void Awake() { input = transform.Find("Input").GetComponent<LogicInput>(); surface = transform.Find("Archway/Surface").GetComponent<PortalDoorSurface>(); lightMaterial = transform.Find("Archway/Light").GetComponent<MeshRenderer>().material; shineMaterial = transform.Find("Archway/Shine").GetComponent<MeshRenderer>().material; lightRenderer = transform.Find("Archway/Light").GetComponent<MeshRenderer>(); lightCollider = transform.Find("Archway/Light").GetComponent<MeshCollider>(); sound = transform.Find("Audio").GetComponents<AudioSource>(); }
public void setLinkedSurface(PortalDoorSurface link) { linkedSurface = link; //playerCooldown = 2; }