmR").GetValue <Slider>().Value; var useQ = Config.Item("QLC").GetValue <bool>(); var useE = Config.Item("ELC").GetValue <bool>(); var useR = Config.Item("RLC").GetValue <bool>(); var useR2 = Config.Item("BigRClear").GetValue <bool>(); //var miniR = Config.Item("miniClear").GetValue<bool>(); var Qcount = Config.Item("QFarmCount").GetValue <Slider>().Value; var Ecount = Config.Item("EFarmCount").GetValue <Slider>().Value; var Rcount = Config.Item("RFarmCount").GetValue <Slider>().Value; var MisCount = Config.Item("RMisCount").GetValue <Slider>().Value; var Ammo = Player.Spellbook.GetSpell(SpellSlot.R).Ammo; var BigMissile = isBigMissle(); var harrassinclear = Config.Item("HarInClear").GetValue <bool>(); var missiles = Config.Item("AutoRMisCount").GetValue <Slider>().Value; var useQHar = Config.Item("QHar").GetValue <bool>(); var useEHar = Config.Item("EHar").GetValue <bool>(); var useRHar = Config.Item("RHar").GetValue <bool>(); var useQHarMana = Config.Item("QHarMana").GetValue <Slider>().Value; var useRHarMana = Config.Item("RHarMana").GetValue <Slider>().Value; if (_Ob.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear && !Orbwalking.CanAttack() && R1.IsReady() && useR && Player.ManaPercentage() > Rmana) { if (BigMissile) { return; } if (Ammo > MisCount) { List <Obj_AI_Base> killableMinions = MinionManager.GetMinions(R1.Range, MinionTypes.All).Where(x => x.Health <= Player.GetAutoAttackDamage(x)).ToList(); if (killableMinions.Count >= 2) { var farthestMinion = killableMinions.OrderBy(x => x.Distance(Player.Position)).First(); if (R1.GetDamage(farthestMinion) >= farthestMinion.Health) { R1.Cast(farthestMinion); } } } } if (Q.IsReady() && useQ && Player.ManaPercentage() > Qmana) { List <Obj_AI_Base> QMinionsRange = MinionManager.GetMinions(Player.ServerPosition, Q.Range, MinionTypes.All, MinionTeam.NotAlly); List <int> qRangeCount = new List <int>(); foreach (var minion in QMinionsRange) { List <Obj_AI_Base> qMinions = MinionManager.GetMinions(minion.Position, Q.Width, MinionTypes.All, MinionTeam.NotAlly); qRangeCount.Add(qMinions.Count()); } if (qRangeCount.Max() >= Qcount) { Q.Cast(QMinionsRange[qRangeCount.IndexOf(qRangeCount.Max())]); } } if (E.IsReady() && useE && Player.ManaPercentage() > Emana) { List <Obj_AI_Base> EMinions = MinionManager.GetMinions(Player.ServerPosition, E.Range, MinionTypes.All, MinionTeam.NotAlly); if (EMinions.Count >= Ecount) { E.Cast(EMinions[0]); } } if (BigMissile ? R2.IsReady() : R1.IsReady() && useR && (Ammo > MisCount) && Player.ManaPercentage() > Rmana) { if (BigMissile && !useR2) { return; } List <Obj_AI_Base> RMinionsRange = MinionManager.GetMinions(Player.ServerPosition, (BigMissile ? R2.Range : R1.Range), MinionTypes.All, MinionTeam.NotAlly); List <int> rRangeCount = new List <int>(); foreach (var minion in RMinionsRange) { List <Obj_AI_Base> rMinions = MinionManager.GetMinions(minion.Position, BigMissile ? 300f : 200f, MinionTypes.All, MinionTeam.NotAlly); rRangeCount.Add(rMinions.Count()); } if (rRangeCount.Max() >= Rcount) { if (BigMissile) { R2.Cast(RMinionsRange[rRangeCount.IndexOf(rRangeCount.Max())], false, true); } else { R1.Cast(RMinionsRange[rRangeCount.IndexOf(rRangeCount.Max())], false, true); } } } if (Q.IsReady() && harrassinclear && useQHar && Player.ManaPercentage() >= useQHarMana) { if (Player.ServerPosition.UnderTurret(true)) { return; } var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (t == null) { return; } Q.CastIfHitchanceEquals(t, HitChance.VeryHigh); } if (BigMissile ? R2.IsReady() : R1.IsReady() && harrassinclear && useRHar && Player.Spellbook.GetSpell(SpellSlot.R).Ammo >= missiles && Player.ManaPercentage() >= useRHarMana) { if (Player.ServerPosition.UnderTurret(true)) { return; } var t = TargetSelector.GetTarget(BigMissile ? R2.Range : R1.Range, TargetSelector.DamageType.Magical); if (t == null) { return; } if (!BigMissile) { R1.CastIfHitchanceEquals(t, HitChance.VeryHigh); } else { R2.CastIfHitchanceEquals(t, HitChance.VeryHigh); } } }
public static void Execute() { ////////////////////////////////////////////////////////////////////////////////////////// var target = TargetSelector.GetTarget(E.Range, DamageType.Physical); float dist = (float)(Q.Range + player.MoveSpeed * 2.5); var useQ = ComboMenu.GetCheckBoxValue("qUse"); var useW = ComboMenu.GetCheckBoxValue("wUse"); var useE = ComboMenu.GetCheckBoxValue("eUse"); var useR = ComboMenu.GetCheckBoxValue("rUse"); var cmbDmg = Program.ComboDamage(target); if (target == null || target.IsInvulnerable || target.MagicImmune) { return; } ////////////////////////////////////////////////////////////////////////////////////////// if (ComboMenu.GetCheckBoxValue("itemss")) { Eclipse.Activator.Items.CastItems(target); } if (Program.ShacoClone && !Program.GhostDelay && ComboMenu["useClone"].Cast <CheckBox>().CurrentValue&& !MiscMenu["autoMoveClone"].Cast <CheckBox>().CurrentValue) { Program.moveClone(); } if (Q.IsReady() && useQ && target.IsValidTarget(Q.Range)) { Q.Cast(Prediction.Position.PredictUnitPosition(target, 500).To3D()); } else { if (!Program.CheckWalls(target) || Utils.GetPath(player, target.Position) < dist) { Q.Cast(player.Position.Extend(target.Position, Q.Range)); } } if (W.IsReady() && useW) { if (target.IsValidTarget(W.Range + 250)) { Program.HandleW(target); } } if (useE && E.IsReady() && target.IsValidTarget(E.Range)) { E.Cast(target); } if (useR && R.IsReady() && !Program.ShacoClone && target.HealthPercent < 60 && cmbDmg < target.Health && target.HealthPercent > cmbDmg && target.HealthPercent > 25) { R2.Cast(); } if (ComboMenu.GetCheckBoxValue("rLow") && R2.IsReady() && Player.Instance.HealthPercent <= ComboMenu.GetSliderValue("hpR")) { R2.Cast(); } }
private static void ForceR2() { forceR2 = R2.IsReady() && R2.Name == IsSecondR; Core.DelayAction(() => forceR2 = false, 500); }