// update the tree. private void UpdateTree() { polyTreeView.Nodes.Clear(); // append the root node. TreeNode rootNode = polyTreeView.Nodes.Add("Boundary Polygon"); rootNode.ImageIndex = 0; rootNode.SelectedImageIndex = 0; rootNode.Tag = m_polyMat.GetMatPolygon().GetID(); // append the inner polygons. Poly2DListEx uselessHoleList = m_polyMat.GetUselessHoleList(); for (int i = 0; i < uselessHoleList.Size(); i++) { Polygon2DEx poly = uselessHoleList.GetPolygonByIndex(i); String strNodeName = "Inner Polygon "; strNodeName += (i + 1); TreeNode polyNode = rootNode.Nodes.Add(strNodeName); polyNode.ImageIndex = 0; polyNode.SelectedImageIndex = 0; polyNode.Tag = poly.GetID(); } // expand the tree. polyTreeView.ExpandAll(); }
private void MaterialForm_Load(object sender, EventArgs e) { nameTextBox.Text = m_mat.GetName(); countTextBox.Text = m_mat.GetCount().ToString(); if (m_mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT) { RectMatEx rectMat = (RectMatEx)(m_mat); Rect2DEx rect = rectMat.GetBoundaryRect(); widthTextBox.Enabled = true; widthTextBox.Text = rect.GetWidth().ToString("0.000"); heightTextBox.Enabled = true; heightTextBox.Text = rect.GetHeight().ToString("0.000"); } else if (m_mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY) { PolyMatEx polyMat = (PolyMatEx)(m_mat); Polygon2DEx poly = polyMat.GetMatPolygon(); Rect2DEx rect = poly.GetBoundaryRect(); widthTextBox.Enabled = false; widthTextBox.Text = rect.GetWidth().ToString("0.000"); heightTextBox.Enabled = false; heightTextBox.Text = rect.GetHeight().ToString("0.000"); } }
// draw the material. static public void DrawMat(MatEx mat, GlViewPortEx viewPort) { viewPort.SetDrawColor(Color.White); viewPort.SetLineWidth(1); if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT) { RectMatEx rectMat = (RectMatEx)mat; Rect2DEx rect2D = rectMat.GetBoundaryRect(); Polygon2DEx poly = new Polygon2DEx(); poly.AddPoint(new Point2DEx(rect2D.GetXMin(), rect2D.GetYMin())); poly.AddPoint(new Point2DEx(rect2D.GetXMax(), rect2D.GetYMin())); poly.AddPoint(new Point2DEx(rect2D.GetXMax(), rect2D.GetYMax())); poly.AddPoint(new Point2DEx(rect2D.GetXMin(), rect2D.GetYMax())); viewPort.DrawPolygon(poly); } else if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY) { PolyMatEx polyMat = (PolyMatEx)mat; Polygon2DEx poly = polyMat.GetMatPolygon(); viewPort.DrawPolygon(poly); // draw the useless holes. Poly2DListEx uselessHoles = polyMat.GetUselessHoleList(); for (int i = 0; i < uselessHoles.Size(); i++) { viewPort.DrawPolygon(uselessHoles.GetPolygonByIndex(i)); } } }
// add material to list control. private void AddMat(MatEx mat) { // the boundary rect of the material. Rect2DEx boundaryRect = null; if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT) { RectMatEx rectMat = (RectMatEx)mat; boundaryRect = rectMat.GetBoundaryRect(); } else if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY) { PolyMatEx polyMat = (PolyMatEx)mat; Polygon2DEx polygon = polyMat.GetMatPolygon(); boundaryRect = polygon.GetBoundaryRect(); } /************************************************************************/ // add a row to list control. // insert a row. int iCount = matListView.Items.Count + 1; ListViewItem item = matListView.Items.Add(iCount.ToString()); // name column. item.SubItems.Add(mat.GetName()); // material type column. if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT) { item.SubItems.Add("矩形材料"); } else if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY) { item.SubItems.Add("不规则材料"); } // the material height. item.SubItems.Add(boundaryRect.GetHeight().ToString("0.000")); // the material width. item.SubItems.Add(boundaryRect.GetWidth().ToString("0.000")); // the material count. item.SubItems.Add(mat.GetCount().ToString()); // hold the ID. item.Tag = mat.GetID(); /************************************************************************/ // select the last row. matListView.SelectedItems.Clear(); matListView.Items[matListView.Items.Count - 1].Selected = true; matListView.Items[matListView.Items.Count - 1].Focused = true; matListView.Items[matListView.Items.Count - 1].EnsureVisible(); }
