// PVE ONLY void CheckForExtraLife() { if (score > scoreLife * 20000f) { for (int i = 0; i < 4; i++) { if (players [i] == null) { continue; } Player_Health hs = players [i].GetComponent <Player_Health> (); NumberSpawner.Instance.CreateNumber(players [i].transform.position, "EXTRA LIFE", NUMBER_COL.MOB_DMG, .005f, 240f, 5f); if (hs.Lives > 0) { hs.SetLives_Hard(hs.Lives + 1); } } scoreLife++; } }