コード例 #1
0
 void Start()
 {
     TITAL         = FengGameManagerMKII.level;
     TITAL         = TITAL + " " + IN_GAME_MAIN_CAMERA.difficulty.ToString();
     TITAL         = TITAL + " " + IN_GAME_MAIN_CAMERA.dayLight;
     TITAL         = TITAL + "\n" + FengGameManagerMKII.instance.tital_text();
     posPanel      = base.gameObject.transform.localPosition;
     ShowPanelCyan = (PrefersCyan.GetInt("int_result_cyan_panel", 1) == 1);
     CyanPanelRect = new Rect(Screen.width / 2 - 440, Screen.height / 2 - 250, 880, 500);
     my_formils    = PrefersCyan.GetInt("int_my_formuls", 1);
     inf_players   = new List <Mystats>();
     foreach (PhotonPlayer player in PhotonNetwork.playerList)
     {
         inf_players.Add(new Mystats(player.kills, player.deaths, player.max_dmg, player.total_dmg, player.ishexname, player.ID, player.isLocal));
     }
     isSorting = 1;
     to_sort();
     if (ShowPanelCyan)
     {
         ShowPanel();
     }
     else
     {
         HidePanel();
     }
 }
コード例 #2
0
ファイル: CheckBoxCamera.cs プロジェクト: rnetiks/CyanModSRC
    private void Start()
    {
      

        if (this.camera.ToString().ToUpper() == ((CAMERA_TYPE)PrefersCyan.GetInt("int_camera_type",0)).ToString().ToUpper())
            {
                base.GetComponent<UICheckbox>().isChecked = true;
            }
            else
            {
                base.GetComponent<UICheckbox>().isChecked = false;
            }
        
    }
コード例 #3
0
 void Start()
 {
     CheckBoxCostume.costumeSet = PrefersCyan.GetInt("int_costume_value", 1);
 }