private void polyTreeView_AfterSelect(object sender, TreeViewEventArgs e) { TreeNode treeNode = e.Node; // all polygons in material. Poly2DListEx poly2DList = new Poly2DListEx(); poly2DList.AddPoly(m_polyMat.GetMatPolygon()); poly2DList.AddPolyList(m_polyMat.GetUselessHoleList()); // the selected polygon. long iPolygonID = (long)treeNode.Tag; m_selPoly = poly2DList.GetPolygonByID(iPolygonID); Invalidate(); }
private void reGenBtn_Click(object sender, EventArgs e) { // verify input. try { Convert.ToDouble(mergeDisTextBox.Text); } catch (FormatException exception) { MessageBox.Show("Incorrect input: " + exception.Message, "NestProfessor DEMO"); return; } // re-generate the remnant material from the sheet. m_polyMat = NestFacadeEx.BuildRemnantMat(m_sheet, m_dConnectTol, Convert.ToDouble(mergeDisTextBox.Text)); // update tree nodes. UpdateTree(); /************************************************************************/ // adjust the drawing area. // the boundary rect of all polygons in material. Poly2DListEx poly2DList = new Poly2DListEx(); poly2DList.AddPoly(m_polyMat.GetMatPolygon()); poly2DList.AddPolyList(m_polyMat.GetUselessHoleList()); Rect2DEx geomRect = poly2DList.GetRectBox(); // set the drawing area. Int32 iWidth = matViewWnd.Right - matViewWnd.Left; Int32 iHeight = matViewWnd.Bottom - matViewWnd.Top; Point2DEx leftBottomPt = new Point2DEx(); double dXDirRange = m_matViewPort.GetFitAllParam(iWidth, iHeight, geomRect, 1.2, leftBottomPt); m_matViewPort.SetDrawingArea(1.1 * dXDirRange, iWidth, iHeight, leftBottomPt); m_selPoly = null; Invalidate(); /************************************************************************/ }
private void RemnantMatInfoForm_Paint(object sender, PaintEventArgs e) { if (m_polyMat != null) { // all polygons in material. Poly2DListEx poly2DList = new Poly2DListEx(); poly2DList.AddPoly(m_polyMat.GetMatPolygon()); poly2DList.AddPolyList(m_polyMat.GetUselessHoleList()); // clear screen and set the background color. m_matViewPort.BindRendContext(); m_matViewPort.ClearScreen(); m_matViewPort.SetBackgroundColor(Color.Black); // draw coordinate. m_matViewPort.SetDrawColor(Color.Blue); m_matViewPort.SetLineWidth(1); m_matViewPort.DrawCoordinate(0, 0, 0, false); // draw material polygons. m_matViewPort.SetDrawColor(Color.White); m_matViewPort.SetLineWidth(1); for (int i = 0; i < poly2DList.Size(); i++) { Polygon2DEx poly = poly2DList.GetPolygonByIndex(i); ArrayList lineItems = poly.GetLineList(); for (int j = 0; j < lineItems.Count; j++) { m_matViewPort.DrawLineItem((LineItemEx)lineItems[j]); } } // draw selected polygon. if (m_selPoly != null) { // hold the current drawing mode. ROP_MODE_EX iOldRopMode = ROP_MODE_EX.ROP_EX_NORMAL; m_matViewPort.GetROP(ref iOldRopMode); // hold the current drawing width. int iOldLineWid = m_matViewPort.GetLineWidth(); // hold the current drawing color. Color oldColor = new Color(); m_matViewPort.GetDrawColor(ref oldColor); // get the stipple mode. bool bOldStipple = false; int iOldRepeat = 1; ushort iOldPattern = 0xffff; m_matViewPort.GetLineStipple(ref bOldStipple, ref iOldRepeat, ref iOldPattern); // draw selected part placements. m_matViewPort.SetROP(ROP_MODE_EX.ROP_EX_COPY); m_matViewPort.SetLineWidth(2); m_matViewPort.SetDrawColor(Color.Red); m_matViewPort.SetLineStipple(true, 2, 0xcccc); ArrayList lineItems = m_selPoly.GetLineList(); for (int j = 0; j < lineItems.Count; j++) { m_matViewPort.DrawLineItem((LineItemEx)lineItems[j]); } // restore the old drawer config. m_matViewPort.SetROP(iOldRopMode); m_matViewPort.SetLineWidth(iOldLineWid); m_matViewPort.SetDrawColor(oldColor); m_matViewPort.SetLineStipple(bOldStipple, iOldRepeat, iOldPattern); } // swap buffer to display the geometry. m_matViewPort.SwapBuffers(); } }
