public void ShowInfo(DisplayStates state) { activeState = state; if (state == DisplayStates.ActIntro) { UpdateFields_Act(); } else if (state == DisplayStates.ActOutro) { UpdateFields_Act(); } else if (state == DisplayStates.BossIntro) { // hack to make sure that we do not stomp on already existing info slides if (cg.alpha == 0) { UpdateFields_Boss(); StartCoroutine(Spin()); PF_GamePlay.IntroPane(gameObject, .75f); } } else if (state == DisplayStates.PlayerDied) { UpdateFields_Fail(); PF_GamePlay.IntroPane(gameObject, .75f); } }
public void FadeAdsIn(UnityAction callback = null) { PF_GamePlay.IntroPane(AdObject, .5f, () => { if (callback != null) { callback(); } }); }
public void UpdateQuestStats() { //TODO update mastery stars to reflect difficulty. if (PF_GamePlay.QuestProgress != null) { this.CreepEncountersText.text = string.Format("x{0}", PF_GamePlay.QuestProgress.CreepEncounters); this.GoldCollectedText.text = string.Format("+{0:n0}", PF_GamePlay.QuestProgress.GoldCollected); this.ItemsCollectedText.text = string.Format("+{0}", PF_GamePlay.QuestProgress.ItemsFound.Count); this.HeroEncountersText.text = string.Format("x{0}", PF_GamePlay.QuestProgress.HeroRescues); this.LivesLostText.text = string.Format("- {0}", PF_GamePlay.QuestProgress.Deaths); if (PF_GamePlay.QuestProgress.isQuestWon) { PF_GamePlay.IntroPane(this.WinGraphics.gameObject, .333f, null); PF_GamePlay.OutroPane(this.LoseGraphics.gameObject, .01f, null); this.colorTweener.from = Color.blue; this.colorTweener.to = Color.magenta; this.BG.overrideSprite = this.winBG; } else { PF_GamePlay.IntroPane(this.LoseGraphics.gameObject, .333f, null); PF_GamePlay.OutroPane(this.WinGraphics.gameObject, .01f, null); this.colorTweener.from = Color.red; this.colorTweener.to = Color.yellow; this.BG.overrideSprite = this.loseBG; } } if (PF_PlayerData.activeCharacter != null && PF_GamePlay.ActiveQuest.levelIcon != null) { //this.PlayerIcon.overrideSprite = GameController.Instance.iconManager.GetIconById(PF_PlayerData.activeCharacter.baseClass.Icon); this.QuestIcon.overrideSprite = PF_GamePlay.ActiveQuest.levelIcon; this.QuestName.text = PF_GamePlay.ActiveQuest.levelName; int balance; this.LivesRemaining.text = string.Format("{0}", PF_PlayerData.characterVirtualCurrency.TryGetValue(GlobalStrings.HEART_CURRENCY, out balance) ? balance : -1); var nextLevelStr = string.Format("{0}", PF_PlayerData.activeCharacter.characterData.CharacterLevel + 1); if (PF_GameData.CharacterLevelRamp.ContainsKey(nextLevelStr) && PF_GamePlay.QuestProgress != null && PF_GamePlay.QuestProgress.isQuestWon) { this.XpBar.maxValue = PF_GameData.CharacterLevelRamp[nextLevelStr]; StartCoroutine(this.XpBar.UpdateBarWithCallback(PF_PlayerData.activeCharacter.characterData.ExpThisLevel + PF_GamePlay.QuestProgress.XpCollected, false, this.EvaluateLevelUp)); ViewItems.interactable = true; // this.PlayerLevel.text = "" + PF_PlayerData.activeCharacter.characterData.CharacterLevel; // this.PlayerName.text = PF_PlayerData.activeCharacter.characterDetails.CharacterName; } else { // do nothing } } }
void EvaluateLevelUp() { if (XpBar.maxValue < PF_PlayerData.activeCharacter.characterData.ExpThisLevel + PF_GamePlay.QuestProgress.XpCollected) { // Level Up!!! PF_PlayerData.activeCharacter.PlayerVitals.didLevelUp = true; PF_GamePlay.IntroPane(LevelUp.gameObject, .333f, null); LevelUpPane.Init(); StartCoroutine(PF_GamePlay.Wait(1.5f, () => { PF_GamePlay.IntroPane(LevelUpPane.gameObject, .333f, null); })); } }
void OnGameplayEventReceived(string message, PF_GamePlay.GameplayEventTypes type) { //Debug.Log(string.Format("{0} -- {1}",type.ToString(), message)); if (type == PF_GamePlay.GameplayEventTypes.IntroAct) { ActIntroObject.ShowInfo(ActIntroController.DisplayStates.ActIntro); PF_GamePlay.OutroPane(QuestIntroObject.gameObject, .75f); } // if(type == PF_GamePlay.GameplayEventTypes.OutroAct) // { // //ActIntroObject.ShowInfo(ActIntroController.DisplayStates.ActOutro); // //PF_GamePlay.IntroPane(ActIntroObject.gameObject, .75f); // } if (type == PF_GamePlay.GameplayEventTypes.IntroQuest) { //QuestIntroObject.UpdateLevedetails(); //PF_GamePlay.IntroPane(QuestIntroObject.gameObject, .75f); } if (type == PF_GamePlay.GameplayEventTypes.StartBossBattle) { ActIntroObject.ShowInfo(ActIntroController.DisplayStates.BossIntro); //PF_GamePlay.IntroPane(ActIntroObject.gameObject, .75f); } if (type == PF_GamePlay.GameplayEventTypes.PlayerDied) { ActIntroObject.ShowInfo(ActIntroController.DisplayStates.PlayerDied); PF_GamePlay.IntroPane(ActIntroObject.gameObject, .75f); this.QuestCompleteObject.UpdateQuestStats(); PF_GamePlay.IntroPane(this.QuestCompleteObject.gameObject, .75f); } if (type == PF_GamePlay.GameplayEventTypes.OutroQuest) { // if(PF_GamePlay.UseRaidMode == false) // { // //ActIntroObject.ShowInfo(ActIntroController.DisplayStates.ActOutro); // PF_GamePlay.IntroPane(ActIntroObject.gameObject, .75f); // } this.QuestCompleteObject.UpdateQuestStats(); PF_GamePlay.IntroPane(this.QuestCompleteObject.gameObject, .75f); } }
public void CastSpell(UnityAction callback = null) { //fade in PF_GamePlay.IntroPane(this.gameObject, .25f, () => { // fade out after wait period UnityAction fadeOut = () => { PF_GamePlay.OutroPane(this.gameObject, .5f, callback); }; // wait period StartCoroutine(PF_GamePlay.Wait(1.0f, fadeOut)); }); }
private void OnGameplayEventReceive(string message, GamePlayManager.GameplayEvent type) { if (type == GamePlayManager.GameplayEvent.IntroQuest) { //PF_GamePlay.IntroPane(actIntroObject.gameObject, 0); actIntroObject.ShowInfo(); } if (type == GamePlayManager.GameplayEvent.OnAllPlayerReady) { actIntroObject.RefreshConfirmPanel(); } if (type == GamePlayManager.GameplayEvent.OutroAct) { actOutroObject.UpdateQuestStats(); PF_GamePlay.IntroPane(actOutroObject.gameObject, 0); } }