public override void Handle(PlayerLookPacket packet) { //Console.WriteLine("Look: {0:0.00}|{1:0.00}", packet.RotationX, packet.RotationY); player.RotationX = packet.RotationX; player.RotationY = packet.RotationY; }
public virtual void Handle(PlayerLookPacket packet) { Handle(packet as Packet); }