// load boundary polygon from dxf/dwg file. static public MatEx LoadMatFromDxfdwg(String strFilePath, NestParamEx nestParam) { MatEx mat = null; /************************************************************************/ // load all geometry items from the dxf/dwg file. // the file name. int iDotIndex = strFilePath.LastIndexOf('.'); int iSlashIndex = strFilePath.LastIndexOf('\\'); String strFileName = strFilePath.Substring(iSlashIndex + 1, iDotIndex - iSlashIndex - 1); // whether the file is dxf file or dwg file. bool bDwg = true; String strExt = strFilePath.Substring(iDotIndex, strFilePath.Length - iDotIndex); strExt = strExt.ToLower(); if (strExt == ".dxf") { bDwg = false; } else if (strExt == ".dwg") { bDwg = true; } else { return(mat); } // extract geometry items from dxf/dwg file. ImpDataEx impData; if (!bDwg) { impData = NestFacadeEx.ExtractGeomItems(strFilePath); } else { // the temp folder for dxf. String strDxfPath = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments); strDxfPath += "\\"; strDxfPath += new Random().Next(1, 100000).ToString(); strDxfPath += ".dxf"; // save dxf file in tmp path. NestFacadeEx.Dwg2Dxf(strFilePath, strDxfPath); // extract geometry items from dxf file. impData = NestFacadeEx.ExtractGeomItems(strDxfPath); // delete the temp file. File.Delete(strDxfPath); } /************************************************************************/ /************************************************************************/ // get the polygons from the dxf/dwg file. // build the polygons of all the geometry items. GeomItemListEx geomItemList = impData.GetAllGeomItem(); Poly2DListEx polyList = NestFacadeEx.BuildPolyListFromLineArc(geomItemList, nestParam.GetConTol()); // if no closed polygon found, return. if (polyList.Size() == 0) { MessageBox.Show("No closed boundary found.", "NestProfessor DEMO"); return(mat); } // the outer boundary polygon. int iMaxIndex = polyList.GetMaxAreaPoly(); Polygon2DEx outerPoly = polyList.GetPolygonByIndex(iMaxIndex); // the hole polygons. polyList.DelPolygonByIndex(iMaxIndex); Poly2DListEx holePolyList = polyList; /************************************************************************/ /************************************************************************/ // build the material object. // whether the boundary polygon is a rectangle. bool bRectMat = true; if (outerPoly.GetPtCount() != 4) { bRectMat = false; } else if (holePolyList.Size() > 0) { bRectMat = false; } else { // line items in the polygon. ArrayList lineItems = outerPoly.GetLineList(); LineItemEx lineItem1 = (LineItemEx)lineItems[0]; LineItemEx lineItem2 = (LineItemEx)lineItems[1]; LineItemEx lineItem3 = (LineItemEx)lineItems[2]; LineItemEx lineItem4 = (LineItemEx)lineItems[3]; if (Math.Abs(lineItem1.GetLength() - lineItem3.GetLength()) > 0.0001) { bRectMat = false; } if (Math.Abs(lineItem2.GetLength() - lineItem4.GetLength()) > 0.0001) { bRectMat = false; } Vector2DEx vect1 = lineItem1.GetBaseVector(); Vector2DEx vect2 = lineItem2.GetBaseVector(); if (!vect1.OrthogonalTo(vect2)) { bRectMat = false; } } // build the material object. if (bRectMat) { mat = new RectMatEx(strFileName, outerPoly.GetBoundaryRect(), 1); } else { PolyMatEx polyMat = new PolyMatEx(strFileName, outerPoly, 1); polyMat.SetUselessHoleList(holePolyList); mat = polyMat; } /************************************************************************/ return(mat); }