public Skillbook(Player owner) { this.owner = owner; scanner = new ProcessMemoryScanner(owner.ProcessHandle, leaveOpen: true); InitializeSkillbook(); }
public ScanResult(ProcessMemoryScanner scanner, uint currentAddress, uint endAddress, byte[] data, uint dataLength) { ProcessMemoryScanner = scanner; CurrentAddress = currentAddress; EndAddress = endAddress; Data = data; DataLength = dataLength; }