public void aaa_GenerateNewRandomPlot() { var theGenerator = new PlotGenerator_TonePatterns(); var theLibrary = StoryEngine.Incidents.DefaultLibrary.DefaultLibraryGenerator.LoadDefaultLibraryFromFile(); var thePlot = theGenerator.GenerateNewPlot(theLibrary, null, 20); //Print narrative var theTextNarrative = thePlot.CompileTextNarrative(); using (System.IO.StreamWriter file = new System.IO.StreamWriter(@"C:\\temp\\RandomPlot.txt")) { foreach (string line in theTextNarrative) { file.WriteLine(line); } } Assert.IsTrue(true); throw new NotImplementedException(); }
public PlotGeneratorVM() { MyBase = new PlotGenerator_TonePatterns();//#TODO - allow user to select between different types of generators TheLibrary = new IncidentLibraryVM(); MaxEventCount = 15; }